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Shadowrun: Dragonfall - Director's Cut

w bibliotece

4.4/5

( 206 Recenzji )

4.4

206 Recenzji

English
Oferta kończy się w dniu: 10/26/2025 09:59 EET
Oferta kończy się za: d g m s
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Najniższa cena z ostatnich 30 dni przed zniżką: 3.74
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Shadowrun: Dragonfall - Director's Cut
Opis
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns. Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. T...
Gatunek:
Recenzje krytyków
80 %
Polecane
GameSpot
8/10
RPG Fan
92%
Game Informer
8.8/10
Opinie użytkowników

4.4/5

( 206 Recenzji )

4.4

206 Recenzji

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Szczegóły produktu
2014, Harebrained Schemes, ...
Wymagania systemowe
Windows XP SP3 / Vista / 7, x86-compatible 1.4GHz or faster, 2 GB RAM, DirectX compatible 3D graphic...
Czas gry
20.5 hGłówna linia fabularna
29.5 h Główna linia fabularna + dodatkowe zadania
41.5 h Kolekcjoner
30 h Wszystkie style
Kup serię (3)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-75%49.9712.47
Idź do kasy
Opis
NOTE: The Director’s Cut is free to existing owners of the Dragonfall expansion for Shadowrun Returns.

Shadowrun: Dragonfall - Director’s Cut is a standalone release of Harebrained Schemes' critically-acclaimed Dragonfall campaign, which first premiered as a major expansion for Shadowrun Returns. The Director's Cut adds a host of new content and enhancements to the original game: 5 all-new missions, alternate endings, new music, a redesigned interface, team customization options, a revamped combat system, and more - making it the definitive version of this one-of-a-kind cyberpunk RPG experience.

In 2012, magic returned to our world, awakening powerful creatures of myth and legend. Among them was the Great Dragon Feuerschwinge, who emerged without warning from the mountains of Germany, unleashing fire, death, and untold destruction across the countryside. It took German forces nearly four months to finally shoot her down - and when they did, their victory became known as The Dragonfall.

It’s 42 years later - 2054 - and the world has changed. Unchecked advances in technology have blurred the line between man and machine. Elves and trolls walk among us, ruthless corporations bleed the world dry, and Feuerschwinge’s reign of terror is just a distant memory. Germany is splintered - a stable anarchy known as the “Flux State” controls the city of Berlin. It’s a place where power is ephemeral, almost anything goes, and the right connections can be the difference between success and starvation. For you and your team of battle-scarred shadowrunners, there’s no better place to earn a quick payday.

Now, a new threat is rising, one that could mean untold chaos and devastation. One that soon has you and your team caught on the wrong side of a deadly conspiracy. The only clue: whispers of the Dragonfall. Rumors that the Great Dragon Feuerschwinge may still be alive, waiting for the right moment to return…

Shadowrun: Dragonfall - Director’s Cut Features:

A Classic, Story-Driven cRPG: See why PC Gamer hailed Dragonfall as “one of the most memorable and complex RPG stories of the decade.” Dragonfall hearkens back to the golden age of computer RPG’s with a novel-like branching narrative full of sharp prose and deep character development. Immerse yourself in a smart, 20+ hour campaign with a diverse cast of all-too-human characters.

A One-of-a-Kind Cyberpunk Setting: Experience the unique “Tech meets Magic” dystopian future of Shadowrun, a fan-favorite game setting now celebrating it’s 25th anniversary. Shadowrun: Dragonfall - Director’s Cut is the perfect entry point to the setting for those with no prior Shadowrun experience, while providing plenty of classic Shadowrun characters and tech for veteran players to sink their teeth into.

Command Your Team: Lead a small team of shadowrunners - each with their own outlook, motivations, and backstory. The members of your team are designed to play contrasting roles during missions, and each has a distinct set of skills, abilities, strengths, and weaknesses. But it’s not all about the mission - each team member also has challenges to face in their own lives, which you can choose to brush aside or play an important part in.

Gripping, Turn-Based Tactical Combat: When you’re running the shadows, every turn matters. Choose your actions wisely - move to better cover, charge into melee, or lob a fireball into a crowd of enemies. With over 200 weapons and spells at your disposal, every turn is filled with meaningful choices.

Skill-Based Character Progression: Choose a starting character archetype and build from there! Street Samurai and Physical Adepts use advanced combat skills to dominate the battlefield, Shamans and Mages summon powerful allies and cast deadly spells, while Riggers and Deckers provide critical technological support, projecting their consciousness directly into drones and computer systems. Shadowrun: Dragonfall’s classless skill system allows you to grow your character in any direction you choose.

New in the Director’s Cut:

Standalone: Due to popular demand, Dragonfall is now a completely standalone title!

Five All-New Missions: The Director’s Cut features five all-new original missions, including three related directly to the personal stories of your team members. These missions take you to previously-unseen locales - both within the Flux State and beyond - where you’ll have to face challenging enemies and make tough choices in order to help your team members prevail.

Revamped Combat System: The Dragonfall combat system has received a major overhaul. An all-new armor system adds another tactical layer to the experience, while refined cover and damage mechanics emphasize the importance of battlefield positioning. Complementing these improvements is an upgraded AI system which reacts more intelligently and accurately to your actions.

Redesigned Interface: The Dragonfall in-game interface has also been rebuilt. Spells, items and abilities are now much easier to access, while improved combat feedback allows you to fully understand the tactical situation in any given encounter.

Customize Your Team: Guide your team members as they progress in each of their unique roles, choosing between different focus options to grant them new items and abilities. In addition, if you don’t like a team member’s default spell, item or weapon loadout, you can now customize what they bring on each mission.

Ten New Pieces of Original Music: Fan-favorite composer Jon Everist brings ten new tracks of moody cyberpunk music to the Dragonfall experience, including compositions based on the stories of individual members of your team.

The Complete Dragonfall Soundtrack: As a free bonus, the Director’s Cut includes the entire soundtracks from both Dragonfall AND our previous title, Shadowrun Returns. This also includes the brand new tracks exclusive to the Director’s Cut. Featuring music from the composers of the classic Shadowrun SEGA and SNES games, this exciting cyberpunk soundtrack pays homage to the past with a modern sentiment.

© 2014 Harebrained Holdings, Inc. All Rights Reserved. Shadowrun is a trademark of Microsoft.

Dodatkowa zawartość
tapeta ścieżka dźwiękowa (10 tracks, FLAC) ścieżka dźwiękowa (MP3) Russian localization (ZoneOfGames.ru)
Wymagania systemowe
Minimalne wymagania systemowe:

Grając w jakąkolwiek grę opublikowaną przez firmę Paradox Interactive AB, użytkownik (i) akceptuje Umowę użytkownika i (ii) potwierdza, że przeczytał i rozumie Politykę prywatności.

Umowa użytkownika Paradox
Polityka prywatności Paradox

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Grając w jakąkolwiek grę opublikowaną przez firmę Paradox Interactive AB, użytkownik (i) akceptuje Umowę użytkownika i (ii) potwierdza, że przeczytał i rozumie Politykę prywatności.

Umowa użytkownika Paradox
Polityka prywatności Paradox

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
20.5 hGłówna linia fabularna
29.5 h Główna linia fabularna + dodatkowe zadania
41.5 h Kolekcjoner
30 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
Premiera:
{{'2014-09-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
1.5 GB
Linki:


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Opinie użytkowników

Posted on: August 7, 2025

JuStX2

Gry: 26 Opinie: 2

Seems good so far

I haven't fully finished the game, hell just got started by the looks of it, but it seems to resonate with my classic turn-based strategy collection. I had the weirdest feeling doing the intro/tutorial that was akin to Deja Vu....probably me being too tired...


Czy to było pomocne?

Posted on: October 20, 2025

Shadowrun at it best ... for now

Great Game, misses some features that are standard nowadays like swapiing items between companions the easy way but it capture the spirit of Shadowrun.


Czy to było pomocne?

Posted on: January 10, 2016

Nice work!

Note : I've never played any previous Shadowrun titles. Very nice isometric view Strategy RPG : discuss with people to get your next mission, setup your team & equipment, go on mission. You play real time until an enemy is within reach, it then switches to turn base strategy until the area is cleared up. Each characters have an amount of Action Points. The game gives you some amount of freedom and decision through the discussions : though not as much as a real RPG, it still sufficient to give you the will to restart the game a second time & try out other outcomes. Some choices will have some requirement (e.g. : minimum intelligence, etc.) The story is quite well played (but short : most of the missions are actually optional side quests) and characters are very well defined. If you play most of the optional missions, I think the game is about 20 hours long or so (and replay-able) On the down side : - A.I. is very flawed : enemies can be literally suicidal : you can force them to sit next to you, waiting to be shot. - Due to the above, the game isn't very challenging : on my first play, I finished the game in hard mode without much of a challenge (except the very last shootout : I failed the first time). - A tutorial would have been welcome. It's only half way through the game that I started to master it. And I still have no idea whether it is possible to exchanges inventories among the team. - No voice over (though music and sound effects are well done). - I didn't find a way to exchange inventories among the team ? Seriously ? you can't hand a grenade to your mate ? what the ... ?


Czy to było pomocne?

Posted on: November 30, 2016

Good Game, Bad Combat

It's a pretty good RPG - until it makes you do combat. It's just the usual X-COM stuff, but enemies are total bullet sponges even on easy. Where I'm at in the game, every humanoid enemy has fifty health, more for the physical races. Even if you have up to date weapons, that still means hitting them a lot, assuming you hit every shot. With the hit rates you get, that's not likely. But a lot of fights the enemy seems as hard-pressed to kill you as you are them, just making it more a slog than anything difficult. You can skip combat sometimes with the right perks or stats, which is more than Returns usually let you do, but there's still no getting away from it entirely, and virtually every mandatory mission I've had to do involves a fire fight at the end. I like all the characters and the setting, but having to waste time shooting grunts all the time is a drag. It seems odd to say the combat is the weakest part of an RPG, but that's what I've thought about both Shadowrun games so far.


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