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Shortest Trip to Earth

w bibliotece

3.9/5

( 32 Recenzji )

3.9

32 Recenzji

English
25.9925.99
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Shortest Trip to Earth
Opis
From the writer of “Teleglitch: Die More Edition” comes Shortest Trip to Earth, a roguelike spaceship simulator featuring exploration, ship management, game-influencing decision-making and real-time tactical battles. Onboard combat against hostile intruders is a messy business Explore a detaile...
Recenzje krytyków
20 %
Polecane
Opinie użytkowników

3.9/5

( 32 Recenzji )

3.9

32 Recenzji

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Szczegóły produktu
2019, Interactive Fate, ...
Wymagania systemowe
Windows 7 / 8 / 10, Intel Core i3 or equivalent, 4 GB RAM, Intel HD4400 or dedicated DX11 GPU (1280x...
Opcjonalna zawartość do kupienia
Shortest Trip to Earth - Supporters Pack, Shortest Trip to Earth - The Old Enemies
Czas gry
34 hGłówna linia fabularna
44 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
39 h Wszystkie style
Opis
From the writer of “Teleglitch: Die More Edition” comes Shortest Trip to Earth, a roguelike spaceship simulator featuring exploration, ship management, game-influencing decision-making and real-time tactical battles.

Onboard combat against hostile intruders is a messy business

Explore a detailed and deadly universe

Embark on a perilous journey through a procedurally generated universe and explore massive space sectors crawling with exotic lifeforms. Engage in action-packed tactical combat against hostile ships, boarding parties and inter-dimensional space monsters.

Each ship comes with its own strengths and weaknesses

Master the art of survival by customising your ship with modular components and perks. Choose from a range of spaceships and manage life within your vessel - from crew, pets and drones to ship modules and weapons. Shape your journey through hundreds of multiple-choice events, featuring unique hand-drawn illustrations.

A selection of crew types

Shortest Trip to Earth features unforgiving permadeath, but you can unlock perks to increase the odds of survival on your next run.

Key Features

  • Master the art of survival in unexplored space!
  • Traverse a procedurally generated universe full of intrigue
  • Ship customisation & crew management
  • Epic real-time tactical space battles
  • Onboard combat, featuring hostile intruders, drones and battle-hardened pets
  • Hundreds of random events with unique outcomes
  • Uncover fascinating and exotic stories from across the universe

Shortest Trip To Earth © 2018 Interactive Fate. Developed by Interactive Fate. Licensed exclusively to and published by Iceberg Interactive B.V. Iceberg Interactive design and mark are registered trademarks of Iceberg Interactive B.V. Microsoft®, Windows® and DirectX® are registered trademarks of Microsoft Corporation. All other brands, product names, and logos are trademarks or registered trademarks of their respective owners. All rights reserved. Made in Europe.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
34 hGłówna linia fabularna
44 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
39 h Wszystkie style
Szczegóły gry
Działa na:
Windows (XP, Vista, 7, 8, 10, 11)
Premiera:
{{'2019-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
419 MB
Linki:

Gra zawiera

Języki
English
dźwięk
tekst
Recenzje krytyków
68
Średnia ocen krytyków
20 %
Krytycy polecają
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Najbardziej przydatne recenzje

Posted on: August 16, 2019

NOT just an FTL clone

Yes it looks like it is, but this game has some other cool mechanics. It has a deeper crew and ship management. Running low on food? Send a few crew members to cryosleep until you find a food source. Of course this will make the ship less effective. You don't have to run away from an undefeatable enemy here, so you can explore freely if you can manage your resources well. I really like the small story elements with the difficult decisions. And the fate point system is great. Even if my current run is almost doomed, I will push forward to earn a few more points and make my next run easier. Don't get me wrong I love FTL, but this game is even more fun for me.


Czy to było pomocne?

Posted on: January 2, 2020

Does too much and succeeds at nothing.

First of all this game is NOT an FTL clone or successor. The only similarities are that it's a rogue-like in space where you order your crew to man stations. FTL is a streamlined combat strategy game among all else with very light exploration elements. This game perhaps has more in common with games like Star Control 2 in that exploration and resource management is the main focus. The combat is a lot more slapdash and random and isn't really that fun or strategic. Most of your time will be spent staring at menus, swapping out modules and dawdling along trying to scrape together constantly diminishing pools of various resources. My main problem with this game is there's an immense amount of statistics and micromanagement and I don't even know what I'm looking at half the time. The UI is and gameplay is all exceptionally clunky. I could probably learn with time but the core gameplay isn't really satisfying enough for me to want to. The game throws so many numbers and modules and weapons and crafting options that you have to manage in your face without any real indication of what your most advantageous moves will be. There are ingame tutorials but they're bare bones and don't really succeed in pushing you in the right direction. I'm not saying I need every game to be simple to learn but I felt this one was information overload for its genre. If you're the kind of gamer who gets excited by intense micromanagement (nothing wrong with that) then this is the deep space exploration rogue-like you've been looking for. If you're a fan of FTL looking for a successor or at the very least another sleek and intuitive space combat strategy game, this unfortunately probably isn't what you're looking for. This isn't necessarily a bad game, the love from the developers is both obvious and definitely present in the product, I think it just maybe went a little too far in a few places. I haven't quite given up on it yet but I don't have high hopes it will win me over.


Czy to było pomocne?

Posted on: August 17, 2019

It's not only about running way now

Most reviews compare this to FTL and it's understandable. I've enjoyed this game a lot and when I bought it, I stayed up almost all night playing the game. Which ended up bad for me, as I have a kid and he doesn't sleep late. But regarding the game. Some mechanics are somewhat similar, but there are large differences. While the game is more forgiving on random encounters, it's also more unforgiving as you have to take in consideration so more many things. With enemy vessels last breath, it fires a nuke and starts a huge fire which destroys your shield generator and your cryosleep module. You just sold all your resources for a stupid gun you don't need, so you can't build DIY modules. That sucks. You die. Wonderful game. 5/5 I'll surely spend many many fun hours with this game, failing and dying.


Czy to było pomocne?

Posted on: December 29, 2019

Wouldn´t call it an FTL clone

FTL is hard but doable once you mastered the mechanics. Even after tediously and super efficient grind through a sector grabing everything without wasting a lot. This game just instagibs you at any given spot, where and when it wants without leaving an option. And this is not because of RNG just no chance. An example would be: Battle is basically won and as deathrattle the enemy ship shoots 3 big missles, one can usually be shot down and the others hit you for sure. And if you have a good module at that position and it gets destroyed(yes ship improvements can be permanently destroyed) for example you ressource container that contains all ressources, they are all destroyed. And the best thing is if you still win that fight, and dont have anything to salvage to build a new basic container the loot from the fight is also lost. (Superbad game design in my opinion) In FTL which i played a lot it is possible to win with every ship, without the rediculous perk grind system, i highly doubt this is the case on this one. It is quite obvious, when you look at the statistics of the game, because only a lower 1 digit percentage managed to finish the game with certain ships. and obvioulsy only 33% of the people who bought it give it more than 2 try´s. i did 3 attempts overall 6h and got chanceless jammed and destroyed without a chance to evade the battle. That´s it for me For the Moment i give it 2 stars, till some balancing and gameplay changes take place. 29.12.2019


Czy to było pomocne?

Posted on: August 16, 2019

FTL like with a lot of content

This game is smilar to FLT, but it has its own style, more relaxed (you are not being chased), more time for exploration. It has a lot of depth for a game of this size, looking forward to future development.


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