Take the helm of your customised steamship and set sail for the unknown! Sunless Sea is a 2D game of discovery, survival and loneliness set in the award-winning Victorian Gothic universe of Fallen London. Will you succumb to madness and cannibalism on the black waters? Or return home triumphant with...
Take the helm of your customised steamship and set sail for the unknown! Sunless Sea is a 2D game of discovery, survival and loneliness set in the award-winning Victorian Gothic universe of Fallen London. Will you succumb to madness and cannibalism on the black waters? Or return home triumphant with a hold full of precious loot?
Events can turn out differently every game - sometimes, even if you make the same choices. Will you lose your sweetheart to a curse? Redeem, betray or consume the Genial Magician? Sell your soul to the Wistful Deviless or spurn her advances? Is the Dawn Machine your salvation, or your doom?
You are the captain. It’s your call.
Light and dark. Stray too far from the gas-lamps of civilisation and your crew will grow fearful and eventually lose their sanity. But there is treasure out there in the darkness…
Upgrade your steamship with powerful engines, flensing cannons, and pneumatic torpedo guns. Or just buy a bigger, better ship.
Hire unique officers like the Haunted Doctor and the Irrepressible Cannoneer. Each has a story to tell, if you can draw it out of them.
Choose from a menagerie of ship’s mascots: the Comatose Ferret, the Wretched Mog, the Elegiac Cockatoo, and more!
Trade silk and souls, mushroom wine, and hallucinogenic honey.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Wymagania systemowe:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
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This game is everything the trailer promeses. Great atmosphere, terror and death abound.
The mechanics are a bi hard to understand at first but you get around it
Sunless Sea is a strange game. Arguably, the game's makers intended it that way.
The game is, above all, more an atmosphere than a game. The developers clearly put more emphasis on setting than on almost anything else, giving us a world that borrows heavily from Lovecraft and steampunk; a pseudo-Victoriana rich in dark corners and ineffable mysteries. The game devs did a good job of being sort of light about it, from the very introduction, where we're matter-of-factly informed that bats and stolen London and taken it underground. But the setting is surprisingly superficial, which is especially problematic considering that the gameplay model involves playing through the early game over, and over, and over.
Which brings us to the gameplay which is, frankly, bad. At first blush the game looks like it's going to be a "trader" type game where you take goods from one port to the next, buying low and selling high, but that doesn't really work due to the limited number of ports, the low price differentials, and the distances involved and the cost of fuel and supplies, and the game itself even points that out. The game thus ends up being more of an adventure/exploration game, but the repetitive nature of the game (as you die and start again as your old captain's heir, an inherent part of the game) makes this inappropriate, as by your nth run-through, you'll have seen it all. And combat is boring and terrible.
Add into that the too-slow movement of your ship (intentional, according to the devs, put in in order to build atmosphere), and the fact that the interesting story moments are broadly interspersed between long stretches of boring, repetitive travel between distant waypoints, and you get a game that seems interesting and deep on first glance but ends up being boring and a time sink, not unlike a poorly-made MMO.
First I'd like to say that I do like this game, but there are several glaring problems.
1. Heavy grind. You will laterally spend hours collecting echoes (the games currency) just to purchase a new spotlight.
2. Clunky combat. Fighting other ships is actually okay, but the sea monsters just bum rush you from behind outside of your fire arch. You'll have to retreat constantly to hopefully turn around and wait for your cannons to lock on and it will just rush out of shot and hit you.
3. Fast consumption. Fuel and food deplete faster than you can restock them. Turning in reports to the Admiral is your main source of income for cash and fuel, but you will use more than you receive so you always end with a net loss.
4. Super slow and weak ship. Your starter ship is total garbage, low health, weak forward facing cannon, no rear cannon, and a slow engine.
5. Epic yet empty map. Plenty of map to explore but not much to find in it.
6. Extremely expensive. From ships to cargo everything in this game is designed to bankrupt your captain.
7. A legacy of loss. All good rouge likes have some sort of death mechanic where your previous run gives you a small starter bonus for the next one, but this is locked behind a unnecessary home upgrade. All early deaths are costly and any bonus you receive is to small to really help your progress.
8. Useless crewmembers. From first mates to cooks every main crew member ads very little to your ship. Instead they serve as in house stat trainers, just another pointless step in the level grind.
In summary it has potential but needs mods to shine. Still better than some of the worse rogue likes out there. Cough cough (Darkest Dungeon) cough cough.
It can be a very slow burn, and playing the unforgiving mode is a punishment due to the early game being slow and repetitive on subsequent playthroughs. The combat is serviceable at best, but the game is mainly about exploration and interacting with the denizens of a strange world. It's phenomenal in that regard, so definitely check it out if you're willing to treat it more like an adventure game than a roguelike.
This game is waiting for a review. Take the first shot!
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