Posted on: September 11, 2022

MatroxMedik
Zweryfikowany użytkownikGry: 546 Opinie: 8
Game taught me:barricades were real deal
Its Spiders's take on souls-like genre. Its story is: fantasy! what if French revolution went totally crazy. Later on the story/ies are intriguing if easy to predict. Running back and forth in a few maze like zones. Its a bit hard to begin, clunky and confusing. It gets used to and takes a while to somewhat stumble to your intitial goals. Then the game gets more aproachable with its peak gameplay (intended gameplay, I believe) after 3rd main big titan boss. Then it shines. By this point You have unlocked various weapons, arsenal and abilities. And by then you can get easy past obstacles and BARRICADES. Yeh I think main pain with this game is those barricades in Paris, they are real deal, like you are in a maze, you know where to go next but there's a barricade! Try to get past it ...there's another... and another, and another... After those mentioned 3 bosses you can navigate easily past them but still... I actually prefered Elden ring's open world to this claustrophobic thingy. All in all this is a nice Spiders game. To me this studio is ascending champion of Chaos, with emphasis on Chaos. But still they somehow manage to invoke in me something of emotion and positive experience (in the end i dont regret playing their games). Despite many dull moments I somehow always end up emotionally moved and thinking what a nice story. Reminds me somewhat of bioware of old, when they were nascent...
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