Posted on: December 3, 2019

Soltis
Gry: 31 Opinie: 5
Harvest Moon with social justice
These bucolic life/farm sim type games aren't hard to get right. Throw the player into a pretty environment, add a basic laber/money sink loop with upgrades, and add characters to build virtual relationships with. Throw in a plot to give the whole thing some reason for existing and bam! you've got a game. This game fails pretty hard at things that aren't even remotely difficult to get right. Probably because the developers were more interested in gossamer thin allegory and flat out preaching than they were in making a good game. The basic plot conflict reads like a rabid Fern Gully fan played Rune Factory and decided to mash the two together while removing everything that made either one interesting. The characters are implausible and stiff with token lifestyle choices. I guess that's good in the realism department, because every single interaction you have with them is transactional. Building relationships is just another chore you do, and every unlocked interaction is going to preach to you about the value of tolerance or diversity in some fashion. Yes, lord, let this humble peon labour for the privilege of being brainwashed. The gameplay loop itself is more tedium and the upgrades essentially bring you up to the "this is where I should have been when the game started" level. The dungeon segment is boring and anything but challenging. At least we'll always have Rune Factory.
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