In their greed for a long forgotten power, thirteen of the most eminent mages of all time have caused the world of EO to tumble into chaos and destruction.
Enter this world beyond imagination in an epic adventure spanning time and continents. Indulge yourself in a world full of magic, battles and ad...
In their greed for a long forgotten power, thirteen of the most eminent mages of all time have caused the world of EO to tumble into chaos and destruction.
Enter this world beyond imagination in an epic adventure spanning time and continents. Indulge yourself in a world full of magic, battles and adventure, where the courage of one may decide the destiny of many. Lead your armies through spectacular battles and experience thrilling adventures.
Includes the original SpellForce: The Order of Dawn and both the expansions - SpellForce: The Breath of Winter and SpellForce: Shadow of the Phoenix
A great blend of the action and tactics of an RTS with an immersive role-playing experience
Countless upgradeable spells and items to use and 6 races to command against over 100 types of enemies
The game's multiplayer servers have been taken offline and the only option available is LAN. To get your unique multiplayer CD-key, please reach out to our Support team.
Dodatkowa zawartość
instrukcja (49 str.)
making of videos
edytor
tapety w jakości HD
awatary
materiały graficzne
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As an avid RTS fan my dream was always to get down there and do shit with my little cannon fodderlings. Thank you Spellforce Platinum, I salute thee from a 3rd person perspective.
Highs: A huge, and expansive story will keep you occupied for hours; the amount of detail is actually pretty startling considering it unique property not based on an existing fantasy world or book series. Six different RTS races to play with. Excellent, well scored soundtrack. Unique gameplay blending RPG and RTS elements.
Lows: Some clunky translation and English language voice acting (I believe Spellforce was originally developed in Germany, and it shows). Graphic engine was a bit dated even when it came out. Some minor bugs. Characters move somewhat slowly given the huge expanses of the maps.
Summary: I first got Spellforce: The Order of Dawn as a pack-in with a video card a few years ago, and it quickly became one of my favorite games. I am not a fan of traditional fantasy RPG games, but for some reason, this one really hooked me and I found the core game play of blending RPG and Real-Time strategy works well.
As an RTS, Spellforce is basic and a lot of fun. It plays like a simplified version of AoE. There aren't many options for units and the economics are simple with a variety of resources. The AI just sends streams of units at you with no regard for tactics.
As an RPG, Spellforce is a slow paced hack n slash. Skill points and quality items are few and far between. The story is interesting, but it can get lost during the gameplay.
As a combination RTS/RPG, Spellforce is a great way to spend an afternoon. Even with the drawbacks, the game draws you in. The simplicity of it makes it easy to pick up, and the pacing is just slow enough that there's time to enjoy the tiny details of the game world.
I have not yet completed Spellforce, but from what I have played, I have been enjoying it a lot! I feel like I am playing a mixture of Warcraft 3 and Dungeon Siege 1, but it does not have the feel of a clone of either game.
There are but two areas that keep this game from being five stars for me.
First, the voiceovers are a nice touch, but the actors used are mostly terrible at conveying emotion. This really takes away from my immersion!
Second, some of the game mechanics are not very intelligent. Suppose you have a group of 3 healers, 3 ranged, and 3 melee units. If one melee unit takes damage, all three healers will expend their mana pool to heal him simultaneously when only one needed to cast. This example of overhealing is but one of the oddities in the game mechanics that create problems. Even so, the mechanic issues are not game-breakers, thankfully.
Is an RTS, but also an action RPG, reminds me a lot of WC3, but you can equip gear and level up, and playing as a necromancer is pretty darn good, the auras are incredibly useful and helpful minions serve as cannon fodder, through the campaign you can control different factions, I particularly like the elves, with their infinite amount of wood you can build towers right in the middle of hostile territory and cheese the dumb enemy AI (they tend to ignore towers for some reason).
Unfortunately , I was about to mount a big assault so I opened the menu to save , but the game crashed so hard I had to reboot my PC and lost like an hour of progress. That killed all momentum for me. (and this was not the first time the game crashed either)
On top of that the game has a myriad of issues:
- missing UI elements ( I read there's a widescreen mod that fixes it, but you have to sign uop to a forum to download it and I can't be bothered)
- Building structures is frustrating, the game doesn't give you any "buffer" so even the smallest obstacle is insurmountable
- units don't have buttons to change stances or behaviors, the extended tutorial tallks about keybinds to make your units patrol or hold their ground, but no quick access in the interface, and healing units throw themselves into battle with the utmost desire to die
- No keymapping menu, so you are stuck with the default keybinds
- No way to tell how many workers are doing what
- Even though the game is very action oriented and wants you to explore, there's no fullscreen map, you are stuck with the minimap for all your exploration needs, and talking about that, why explored maps go back to unexplored status when you restart the game or travel between maps? is not like new enemies or treasure spawned
In the end, despite its issues, and even if the graphics are not sparkling new or the voice acting is a hit and miss, the game is fun when you get down to it, just make sure to save often.
This game is waiting for a review. Take the first shot!
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