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STAR WARS™ Starfighter™

w bibliotece

3.6/5

( 18 Recenzji )

3.6

18 Recenzji

English i 2 innych
5.995.99
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STAR WARS™ Starfighter™
Opis
Courage. Skill. Honor. Join three heroic starfighter pilots in harrowing deep space and planetary missions to save the planet of Naboo. Star Wars™ Starfighter™ allows you to fly through a unique chapter of the Star Wars™ universe, piloting 20 realistic and accurately rendered 3D starships amidst a...
Gatunek:
Opinie użytkowników

3.6/5

( 18 Recenzji )

3.6

18 Recenzji

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Szczegóły produktu
2001, Lucasfilm, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows XP/Vista/7/8, 1.8 GHz, 1 GB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Czas gry
4 hGłówna linia fabularna
5.5 h Główna linia fabularna + dodatkowe zadania
7.5 h Kolekcjoner
4.5 h Wszystkie style
Opis
Courage. Skill. Honor.

Join three heroic starfighter pilots in harrowing deep space and planetary missions to save the planet of Naboo. Star Wars™ Starfighter™ allows you to fly through a unique chapter of the Star Wars™ universe, piloting 20 realistic and accurately rendered 3D starships amidst a variety of 14 environments set in air and space.

Takeoff on an epic journey that begins on the lush paradise planet of Naboo and continues through the climactic assault on the Droid™ Control Ship inspired by the motion picture Star Wars™ Episode I: The Phantom Menace™. Take on the roles of rookie Naboo pilot Rhys Dallows, mercenary Vana Sage, and alien pirate Nym as they join together in an unlikely alliance against an unexpected assault on a peaceful planet. As you fly to the aid of Naboo, you'll test your battle skills against more than 50 vehicles, including Trade Federation drop ships, battle tanks, Droid starfighters and never before seen craft such as the deadly Protector, Scarab, and Dagger.
  • Pilot three unique starfighters: the sleek Naboo N-1 starfighter, nimble Guardian Mantis, and lethal Havoc.
  • Engage in challenging missions to save the planet: space dogfights, attack runs, escort missions and much more.
  • Vast environments take you from the enormous open plains of Naboo to the interior corridors of the Droid Control Ship orbiting in space.

LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2002-2015 Lucasfilm Ltd. All rights reserved.

Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
4 hGłówna linia fabularna
5.5 h Główna linia fabularna + dodatkowe zadania
7.5 h Kolekcjoner
4.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (XP, Vista, 7, 8)
Premiera:
{{'2001-02-19T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Firma:
Rozmiar pliku:
413 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Violence)


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Najbardziej przydatne recenzje

Posted on: January 27, 2015

Trading variety for lots of polish

(Review based on CD Copy) Star Wars Starfighter marked the end of the Rogue Squadron-esque arcade shooters released on PC. The story was decent, the voice acting was nice, the shooting mechanics were excellent and the graphics and sound were beautiful. The game plays much better with a mouse than Rogue Squadron ever did...but despite my love for the other games in the series, I found this one difficult to stick with compared with its predecessors, and never finished the game. I think this is because the earlier titles placed an emphasis on vehicle choice. Particularly compared with Battle for Naboo, where swapping vehicles on the fly was commonplace, locking missions into three ships felt like a step backwards for me. It's certainly worth playing - arcade flight shooters are rare on pc, and this is still a gem....but it could have been so much more. The definitive version of the game itself is also debatable: multiplayer was made a PS2 exclusive at the time, though the PC offers more control options. If you're willing to play on an old console system, I would strongly recommend Rogue Leader or Rebel Strike (which includes a cooperative multiplayer-only re-balanced version of Rogue Leader) on Gamecube over Starfighter. Regardless: I would recommend Rogue Squadron 3D here on GoG or picking up a copy of Battle for Naboo off of ebay over this title.


Czy to było pomocne?

Posted on: January 27, 2015

Based on the Phantom Menace, but...

Honestly, apart form a few joystick control issues, I still enjoy Star Wars Starfighter. Granted, it's no X-wing or Rogue Squadron (though it is a marked improvement over the lackluster Battle for Naboo), but the gameplay still holds up well enough, as does the story, which sets you as a Naboo Starfighter pilot before the events of Episode I, and later gives you control over two smugglers and their personal starfighters. I can't spoil much, but seeing how it's an improvement over the film's narrative I'd say it's all right. The gameplay itself is basic, but easy enough to learn. Targeting and flight is managed in third-person mode, and the option of four playable craft is small, but still welcome variety. Though not as tight or smooth as Rogue Squadron, you'll be able to dogfight with the best of its AI, with proper practice. Level design is still relatively strong, and with a medal achievement system on hand it's worth a couple playthroughs. Long story short? If you're a fan of arcade flight shooters and/or Star Wars, six bucks is pretty good for this game. Just don't expect a masterpiece.


Czy to było pomocne?

Posted on: January 10, 2020

Not Rogue Squadron but still a good time

Game's really fun. Controls are solid and flying the fighters feels nice. There are 2 major issues, though. The first is the extreme amount of screen shake whenever you get hit that can render the game unplayable in the later missions. This problem stems from the increased framerate of the game. It can be mitigated by reducing the framerate to about 30fps using a 3rd party program like RivaTuner Statistics Server. The other major issue is how ridiculously difficult and unforgiving the the later missions are, specifically the last one. I played the entire game through on Normal difficulty and enemies become dead-on accurate and deal tons of damage that can lead to you dying if you don't already have the enemies' locations in your head and even then it only works when the enemies are in set locations (something that doesn't apply to space combat). This is only made worse by the lack of checkpoints in missions. If you die in a mission, no matter how far into it you are, you have to start from the beginning and do everything all over again. It can get really frustrating, but I personally only really had this problem in the literal last mission of the game (having died once at the literal end of the mission; not fun). Aside from that, the game is really fun for most of it and I would recommend it if you want something like Rogue Squadron.


Czy to było pomocne?

Posted on: April 25, 2020

Awful gameplay. A missed opportunity

Enemies have insane accuracy and a single shot sends your aim all over the place, even moving it by 90 degrees at times. What this means is that you have to snipe enemies from a ludicrous distance because if they manage to get a lock on you, you'll basically be stun locked because your aim will be flying all over the place and you'll be dead in seconds. All of this culminates in the escort mission "Midnight Munitions Run" where you have to fly through an ever narrowing tunnel filled with enemies while protecting another ship. If you take a shot from any of the enemies there's a good chance you'll end up flying into a wall and dying. If you go slowly then your VIP will fly on ahead in a suicidal charge and get themselves killed. The game has no checkpoints so it requires near-perfect gameplay for ten solid minutes. I even failed the mission with the invincibility cheat on because the screen-shaking stun locked me for ages and the VIP went on and died. The ingredients for a good game are there but good god, the baffling design decisions just make it an absolute slog to play.


Czy to było pomocne?

Posted on: May 9, 2018

Fantastic shooter!

This is a VERY nicely polished space shooter from LucasArts in the same genre as the Rogue Squadron series. In my experience, this is best played with a mouse/keyboard combination, because mouse aiming is much more precise. Have a ThinkPad? This is perfect, because if you didn't carry a mouse with you, the pointing stick becomes your "flight control stick" and it is extremely precise. Due to its age, this game will not be without technical problems for some of us. For Windows 10 systems, you may experience some pretty serious graphical glitches (flickering cutscenes, terrible frame rate, etc). If you have this problem, visit www.vogons.org/viewtopic.php?f=8&t=47772&p=630628 and grab the modified d3d8.dll from there, drop it into your "star wars starfightergame" folder (be sure it goes in the game folder, and not in the primary folder), and that *should* solve all graphical issues, and the frame rate will be liquid smooth (also, turn OFF all compatibility options). Graphically, the game is beautiful. Space combat is very fast and fun, and mouse control is spot on. Gamepads *do* work fine, although game pad triggers, which are typically used for rolling, are somehow reversed (my controller is a Logitech F310, set to XInput mode). All controls are otherwise fully customizable in the launcher menu. The game is 100% recommended, worth your money, and definitely worth your time.


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