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After the untimely destruction of the Garden, Eve finds herself in an unfamiliar world with her beloved Adam nowhere to be found. In her search for Adam, she encounters Smelter, an unusually over-confident, winged creature with the powerful ability t...
After the untimely destruction of the Garden, Eve finds herself in an unfamiliar world with her beloved Adam nowhere to be found. In her search for Adam, she encounters Smelter, an unusually over-confident, winged creature with the powerful ability to transform and fuse with others, giving them incredible powers.
Offering his apparently “invaluable” assistance, Smelter transforms and fuses with Eve. They depart on a journey to the treacherous Rumbly Lands. There, they expand Smelter’s territory, allowing them to reach further into the various domains to find out what happened to her Adam, hoping to find him in one piece and find a way back home to their peaceful lives.
Smelter is a strategy, action-platformer combo inspired by classics from the 16-bit era. In top-down strategy levels, players help Smelter and his faithful Zirm forces expand Smelter’s territory. Annexing enemy territory unlocks thrilling action-platforming levels. Unlock, upgrade and utilize unique elemental skill sets against perilous environments, vicious enemies and dangerous bosses.
Key Features
Hybrid gameplay that combines fast-paced platforming with top-down strategy.
Explore incredible, diverse worlds ranging from the hellish to the beautiful.
Master three skill sets, complete with over 40 upgrades obtainable through multiple challenges, allowing for varied combat, movement and defense tactics.
Fire up the “Smelt” ability, which can be used both in combat and on objects to navigate through difficult terrain.
Open a can of whoop ass on challenging 2D action levels, enemies, and bosses with their own back stories!
Expand your empire across a variety of regions, utilizing a variety of building types, upgrades, and units.
Uncover a multitude of secrets, including powerful hidden upgrades and hard-as-nails trial levels.
Indulge in hand-crafted, high-quality pixel art.
Meet a cast of characters with personalities ranging from the eccentric to the completely insane.
Rock out to a killer soundtrack combining old school sound with kick-ass guitar and synth tracks, featuring music by Evader and a special Japanese guest composer!
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Looks like a decent game. My only nitpick would be the speed of character in platformer mode. It feels off: the char moves rather slow and there are still frames in animation which add even more to the perception of slowness. I would prefer a bit more responsive platforming.
Yep, I did't read the description before I began to play. I was playing a very nice platformer, with few if any flaws, when I finished the second level and suddenly found myself playing a long strategy section. It was too much of a change of pace and gameplay, and I didn't like it.
I know there is a necessity to developers tryng new things to stand out in the overcrowded offering of games nowadays, and I will give more chances to Smelter in the future, but I really was disappointed with this sudden change of gameplay.
I flootipoo with this game on Garuda Linux using Wine 8.2 staging.
The "real-time strategy-action" first deterred me and I am glad for the demo. I noticed this is a fleshed out platformer game with low-threshold empire building on a map. The gameplay is fun.
I dislike RPGs for having all these stupid numbers and overthinking with dexterity-devoid leveling systems. I dislike Metroidvanias for being forced for being so constrained in which secrets I can find early on. I dislike pure strategy games for overthinking where most mechanics are dismissable.
Not so much in this game. Health bars are used. You learn new moves on the way. The amount of enemy health were right. Does not require more than 3 hits to remove them.
Despite the 16-bit looks, it plays like a very modern game which it is. Animations make Eve dynamic, German translation is very good and music feels right.
The story is a strange fictional mixture of japenese culture with biblical creation story elements. The free falling theme seems so common in japanese stories, does it show faint?
Early on, it contains meta-level text which can confuse or make me smile, and combined with a portion of usable illogic.
Down there, Smelter is your cheeky powerful egocentric unicorn owl armor.
It often felt like my allies were the evil guys and smelter was confined for an actual reason. Is the initial room supposed to be a green hell? Is smelter a lucifer?
I deduce 1.5 stars for the controls. Heck is it HARD to play this game on keyboard and find a funtional mapping. The implemented wall jump move is the most frustrating part. It's easy to be stopped or hold by ceilings because wall jumps are vertical, leading to unforgiving mistakes when speed counts. It made me rage. There is also too much instant death at some points.
Otherwise, it's fun to play. The moveset is sophisticated enough and moveset progression is fast.
The demo is quite long so after multiple levels I stopped investing more time before the full game.
It cannot be denied that the fusion of the main heroine and Smelter are heavily inspired by Kill la Kill. I really liked this weird anime, by the way.
The "hard" graphic mix between landscape view and 2D action reminds me of "The Adveture if Link" for Nes
The game in itself is interesting and varied.
I was definitely not expecting that this demo is either unplayable or too old-school to play. Anytime you die (by jumping in pool of acid in my case) you need to restart the game, cause there are no checkpoint (even when they should be there).
Only plus is - this game is good for speedrun, cause you can just ignore the apple and go all the way to the right, so you will get your endgame credits
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
This game is waiting for a review. Take the first shot!
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