Posted on: December 24, 2016

frilled
Gry: Opinie: 39
Close ... but no cigar
This could have been a really, really nice time sink. Basically, most of it is done right, but some things are just epic fails. Combat being the most prominent one. I really can't remember any combat system as atrocious as this one (I'm sure there are many, but they just don't come to mind). It basically takes away the fun this game delivers (when not in combat). The problem is not in the boss fights, but in regular combat during exploration. If you want to see a great example of how 2D combat can be done, take a look at Salt & Sanctuary. This grievance put aside, Starbound really shines. It's fun to discover stuff, explore, build and whatnot. If you follow the main quest line, you will occasionally be baffled what exactly to do next. That's not a problem of 'not holding hands' - it's due to some stuff not really being explained during the course of the game. If you chew through that, you'll be rewarded with a game you can 'live in' nicely for quite a while.
Czy to było pomocne?