Panting, scared, the shelter airlock smashes down behind you. You wish you did not have to go outside, but you do. It would be easier to give up. But you don’t. The hardship, the hunger, the thirst. The fear. You keep reminding yourself why you stay alive. Why you do this. Then you hear it. “Daddy,...
Panting, scared, the shelter airlock smashes down behind you. You wish you did not have to go outside, but you do. It would be easier to give up. But you don’t. The hardship, the hunger, the thirst. The fear. You keep reminding yourself why you stay alive. Why you do this. Then you hear it. “Daddy, you’re back.” You wife’s face lights up and you open a bag full of medical supplies. You need not tell her how you got them. You simply enjoy your small victory in this, the harshest of times. In the post-apocalyptic world, you must keep your family alive in your underground bunker in this deep strategy game from Unicube...
Sheltered is a post-apocalyptic disaster management game that gives a whole new meaning to the term “nuclear family”. Given a head-start over the billions lost in a nuclear holocaust, you must gather as many supplies as possible en route to the concrete underground shelter that will soon become your family home for the foreseeable dreary future.
With all hope lost, how will you cope in this bleak new world? How you handle the many moral choices you'll encounter on a daily basis could be the difference between your family surviving or dying. Combat claustrophobia, radiation and mental exhaustion as you cling desperately to life in the cramp, cold and scary underground shelter. You’ll have to leave the scant protection the shelter offers behind as you’re forced to venture outside into the dangerous desolate wasteland to scavenge for vital supplies which could ensure your family's survival for just one more day.
Family comes first: Keep your family alive and protect them from the ravages of the harsh post-apocalyptic world.
Make the shelter a home: Maintain your shelter - keep it secure, habitable and make sure that the family have enough resources to survive. Protect your shelter from hazards and infiltration!
Customisation: Your family is unique to you; you decide their gender, names and their appearance.
RPG mechanics: As your family develop, their stats will adapt with an evolving experience and trauma system. Attributes, strengths and weaknesses will dynamically change based on your choices.
Crafting system: Create comforts for your family’s shelter and weapons for combat.
Exploration: Send out your family to explore and gather resources for everyday living and crafting.
Turn-based combat: For those that cannot be reasoned with, violence can be used as a last resort. Your family may depend on it.
I had a lot of fun playing this game. It seems to offer just enough gameplay to keep you invested for many hours, and before you know it you've played the game for 12+ hours. I look forward to playing the sequel since this game could really benefit from more items and gameplay options. Well worth the price.
This isn't just a hard game that you need to learn. It's sloppy and poorly designed.
- Half of the time you can't click to select a character because clicking things is very buggy (in a game where you only click things).
- The crafting system isn't balanced, at all. This is an understatement.
- Most play throughs end exactly the same way (die of starvation around day 15-20), which doesn't encourage repeat play throughs the way difficult roguelikes do.
- There are no subtle mechanics to learn and you'll rarely die by a fault of your own. It's all RNG.
- The game loop: Sleep in the bed, repair the bed, pee in the bucket, repair the bucket, use the shower, repair the shower, go on an expedition, come back with 30 items you can't use. There's not much room for fun there.
I really wanted to like this game, but it's just bad. Don't even buy it on discount. Go play anything else. You were warned. And to the developers, I'm sorry but you should have put more work into this before releasing it. And instead of putting out the Stasis update you should have fixed the core game.
A little shelter game which is ok for playing now and then. Don't expect indepth gameplay for hours and hours. Shelter management / survival is tough but thats the main fun. Fights are like in the beginning of pc gaming area or even worse. Thats sad and i think retro games could do better then trying to simulate decade old stuff like clunky mechanics,
Grafics are awfuls. Even if you want retro feeling i think one can do better in providing an 8 bit look. I play in full hd and i can bareley watch it it really hurts my eyes and i hope there's a gfx mod out there. Its not just the look but it makes it also difficult to see and select objects on the screen. Not always but there are problems in distinguishing elements on the screen.
So its fine for max 5 bucks but even for 5 bucks i get games with more replay value or much longer playtime. Not to mention the visual experience. Doesnt mean avoid it like pleague but its indeed a bit disapointing.
Short and hurtful: Getting errors on game start, leading to instant crashes. I could circumvent it somehow (tried as admin, in compatible mode etc.) by just ignoring the error/crash message and swapping to the game menu with alt+tab.
Tutorial does not deserve the name, it explains basically: you can look around by looking around. After the first expedition one of my family members could not be selected anymore, so I stopped playing. I get it, that survival games should be hard, but most ease you in on start by giving you some easy accessible items. This one not only fails to do so, but actually I got nothing from my first expedition.
I don't mind the eye-cancer graphics, which probably should simulate "retro-style", but these starting problems and the unneccesarily clunky UI made me stop wasting my time on this. Not even worth in sale, in my opinion.
This game is waiting for a review. Take the first shot!
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