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Star Wars™: Jedi Knight™ II - Jedi Outcast™

w bibliotece

4.5/5

( 118 Recenzji )

4.5

118 Recenzji

English i 3 innych
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Star Wars™: Jedi Knight™ II - Jedi Outcast™
Opis
It is a time of relative peace in the galaxy. Eight years have passed since the Empire's defeat at the Battle of Endor, but the New Republic still struggles to restore order and vanquish its enemies. Several years after Kyle Katarn avenged his father's death by defeating the Dark Jedi Jarec, he has...
Gatunek:
Opinie użytkowników

4.5/5

( 118 Recenzji )

4.5

118 Recenzji

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Szczegóły produktu
2002, Lucasfilm, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows 10, Intel Pentium 4 1.8 Ghz or AMD Athlon 1.8 GHz, 2 GB RAM, 3D graphics card compatible wit...
Czas gry
12.5 hGłówna linia fabularna
16.5 h Główna linia fabularna + dodatkowe zadania
17.5 h Kolekcjoner
14.5 h Wszystkie style
Opis
It is a time of relative peace in the galaxy. Eight years have passed since the Empire's defeat at the Battle of Endor, but the New Republic still struggles to restore order and vanquish its enemies.

Several years after Kyle Katarn avenged his father's death by defeating the Dark Jedi Jarec, he has chosen to cut his links with the Force™ after nearly succumbing to the Dark Side. In fear of giving in to the temptation, Kyle has set aside his lightsaber™, vowing never to use it again, and pursues a new life as a mercenary for the New Republic. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future. Players assume the role of Kyle as they employ a unique mix of weapons, Force™ powers and your lightsaber™ in both single- and multiplayer modes of first-person action.
  • Includes legendary Star Wars™ characters such as Lando Calrissian and Luke Skywalker
  • 24 single player missions
  • Over 8 force abilities including jedi mind trick, force lightning, and force grip.

LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2004-2015 Lucasfilm Ltd. All rights reserved.

Dodatkowa zawartość
instrukcja
Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

MULTIPLAYER NOTICE: Multiplayer is accessible only through a LAN connection.

ACCEPTANCE OF TERMS OF USE REQUIRED TO PLAY

MULTIPLAYER NOTICE: Multiplayer is accessible only through a LAN connection.

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BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
12.5 hGłówna linia fabularna
16.5 h Główna linia fabularna + dodatkowe zadania
17.5 h Kolekcjoner
14.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (10, 11)
Premiera:
{{'2002-03-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Firma:
Rozmiar pliku:
698 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Violence)


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Opinie użytkowników

Posted on: February 7, 2023

Good, but the worst in the series

Jedi Outcast, by its own, is still a great game, but my problem is that I can't possibly rate this higher because Jedi Academy is vastly superior. Though in many ways Jedi Outcast improves on Jedi Knight, in particular lightsaber combat, but in more it actually goes back a couple steps! Atrocious pacing, worse puzzles, worse level design overall, the progression system has been massively dumbed down and the story is kind off weak compared to the epic and immersive experience you get in Jedi Knight. Academy, which everyone agrees has the more polished lightsaber combat, adding more saber types, always gets a bad rep for its story but I think Outcast's story is worse. If they killed Jan it maybe would matter, but because it turns out she is alive after all and Desann really isn't that interesting as a villian. Jedi Academy's story isn't as immersive or important as Jedi Knight's, but the contextualisation works surprisingly well (the Imperial Remnant actually feels like an Imperial remnant and the cult actually feels like a guerrilla threat, justifying the great variety of locations!) and, like in Jedi Knight, force alignment matters and important characters can die. But even on its own, Jedi Outcast levels are frustrating mazes with the solutions being anything but satisfying to find out. Outcast has this constant muddy gray tone that becomes grading quickly and further exacerbates the lack of variety and awful pacing. Jedi Oucast is to Jedi Academy what American McGee's Alice is to Alice Madness Returns: The levels drag on for far too long and half of it you spend on Imperial installations. In addition, ALL the Nar Shadaa levels are atrocious. I originally wanted to call it the second worst, but despite MotS's frustrating final levels (they are a great change of pace and style though, fitting the theme of the title!), I still had WAY more fun with it.


Czy to było pomocne?

Posted on: June 8, 2019

Starts slow, then had a gamebraking bug

I bought this game because Jedi Academy is one of my favorite old games. but this one didn't really live up to my expectations. The game starts slow, for hours you won't even see a lightsaber or use the force and these levels can be quite irritating. Also, the brightness adjusting bar didn't work if I launched the game from the gog app and the game was very dark, but starting it in XP compatibiliy mode fixed this. Then I was getting into the better part of the game, when I bought a newer grapics card (before I had an Nvidia, bought an AMD). After this, the brightness adjusting did work, but the cursor didn't diasppear in game. I've read many forums about this issue but nothing helped so I uninstalled the game. So from a personal experience, this title doesn't run flawlessly on either Nvidia nor AMD cards, on the later it being unplayable.


Czy to było pomocne?

Posted on: March 12, 2021

Takes too long to become good

This was my first time playing this game. I came in expecting a lightsaber-simulator/Jedi-power fantasy. Instead, I spent the first third of the game playing a mediocre fps. Then, after the first 5 levels or so, I eventually got the light saber - and spend the next 4 or 5 levels fighting hordes of snipers, which render it completely useless and the levels themselves a slog. Levels in general can become pretty drawn out not because of their complexity, but because the game is often terrible at communicating what you're actually supposed to do. THEN, after little more than half-way into the campaign, it finally became the game I intended to play. You spend the rest of it obliterating imperial troops with you saber and force powers and duelling Dark Jedi in between. Problem is, even then, the game never rises above simply 'good'. Fighting against the mooks is easy and fun (a power fantasy), but while the saber-combat allows for a lot of depth in theory, duelling against the AI is still mostly trial and error, although it does get significantly easier with practice. Plot and characters are also more on the thin side and in no way compare to the KOTOR series, although this features some characters of the original trilogy. All in all, it is still a good game for the price point, but without nostalgia, I can only say that the game could have been a lot better. Here's hoping for the sequel.


Czy to było pomocne?

Posted on: May 6, 2018

Nope

This game is barely fun att all. Much too difficult on normal and as far as i can see (level 2) still no story. Just hunreds of hundreds of Stormtroopers. And most of the time I'm looking for the way to proceed.


Czy to było pomocne?

Posted on: May 25, 2016

Unfairly Reviewed

Many reviews of this game are unfairly made. It came out during a time when Multiplayer a main selling point for games. It's unfair to rate the multiplayer, especially a nostalgic memory of it, without the same experience available today. New players cannot expect to play the same game that was released. Reviewing only the single player, this is one of the worst quality games every commercially produced. The gameplay and level design is abominable compared to Dark Forces 1 & 2 and Jedi Academy. All first person shooter features of the game are glitchy, unfinished, or unwieldy. Dark Forces II, for example, tried to recreate gun combat from the prequel. Jedi Knight II abandons the previous gameplay and replaces it with one that is extremely glitchy and unreliable. Basic features like movement and combat are "unwieldy" if being nice. In fact, it is difficult to describe the gun combat without resorting to insults. They did not properly test the game before release, and only nostalgia hides that fact from veteran players. The level design is good in parts but most of the single player level design is terrible. Players are presented with puzzles that have no instruction and wrong moves result in death. Inconsistent themes make hazards appear safe. There's no feedback for failure or success. The player simply has to stumble upon solutions and then stumble upon the exit that the solution opened. Proper solutions often trigger movement glitches which kill the player and make the solution seem incorrect. Many puzzles seem to have two solutions but the secondary solution will result in eventual death, causing unrecoverable save positions. Exploration is an important part of every other title in this series. It is routinely punished with death in Jedi Knight 2. Exploration was simply removed from this game. Do not explore. In closing, this game could never stand on its own. It's very sad to see the franchise being used as a fake symbol of quality for this unfinished game.


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