Posted on: February 8, 2014

movieman523
Zweryfikowany użytkownikGry: 450 Opinie: 3
OK when modded
Stalker was supposed to have tremendous AI and an open world where the creatures would interact with each other even when you weren't around, blah, blah, blah. But, of course, it was released years late, and little of what was promised made it into the game. The graphics were average when released, and unimpressive today. Shadows are horrid, head-bob exagerrated and vomit-inducing, and the game freezes briefly when it loads from disk. A lot. Zoning also causes AIs to respawn in areas you cleared out. Weapons degrade and break after a very unrealistic number of shots, and you need to fire a lot because the guns have rubber barrels; you can point an assault rifle at someone a few feet away, empty the magazine, and every bullet misses them. So you'll be looking for guns and ammo. A lot. Your inventory is small, so you'll be running across the map to sell junk. A lot. Many missions disappear from your journal after a while, so you'll be running half-way across the map, through multiple zone loadings, to get more missions. A lot. You'll get used to crashing. A lot. You'll get used to making multiple save files, because, when your most recent save fails to load, you'll be looking for a save that wasn't corrupted... a lot. The setting is an interesting one, and, with enough mods, it's still a competent--if buggy and crashy--game for its era, but a pale reflection of what it was supposed to be.
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