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Shantae and the Pirate's Curse

w bibliotece

4.3/5

( 112 Recenzji )

4.3

112 Recenzji

English i 5 innych
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Shantae and the Pirate's Curse
Opis
Embark on an all-new adventure with Shantae, the hair-whipping belly dancing genie. After losing her magic, Shantae teams up with the nefarious pirate Risky Boots in order to save Sequin Land from a curse. As a pirate, Shantae gains new weapons to advance her quest, slay monsters, battle epic boss...
Recenzje krytyków
75 %
Polecane
IGN
8.5/10
Game Informer
7/10
USgamer
4/5 stars
Opinie użytkowników

4.3/5

( 112 Recenzji )

4.3

112 Recenzji

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Szczegóły produktu
2015, Wayforward Technologies, Klasyfikacja wiekowa ESRB: Everyone 10+...
Wymagania systemowe
Windows Vista / 7 / 8 / 10, Intel™ Pentium 4 2.4 ghz with Hyper Threading, 1 GB RAM, Intel® HD Graph...
Czas gry
8 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
10 h Kolekcjoner
9.5 h Wszystkie style
Opis
Embark on an all-new adventure with Shantae, the hair-whipping belly dancing genie. After losing her magic, Shantae teams up with the nefarious pirate Risky Boots in order to save Sequin Land from a curse. As a pirate, Shantae gains new weapons to advance her quest, slay monsters, battle epic bosses…and hopefully get her magic back in the bargain!
  • Incredible high resolution artwork, unlockable Pirate-Mode, multiple endings, and an unforgettable soundtrack make this one game you won't want to miss!
  • Upgrade Shantae's hair and weapons or unlock advanced Fighter's Moves.
  • Locate Pirate Gear, return lost Heart Squids, collect rare loot, and laugh out loud at the weird, wild, and wonderfully humorous cast of characters.

© 2014-2016 WayForward Technologies. Shantae and the Shantae logo ™ Bozon.

Dodatkowa zawartość
awatar tapeta
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
8 hGłówna linia fabularna
9.5 h Główna linia fabularna + dodatkowe zadania
10 h Kolekcjoner
9.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2015-04-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
441 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Everyone 10+


Języki
English
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español
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français
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italiano
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日本語
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Najbardziej przydatne recenzje

Posted on: February 29, 2016

Purplemingren

Gry: 413 Opinie: 2

Shantae

Disclaimer: I played it on WiiU and have not played the PC version and so cannot say if there are problems with this particular version of it. Simply put this game is up there with Super Mario Bros 3 and Rayman Legends as one of the best platformers I have ever played. The artstyle is gorgeous with extremely animated lively sprites and and a strong colour palette. The controls are also much improved from Riskys Revenge which is the only other one in the series I have played and feel satisfyingly responsive. The game is not as path heavy as a Metroid game but the longer you play the more items you get which allow further exploration of old areas. It functions much like the transformations of the previous game but is a lot more fluid in its use and feels more satisfying. The game is designed extremely well and with the exception of a late game difficulty spike is well paced. Some may find the outside references a bit heavy in places but I found them amusing and the game does not use them as a crutch to make up for its own lack of substance. I cannot say you will enjoy the game as much as I did but I can tell you it is a charming and solid platformer with a lot of character. The story is fluff about a pirate king coming back from the dead and you have to stop him by joining forces with your old nemesis Risky Boots but really all it allows for is some lighthearted and welcome dialogue between characters. Its stronger than say Rayman or Mario in that regard but hardly something that will have you thinking after the game is over although some parts may still make you smile. The game is not without minor problems such as a few annoying areas and sequences but really these did not detract enough from the whole experience enough to trouble me. I bought the game at 15 pounds and would have gladly paid double that such was the enjoyment I got from it. If you have any interest in platformers I can strongly recommend at least serious consideration of this title.


Czy to było pomocne?

Posted on: March 8, 2016

Rock-Solid PC Port of an Awesome Game!

I've been waiting for Pirate's Curse to release elsewhere besides Steam, and my patience was well rewarded! If wishes were real, this one's been granted. Even better that Pirate's Curse runs smooth as squid oil on my laptop; it's very light and easy on resources. This is (currently) the best release in the series. Fast, fluid combat and movement that Metroid should take a page from, a thrilling Arabian Discohouse soundtrack by none other than Jake Kaufman, generous helpings of fourth-wall humor, professionally painted scenery, smooth, lively animations, and more dungeons than you can swing your scimitar at! Shantae: Pirate's Curse is bursting with personality and secrets worth finding. Rrr you savvy enough with swash-buckling to save Sequin Land? Pros -Several dungeons, as well as quite a few mini-dungeons. If you ever complained about Risky's Revenge being short on dungeons and environments, prepare to be amazed! -Colorful, gorgeous, professional artwork, illustrations, and animations will keep your eyes feasting on the presentation, and the game play will keep you coming back for more. -Speed-runner friendly! -The soundtrack is even more jammin' than the past games. Jake took everything that made the first Shantae and RR awesome, and made it 999x more awesome. Powerful remixes of iconic themes are heavenly to the dedicated Shantae fan. -Light and easy on your PC's resources! (Despite needing a fair bit of RAM.) It might even run on your toaster. Cons -Joystick compatibility is sorely limited, and the key bindings aren't very intuitive compared to Shantae games on consoles. As long as you have an Xbox 360 controller, you're in for some smooth sailing despite that, but if you use any old USB controller like me, getting Pirate's Curse to detect it is hit or miss, Just use JoyToKey if all else fails. All in all, this is a great port of Pirate's Curse! Thanks WayForward, for re-releasing a faithful PC conversion and an instant classic for the big screen!


Czy to było pomocne?

Posted on: July 3, 2016

The best in the series

Returning to the formula of the original and improving on the short-lived Risky's Revenge, this is the best you can ask for in the series. Between cool and strong visuals (art and sprites alike), catchy and lovable music, and the metroidvania style gameplay that remains just as strong, and a powerful cast and story with some humor (and cringe), and a sizeable adventure, you have a strong game here. The game is challenging at the start, something Risky's Revenge missed and the original did well. You can't easily skim through enemies, you have to be careful around them as they will actually attempt to overwhelm you and corner you. Even more so due to the fact that jumping on the enemies will occasionally knock your protagonist onto the ground and disable her temporarily much like in fighter games. The dungeons are much more and expanded than before, with more puzzles and more to do and search, and that's with the challenge factor added in. The game is less frustrating on some manners: each important area is broken into 'islands', and those islands have an indicator on what you're missing of the items that you need to collect (Heart Squids and Dark Magic). Gone is the relentless walking through a lot of areas to enter just one area, and instead you get to that one area immediately. The story is the deepest and most packed of the series, going for elements from the original and expanding on Risky's Revenge, fleshing out the cast and their backstories. That's a thing you'll have to see for yourself. The music is the best in this game. Fast, upbeat and catchy, you're going with many a favorite track, both new and fresh remixes of great tracks from the original. Basically, if you loved the original more than Risky's Revenge, this is a love letter to the original. If you are new to the series, it is suggested to start with the original then Risky's Revenge and then this. Only nitpick? The interface is inefficient. But that shouldn't distract you from this great game!


Czy to było pomocne?

Posted on: January 7, 2017

Platformer of Fun

More polished than previous game. Pixel art is more detailed. Art is great. Story is still simple but more detailed than the before. (SPOILERS) The dance mechanic is no longer present in the game but it plot friendly since Shantae lost it in the end of the last game. Instead we have item system which you collect through out the game. It doesn't make game as unique as the dances but it makes game faster. Thou I think it would played better on a game conroler than on keyboard.


Czy to było pomocne?

Posted on: July 12, 2019

Great graphics, but...

This game makes me a bit sad. The sprite artwork and the soundtrack is really damn good! On top of that, the story has a lot of funny moments that made me laugh out loud. It's childish, but risque and stupid enough to be amusing for an adult anyway. Sadly, all of this good stuff is wasted on a quite mediocre platformer. The problem isn't even the basic mechanics, as the controls and various special moves work quite well. The problem is how trivial and bland the level design is. Basically, most of the hazardous areas you'll be traversing aren't much of a challenge. I suck very badly at platformers, but I still found most parts of this game to be a boring cakewalk. Enemies are kinda pointless, as they deal very little damage and you can easily use any of your many healing items from the safety of your pause menu at any time, so if you die to regular enemies, it'll be just because you forgot to heal. Bosses? Pause, heal and use potions that increase your attack damage -> spam attack -> repeat until you win. Even if you only halfways manage to figure out their attack patterns, the bosses are easy. The layouts of the various areas aren't very interesting either. Sometimes, there might be an interesting use of moving platforms or spikes, but mostly, things feel thrown into the levels with a shovel. It's just not very good level design. There's also some weirdly inconsistent handling of difficulty. One moment, you're falling into pits and losing only 1/4 of a heart (of which you can have many), the next moment, spikes will instantly murder you upon touch. This results in a few moments late in the game being roughly 1000 times harder than anything that's come before, which feels very wrong. Challenge at last! But I'd have preferred a curve that made more sense. You gotta build up to those "I'm a game designer and I hate you" moments! And then there's the boring backtracking where I mostly just use the hat to float over enemies to save time. Disappointing game :/


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