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Satellite Reign

w bibliotece

3.9/5

( 91 Recenzji )

3.9

91 Recenzji

English i 6 innych
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Satellite Reign
Opis
Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a simulated, living cyberpunk city. Customise your team with the strength to destroy your enemies head-on, or hack into their...
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Opinie użytkowników

3.9/5

( 91 Recenzji )

3.9

91 Recenzji

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Szczegóły produktu
2015, 5 Lives Studios, ...
Wymagania systemowe
Windows 7 or later, x86 Dual Core 2.4 GHz, 3 GB RAM, DirectX 9 GPU with 1GB of memory, Version 9.0c...
Opcjonalna zawartość do kupienia
Satellite Reign - Reboot Prequel Novella, Satellite Reign - Artbook, Satellite Reign - Soundtrack
Czas gry
21.5 hGłówna linia fabularna
31 h Główna linia fabularna + dodatkowe zadania
40.5 h Kolekcjoner
29 h Wszystkie style
Opis
Satellite Reign is a real-time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a simulated, living cyberpunk city.

Customise your team with the strength to destroy your enemies head-on, or hack into their facilities to manipulate their infrastructure without them ever knowing you were even there.

Will you take down your enemies with brute-force? Covert espionage and infiltration? Or will you use propaganda to influence the citizens of the city and overthrow the controlling powers?

The world's governments are controlled by mega-corporations, democracy to the highest bidder. Society is structured for the benefit of those in power. The poor exist in the dark squalid underbelly of the city, while the wealthy swim in opulence and luxury on the upper tiers, and the vast middle-class are too comfortable with their lives of convenience to see the world for what it really is. Corporate police patrol the streets, brutally maintaining the status quo, all under the guise of keeping the people safe. The time for change is now, as a mysterious organisation rises from the slums of the city. They'll have to bribe, steal, hack, kill and augment their way through the barriers between them and their ultimate goal...but what are they trying to achieve? To free the masses from the corporate stranglehold, or to take control for themselves? That, is up to you.
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
21.5 hGłówna linia fabularna
31 h Główna linia fabularna + dodatkowe zadania
40.5 h Kolekcjoner
29 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.7.0+)
Premiera:
{{'2015-08-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
583 MB
Linki:

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Najbardziej przydatne recenzje

Posted on: November 4, 2015

Good game but frustrationing.

The game is a real time squad based tactical black ops corp espionage game set in a cyberpunk style mega city. Pros: - Beautiful looking game, lots of neon and mega city feel. -Large range of equipment, augmentations, weapons. -Decent range of skills. -Most facilities have multiple ways to approach them usually having back doors, or vents you can use for entrance to the facilities. -You can hack guards, patrol drones, etc. and use them until you send the guard back for cloning or they are killed. Cons: - The real time aspect has no pause so you if you go for a combat option you can quickly get overwhelmed managing your team, especially if you hack and are controlling multiple guards. Your only option is to use a time slowing power from one of your team which drains their power so using any of his other abilities shortens your slow time. - Every facility has an unlimited number of security personnel and no matter how fast you kill them more will arrive. I really wish they had a cap of onsite personnel so if you blast through the security you can have a minute or two before off site support personnel arrived. This pretty much rules out any combat options for success. - fifteen hours in the enemy always has better equipment than you. They have units with body armor. You get body armor, they get shields. You get energy shields, they get mini guns. Always being behind the tech curve gets really annoying which makes a combat option no matter how well executed ending in you being overwhelmed by high tech. - without a pause it is hard to control your team if you split up. - You cannot zoom out far enough to get a good overview of where you are and where the enemy is. - It is hard to determine which cover blocks line of sight and which cover does not. It is a good game but has flaws that can cause a fifteen minute stealth run to turn into a slaughter of your team because of something that seemed very arbitrary, which can cause a lot of frustration.


Czy to było pomocne?

Posted on: August 28, 2015

Sacheverell

Gry: 192 Opinie: 2

Old Syndicate fans need this game.

I'm an old vet of the original Syndicate/Syndicate Wars games, loved them to death. If you did too, you will love this, and need no further explanation. It's made by the same team of people that made Syndicate Wars, and it shows! If you're not the above person: Satellite Reign is a cyberpunk RTS of sorts, where you lead a team of 4 cybernetically enhanced agents through the city from a top-down view, conducting espionage, assassinations, theft, and all other sorts of neat corporate brutality. Need to get into a police station to recover someone? You could just blast your way in the front gates, mowing down all life. You could hack the facility's systems, shutting down cameras, power to doors, and other things. You could sneak in quietly from a power line across the street, never letting anyone know you were there. All in all, it's an amazing game, and one I'm glad I got in Early Access. The atmosphere, the mechanics of combat/hacking/stealth/taking over other people to use for your amusement, it's all spot-on, and I cannot recommend this game enough. Give it a shot, you won't regret it! I might have voiced one of the newscasters in this game, but that shouldn't affect your decision either way. :P


Czy to było pomocne?

Posted on: September 1, 2015

Almost... almost Syndicate Wars

Back when I was sitting my GCSEs I spent a lot of time playing Syndicate Wars (instead of revising). These were the heady days of the late '90s. 'A Design for Life' was on every radio station, Father Ted was being quoted by every kid in the playground and PC Zone still had Charlie Brooker. Ahhh, happier days. Syndicate Wars saw you take control of four terrorists attempting to bring down some mega corporation. It was atmospheric and difficult with some unique systems: mind controlling people, turning them into human bombs, then shooting your way out of trouble with miniguns... Ahhh, as I say, happier days. It's on GOG, btw, and still great. Satellite Reign is heralded as a spiritual successor to the Syndicate series. Apparently. Everyone has to say this. What this means is it looks like Bladerunner, plays like Commandos and sounds like Vangelis' 'China'. Got it? Good. You control a squad of four terrorist super-soldiers attempting to bring down 'the man'. You do this in an open world in real-time. In-game you have two main interfaces. The first is the isometric cityscape in which you maneuver your soldiers and complete missions. The second is a text-based menu which allows you to read about and select missions, equip your soldiers and conduct basic research. A typical experience might involve breaking into a facility, looting some prototype weaponry, escaping, then logging into your research facility to get your boffins to produce the weapon en masse so you can equip your soldiers with it. The game has also borrowed some elements from Watch Dogs, making it feel like a 2015 open world game - there are 'beacons' to activate (akin to Ubisoft's towers), ATMS to hack and new researchers to find and bribe. So it is a great game, but flawed. The save system is a hassle - but it does discourage save-scumming; enemy line-of-sight is inconsistent; there are plenty of minor bugs; and it can feel a little repetitive. Still, this is a welcome update for the Syndicate series


Czy to było pomocne?

Posted on: February 14, 2016

Not a Syndicate successor and not good

Be warned. This is very different genre than classic Syndicate or Syndicate Wars. The old Syndicate was a team-based tactical SHOOTER. With all the hype of classic Syndicate revival I expected Satellite reign to be that as well. But instead it's 100% STEALTH. A completely different genre. And the stealth is very badly implemented ! Trying to play this game as Syndicate - by drawing your guns and diving into firefight - only end up in a lot of frustration and sooner rather than later a death of your whole team. - Through the whole game enemies are constantly upgrading to vastly outclass you in every aspect. Did you invest all your money into, and finally have, a Heavy armor ? Enemies now have that plus energy shields AND 2x better weapons. Did you finally get a heavy Plasma minigun ? Well suck it, half of enemies through WHOLE game now magicaly became huge mechs with almost infinite hitpoints. (I am not making this up ): - New weapons as well as all the other gear is made available to you absolutely at random. So there's a high chance you'll end up like me and for HALF of the game you'll only be able to get 5 different pistols (which are as you can guess good for nothing) and no advanced weaponry or shields. So the game forces you to give up any fun of shooting and instead makes you to play very tedious stealth. The problem is it's not implemented well. - You can't see enemies cone of vision and the way enemies detect you is very unpredictable and buggy. Enemy can often detect you from impossible angle and while you're hiding, and raise alarm - often ruining your mission. - Enemy groups and patrol paths seem to be generated randomly too, so there often doesn't seem to be a way to sneak past them. And killing them stealthily (in groups and with sniping-imune drones) is really difficult to impossible. I am really disappointed. I expected old good action-oriented Syndicate in better graphics. I got broken, frustrating stealth-only game.


Czy to było pomocne?

Posted on: September 5, 2015

rossbundy

Gry: 78 Opinie: 2

Great game overall

Overall a great game. I'm giving it 4 stars because it's not quite what I wanted, but I think what I wanted out of the game would have been beyond the scope of 5 Lives to do in both budget and skill set. For the price it's really worth it. Pros: + atmosphere is fantastic + music is excellent + I run an older computer and it plays relatively well, which is impressive + One single open world with a series of missions to undergo, no load times or levels or anything. You can complete them however you choose, or not complete them if you choose. + Many different options on how you approach a given mission, all of which is heavily based on how you upgrade and outfit your team. You can go in hard with guns blazing or sneak in any number of ways. + Lots of character customization options Cons: again most of these I think are beyond the scope of the project but it really is what I wanted out of the game. All of my issues relate to the AI of the opposing factions. - The factions are essentially stationary targets with no personalities. When your threat level goes to zero, they go back to doing whatever they were doing. A guy you were just unloading bullets into and killed half of his teammates you can walk by 2 minutes later and he ignores you because your threat level went down. That seems a bit... odd. Given the mechanics of cloning and swapping bodies, I would think a given face might be flagged for arrest or something, forcing you to change your face to run around incognito. - the corps personalities are solely in the data messages you hack and slight variations in equipment but not much else. - There should be some sort of global threat level and a chance where the corps come and hunt you down for causing so much ruckus. - I was hoping for a dynamic world that adjusted based on the missions you undertake, sadly that wasn't the case. It's a really fun game for the price and it's essentially a sandbox cyberpunk world to play in; I just wanted more.


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