Posted on: July 25, 2025

Kill-Reali
Zweryfikowany użytkownikGry: 28 Opinie: 1
Classic SC game
If you like SC series, you should play it! See where it all began.
Czy to było pomocne?
© 2002 Ubisoft Entertainment. All Rights Reserved. Splinter Cell, Sam Fisher, the Soldier Icon, Ubisoft, Ubi.com and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
Długość gry według HowLongToBeat
Posted on: July 25, 2025
Kill-Reali
Zweryfikowany użytkownikGry: 28 Opinie: 1
Classic SC game
If you like SC series, you should play it! See where it all began.
Czy to było pomocne?
Posted on: October 9, 2020
ESPJB
Gry: 36 Opinie: 2
Story Driven Game on Unreal Engine
No Spoiler here. Just worth playing. To me it'a like an interactive film/game. The subsequent chapters should be here as well. A plus: the voice of Sam Fisher here in Italia is Luca Ward (doppiatore in Italia di Russel Crow, Samuel L Jackson and many great others) : that only grants a Movie like experience in italian language. A classic as of now I suppose and the script of Tom Clancy really counts, it set the story
Czy to było pomocne?
Posted on: December 1, 2024
Porter83
Zweryfikowany użytkownikGry: 52 Opinie: 2
none of the controls work on the PC
The game does not function. I started the training mission and none of the key-bindings work.
Czy to było pomocne?
Posted on: January 23, 2023
sotosZN
Gry: 65 Opinie: 1
Pandora Tomorrow
Waiting for Splinter Cell 2 to come out
Czy to było pomocne?
Posted on: January 7, 2019
NuclearBurrito
Zweryfikowany użytkownikGry: 92 Opinie: 6
Neat gameplay, terrible level design
The core of splinter cell is quite nice, the movement offered is fun if a bit clunky and the gadgets provided to you are a great way to allow you to tackle a situation in the manner you choose. The problem is, you'll very, very rarely make use of any movement out of your own volition, as the game is terribly linear. It's basically a long corridor, no room has any alternate entrance, and even though Sam can run, jump, and climb freely there's nowhere to climb to, nothing to explore. To add insult to injury the game forces you into combat on 2 occasions, at which points the game devolves into sitting in a corner and popping the heads of incoming enemies, who have a tendency to gain nightvision when alerted. The game feels like a huge waste of potential, were it not so linear it could have been great. The end result is just mediocre.
Czy to było pomocne?
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