Posted on: January 12, 2021

MrDjinn
Zweryfikowany użytkownikGry: 250 Opinie: 15
One of a kind masterpiece
Played on Win 10 and it crashed once. It also has some weird bugs like sometimes an enemy corpse will slide away out of bounds of the map or the spell having weird, inconsistent casting times. None of the bugs were enough to make me not enjoy it, but it does mean I can't give full stars. If not for those problems it would be an easy 5* from me. Sacrifice is a hybrid RTS with third person perspective where you control your summoner with keyboard and mouse, summon creatures to fight for you and support the battle with your own assortment of spells. The campaign lets you take part in a conflict between 5 gods and depending on what missions you do for them they will give you access to different spells and creatures. Depending on which missions you choose to do, other gods may not want to deal with you anymore so while there is some non-linearity, you will still be looking at about 9 missions per god + 1 last mission that is largely the same for everyone. It's still a quite good piece of content and each god's campaign (should you choose to stick with 1 god per playthrough) will take you about 4-6 hours to complete, giving 20-30 hours of campaign and since most spells and units are totally unique the replayability is high. There is also the matter of story - which is presented with almost no exposition. Things will happen and characters will react naturally like they are familiar with the rules and characters of the world, there are no lengthy explanations of who's who and what's what beyond the absolute minimum. This means you will have to play more than 1 god's playthrough to have the full picture of what's going on and uncovering the story is pretty entertaining. The voice acting and sound design is top-notch with pre-mission briefings being fully voiced. Pros: + Great gameplay + Visual design + Sheer amount of units and spells + Story and it's presentation Cons: - Uneven difficulty curve - Bugs - Some models for units are reused, reskinned as different units
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