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Starbound

w bibliotece

3.8/5

( 153 Recenzji )

3.8

153 Recenzji

English
14.9914.99
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Starbound
Opis
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe… In Starbound, you create your own story - there’s no wrong...
Recenzje krytyków
88 %
Polecane
IGN
9.1/10
Game Informer
8.5/10
PC Gamer
84/100
Opinie użytkowników

3.8/5

( 153 Recenzji )

3.8

153 Recenzji

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Szczegóły produktu
2016, Chucklefish, ...
Wymagania systemowe
Windows XP or later, Core 2 Duo, 2 GB RAM, 256 MB graphics memory and directx 9.0c compatible gpu, B...
Czas gry
24.5 hGłówna linia fabularna
58 h Główna linia fabularna + dodatkowe zadania
166.5 h Kolekcjoner
52 h Wszystkie style
Opis
You’ve fled your home, only to find yourself lost in space with a damaged ship. Your only option is to beam down to the planet below and gather the resources you need to repair your ship and set off to explore the vast, infinite universe…

In Starbound, you create your own story - there’s no wrong way to play! You may choose to save the universe from the forces that destroyed your home, uncovering greater galactic mysteries in the process, or you may wish to forego a heroic journey entirely in favor of colonizing uncharted planets.

Settle down and farm the land, become an intergalactic landlord, hop from planet to planet collecting rare creatures, or delve into dangerous dungeons and lay claim to extraordinary treasures.

Discover ancient temples and modern metropolises, trees with eyes and mischievous penguins. Make use of hundreds of materials and over two thousand objects to build a sleepy secluded cabin in the woods, a medieval castle, or an underwater arcade.

Starbound has been built from the ground up to be multiplayer and easily moddable. You have the tools to make the universe your own and modify the game to suit your play style - add new races, biomes, dungeons, and quests - the possibilities are limitless.
  • Choose from one of 7 playable races and customize your character
  • Save the universe in a story campaign featuring unique characters, bosses, dungeons and quests!
  • You're the captain of your very own starship! Decorate it, expand it and use it to explore a procedurally generated universe
  • Colonize uncharted planets and collect gifts from your tenants - if they like you, they may even ask to join your ship crew!
  • Three game modes - Casual (no need to eat), Survival (eat to survive/drop items on death) and Hardcore (permadeath)
  • Craft thousands of objects - building materials, armor, weapons, furniture and more
  • Capture unique monsters to fight alongside you
  • All content is available in online drop-in/drop-out co-op
  • Built from the ground up to be easily moddable. You have the tools to make the universe your own - add new races, biomes, dungeons, and quests
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
24.5 hGłówna linia fabularna
58 h Główna linia fabularna + dodatkowe zadania
166.5 h Kolekcjoner
52 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Premiera:
{{'2016-07-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.7 GB
Linki:

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Najbardziej przydatne recenzje

Posted on: August 17, 2016

Great game now that it's released

Ignore reviews of this game from people who bought it in development. People become jaded about a game once they've been playing half-baked and ever-shifting versions of it for several years already--but if you're buying the game now, you're buying a solid, finished product. I strongly recommend this to anyone who likes Terraria, or space exploration, or fun. There's a huge range in the kinds of things you can do and the styles of gameplay available--you can focus on building, or exploring, or questing, or all three, depending on how you like to play. If you like building, the number of different building materials and items you can acquire is just astonishing. Exploring is also lots of fun because each planet has a couple major structures (a village, large castle, prison, sewer dungeon, etc.) plus lots of little pretty things to find. It's more varied and interesting than exploring in Terraria, and after exploring upwards of 20 planets so far, still every planet I land on has things I haven't seen before--some new materials or items or a new variety of tree or a new cute little critter, all of which I can take back and put in my base. I also really like the reactivity of the villages of NPCs. Each NPC has a unique appearance. If one gets attacked by monsters and dies, they're gone; if you rescue a friend for one of them, that friend will now be a permanent part of the village; if one of them asks you to pick up a mask from a friend for them, they'll be wearing that mask from now on whenever you see them; if you do one of them enough favors, they'll offer to work for you. It's not 100% polished to perfection in every respect (yet--they're continuing to polish and add content regularly), but I've found no bugs or serious problems. Also, the game has been deliberately set up to be easy to mod, and there are gazillions of quality mods out there to add content or to tweak any element of the game you want tweaked.


Czy to było pomocne?

Edited on: September 28, 2025

Posted on: July 30, 2016

Something went wrong. Very wrong.

During the development of Starbound, it was a fairly amazing and varied game. But during the crunch to 1.0 because they just suddenly decided, "screw it", and the game became a massive shell of its former self. This game wasn't neutered. It was castrated. Individual stories and reasons for escaping/going into space? Replaced with the biggest sci-fi cliche; you're all now protectors of the galaxy in a generic federation. Yes, even the Florans (who happily eat other sapients) and the medieval Glitch. Randomized monsters of which you would expect to find many have been largely replaced with set monsters that just somehow spread into the deep corners of the galaxy. The main line of the game all runs on set pieces and scanning now, and these set pieces range from "okay sized" to "insultingly small", getting smaller as it becomes obvious that they threw things together at the last moment and threw a tarp over the details. Many promised features and mechanics exist in the game, but have been commented out for...reasons? It isn't entirely clear why things like the racial AI or unique starting weapons were removed, especially seeing as the unique ships are kept, in spite of being part of the Generic Federation of Peace, Love, and Friends. You can recruit crew unto your ship, and (for some reason) this is required to upgrade your ship (unless you'd rather dump pixels into a fake licence), but the big problem with the crew is that they don't scale or advance with you. If you pick up a someone from a level 1 planet, they remain as they were. The options to tweak this game are threadbare at best. You can change the sound, the resolution, the keybinds, and if you want to adjust anything else you can go suck lemons. Oh, and this game doesn't have controller support. Enjoy! In conclusion: How this game went from something amazing to "Terraria but in space but somehow worse" is utterly baffling. Addendum: There's also the matter of the child labor that was "employed" at Chucklefish. Hence why this game had an additional star removed. Be it known that the management of Chucklefish used trickery and crooked contracts to steal from students without recompense. How they escaped having to contribute restitution is simple: There was an incredible amount of international contract work applied, and when you're so young and excited to be working on a project, a retainer is among last of thoughts. Footer: The Starbound engine is not performant, it lags even in simple singleplayer. Due to the effect of having far too many cooks, the code is a veritable garden of spaghetti code, and the engine has failed to undergo any major retrofit. This can be solved by using OpenStarbound which aims to wrangle the worst code. However, the OpenStarbound engine has yet to resolve issues that were a result of bad design implementations, so you will still need to use mods to fix mechanical issues such as how terrible mechs are in game.


Czy to było pomocne?

Posted on: September 14, 2018

"There's a mod for that"

The base game itself has a number of issues. Poorly optimized, includes calling for steam API on launch even on the GOG version, and a horribly neutered plot post 1.0 to name but a few. But for every one of those issues and more there's a mod for that. There's a mod for nearly everything you could think of add to this game, and that alone makes it worth buying The biggest issue with that? 3RD PARTY DOWNLOAD OF STEAM MODS ARE ENTIRELY DISABLED For whatever unfathomable reason Chucklefish themselves required Steam to disable 3rd party (such as via an off-site tool) downloading of the game's mods, as well as disabling even the ability to comment or even contact the author of a mod unless you own it on steam. Of course, as with all things, people will find a way around. Skymods is a lifesaver for this, I'd really recommend checking there if you can't find a steam mod for this game elsewhere. Thank god for the russians.


Czy to było pomocne?

Posted on: July 22, 2016

1.0 out now!

Is it worth full price as of right now? I'd say yes. Purchased a while ago, the journey has been long and interesting. Every major update was a decent time to check on progress. Often that meant a dozen hours with friends, realistically still a good value. Now with the full release we have an actual story line. Or ignore it to go exploring, build stuff, do the pokemon thing, create colonies, farm the flora and fauna, etc. Plus the Chucklefish, the developer, has stated support will continue post release. Will be coming back to update my reviews as I play more. And most likely giving it 5 stars after getting more in to the new content.


Czy to było pomocne?

Posted on: January 29, 2016

Whilyam

Gry: Opinie: 2

Hold off, for now

This is a game that has a great promise, but an abysmal development team. Every update seems to "overhaul" a system only for the devs to either roll back the changes or rework the system again in the next patch. The game's combat is clunky and confusing even after the "combat update" and the game is slowly losing a lot of its procedural-generated charm. Case-in-point, a lot of monsters that previously were randomly-made are now customized monsters you will see over and over. The game, in general, needs to be simplified instead of indulging in every one of the dev's personal pet projects (in one case a literal pet project where you get a pet on your ship that you can take care of... or not... it really doesn't give a shit) and needs to actually have engaging systems instead of cobbled together pieces from other popular games.


Czy to było pomocne?

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