Posted on: August 11, 2025

pcgamehunter
Zweryfikowany użytkownikGry: 620 Opinie: 10
Very enjoyable survival/builder
A great survival/builder game set in feudal japan, with some stumbles and poor mid-late pacing. Great: - Beautiful environments. - A large set of buildings and structures to build with. - Customizable interiors. - Custom difficulty with a massive amount of options to tweak almost any aspect of the game. Combat can be disabled entirely, resource-free building modes, cheats and much, much more... - I liked the narrated 2d cutscenes as rare as they were. Decent: - The blueprint unlock progression could use improvement, it feels very confusing and convoluted at times. - Combat can be surprisingly good as long as you play in 3rd person with lock-on. - The user interface mostly does its job after a while of learning it, but it is unintuitive. Bad: - There is almost no narrative to speak of, there are maybe 5 total story quests. - Your villagers have no personality. They all look the same, there is no option to change their appearance, clothing or give them gear. - The Dynasty interface quickly becomes cumbersome and painful to use. The moment you have more than one village, it becomes almost unusable. - Different bandit factions should stay within their own region. Making progression from region to region more impactful and making earlier regions less painful. - Performance is only ok. The game also freezes for several seconds, in the evenings of each day once you have a lot of villagers working at once. Awful: - The raids escalate too quickly and villager AI is useless. The enemy difficulty compared to dynasty size is too harsh. - At some point mid-late game, trying to balance later dynasty needs (faith, luxury) clashes with the base ones (food, water), slowing expansion to a crawl. - Having to set 3-20 builders for Special Projects between seasons is miserable. Trying to reassign villagers back to their old jobs sometimes took half the in-game day.
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