Posted on: March 12, 2024

A.G.B.
Gry: 825 Opinie: 84
Strong start surpassed by later entries
The elements in this that most respect Tom Clancy (RIP) are simultaneously a positive and a negative; the former because of how authentic this is and the coolness factor, the latter because of how restrictive it is. A lot of this you are patiently sneaking, not shooting. And both of them just are not quite as engaging as its immediate competition. These are greatly improved in the sequels. However, using gadgets is addictive. The light and sound-based stealth is not quite what it is in the Thief trilogy; it's especially frustrating that this is extremely linear, unlike The Metal Age. Proceeding in this too often means "figuring out what they intended for you to do". Not only that, no, you spend much too long *just finding out where you're supposed to go*. The graphics are great albeit not quite as good as the Prince of Persia games that came out starting just one year after this one was released, and are also Ubisoft products. Movement is awkward, particularly jumping. As far as I can tell it's because they wanted to tailor it to implement the split leg suspension, which along with the signature goggles are the biggest contributions to pop culture of this franchise. Ultimately you don't end up using it all that much and I think they should have just made a separate function for it. The AI is great, part of why this is very challenging. Except for when it is really easy. The two weapons, fitted with silencer and flash suppressor, pistol and SC-20K(to know it is to love it) are a ton of fun to use(when the time is right), as is all the equipment. Diversions that can also render foes unconscious, a reusable reconnaissance camera, the Sticky Shocker, and that's not the only *launchable*(!) stuff you get to use. Optic cable for looking under doors, wall mines, lock-picks, flares, grenades, and I could go on. The tactical opportunities is another thing where this really shines. Night and Thermal Vision(and trust me, it is perfect) demand mention, as well.
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