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Resonance

w bibliotece

4.3/5

( 114 Recenzji )

4.3

114 Recenzji

English
Oferta kończy się w dniu: 12/11/2025 15:59 EET
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Resonance
Opis
A particle physicist’s mysterious and spectacular death sparks a race to find his hidden vault and claim his terrifying new discovery. The player will take control of four characters whose lives become entangled in the search for the scientist’s vault. They will have to learn to trust each other and...
Opinie użytkowników

4.3/5

( 114 Recenzji )

4.3

114 Recenzji

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Szczegóły produktu
2012, xii games and Wadjet Eye Games, ...
Wymagania systemowe
Windows 7, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 9.0c, 1GB HDD...
Czas gry
8 hGłówna linia fabularna
9 h Główna linia fabularna + dodatkowe zadania
10 h Kolekcjoner
8.5 h Wszystkie style
Kup serię (3)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-49%34.9717.97
Idź do kasy
Opis
A particle physicist’s mysterious and spectacular death sparks a race to find his hidden vault and claim his terrifying new discovery. The player will take control of four characters whose lives become entangled in the search for the scientist’s vault. They will have to learn to trust each other and work together to overcome the obstacles in their way and to keep this new and powerful technology out of the hands of a dangerous organization.

Resonance is a joint effort between Wadjet Eye and xii games. It's been five years in the making, and it's without-a-doubt their longest and most ambitious game to date. This gem is made by gamers for gamers, and you can clearly see that in almost every element of the game. From the polished and intuitive interface, through well balanced puzzles, all the way to the fun and gripping story, you can tell that xii games knows how to get the job done right. So if you are an old-school adventure game fan then this game should scratch all the old-skool gaming itches you’ve been feeling while delighting you with its innovations and story.
  • Twisting and riveting storyline that you experience from four different perspectives as freely swap between all the main characters to solve puzzles and progress through the game.
  • Unique long-term and short-term memory system that creates new possibilities to solve puzzles and uncover mysteries.
  • Intuitive interface makes for one of the best adventure gaming experiences you’ll get.
  • All the love and care you’ve come to expect from the developer of such classics as Gemini Rue and the Blackwell series.
Dodatkowa zawartość
tapeta ścieżka dźwiękowa developer's diaries awatary plakat
Wymagania systemowe
Minimalne wymagania systemowe:

.

.

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
8 hGłówna linia fabularna
9 h Główna linia fabularna + dodatkowe zadania
10 h Kolekcjoner
8.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.6.8)
Premiera:
{{'2012-06-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
489 MB
Linki:

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English
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tekst
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Opinie użytkowników

Posted on: December 6, 2021

Ahmn

Zweryfikowany użytkownik

Gry: 278 Opinie: 111

4/5 until things flipped out

It's too bad! I really enjoyed most of the game to be honest. The story is kind of refreshing, I liked the characters and environments. Most puzzles are good. There's also some interesting and very unusual mechanics, messing around with long term and short term memories which you can bring up during conversations. Bad parts though. What happened? Puzzles flipped out a bit I think. At some point you're even told by the character you solved the puzzle with that the solution was stupid. He says something like "I thought that only worked in movies" when you unlock a locked door with your credit card. I didn't really mind the timed puzzles or the more difficult logic puzzles. There at least you know there's a puzzle and you know that you have to solve it. Here, you don't know what is a puzzle, where it is or anything at all. It's just a mess. Combine everything with everything. Talk to everyone about everything. Doesn't make it better that you have 4 characters to control. The number of stupid things to do is almost infinite. It gets even worse when you actually try the right thing but it doesn't work, because sometimes you have to right click on the thing you want to interact with. If you left click, you're just told "Nah, I don't want to do that". It's just stupid and frustrating. I would recommend using a guide if you get stuck. I'd also really recommend playing the game. It's a bit flawed. It could have been made much better with just a handful of small changes. Still, I want to give it a 4/5. The 3 is very strong. Some parts are 5/5.


Czy to było pomocne?

Posted on: July 14, 2018

Genre-pushing with lackluster story

This game's main strength lies in its interface and puzzle design. The inferface is highly innovative and really pushes the boundaries of what types of actions you can perform compared to most other titles in the same genre. This leads to a great sense of freedom in what kind of approaches you can try to approach the puzzles the game throws at you. Unfortunately it often leads to situations where you come up with a solution that would seem to make perfect sense, but the game won't respond to it because the developers apparently didn't anticipate anyone trying that particular combination of actions. On the other hand, it is really impressive how many possible actions they DID anticipate, and the sheer wealth of possible things you can try or do in the game is positively staggering. Where the game really falls short of being a true classic, though, is in its somewhat harebrained plot. Without going into detail, the entire plot is logically hinged upon the philosophical position of materialistic determinism - that, given enough data about the material state of things and sufficient computing power, you can actually predict everything that wil ever happen. Unfortunately, this notion - all but taken for granted as truth in the game - was discredited as extremely problematic long ago, with the discovery of Heisenberg's uncertainty principle. This makes suspension of disbelief and full immersion in the story much harder for any player reasonably well-versed in the fundamental principles of quantum mechanics. Apart from that, the story, although interesting, is convoluted and really quite dark, but these are all intentional choices by the writers, lending an atmosphere of brooding paranoia to the whole experience. Finally, the aesthetic production qualities. There is certainly nothing to complain about here. The pixel-art graphics and animations are about as good as you can possible expect from a low-res adventure. Voice acting and sound design are actually quite solid.


Czy to było pomocne?

Posted on: November 4, 2019

mdqp

Zweryfikowany użytkownik

Gry: 1978 Opinie: 71

A terrible disappointment

One of the clunkiest point-and-click adventures I ever played. Tacked on a normal dialogue system is a drag-and-drop proof of concept which allows you to ask about any interactive element of the scenary to any person, as well as reference info from the past... Every now and then. In practice, it's like multiplying by 10 the already abundant number of items, creating some very frustrating moments. The UI is also pretty unresponsive, as the items/concepts you are dragging can open a drop-down menu on hover (and when I say hover, I mean "move the mouse in its general direction). As if this wasn't enough, you'll have to juggle 4 characters with 4 inventories, which are a hassle to herd from room to room (god forbid you find a ladder, as then they climb it SLOWLY one by one). If you miss-click, you are forced on the action immediately, so you'll exit when you don't want to, interact with items you weren't actually trying to touch, etc. Most of the puzzles are fairly easy, with a few enjoyable ones, and a few increddibly annoying and hard ones that will make you want to murder someone for example: 1) Trial and error dialogue trees; 2) having to remember an acronym showed to you nearly at the beginning of the game; 3) long sequence of having character A, distract NPC X, but only after you first went with character B and C upstairs, so you can distract NPC Y with B, and have C access a console, but you can't actually do everything if you didn't solve a puzzle elsewhere and got the right items and intel to pull off the heist, and then you still need to fiddle some more with the entire thing; These are some of the worst offenders, but let me tell you, there is plenty to get mad about (including an optional maze). The story starts strong, but sadly peters out, and you'll find contrivances aplenty by the end of it (and other disappointments I won't mention to keep this spoiler free). Game looks good, music is just okay, and is overall not worth it.


Czy to było pomocne?

Posted on: March 8, 2021

Worth playing

If you're a fan of point-and-click adventures, Resonance is definitely a game to try. It's nice has a decent story, it's not too much "pixelhunty" and generally plays quite well. The only thing that I didn't like much as I remember were two or three "action" sequences. But worry not, they are not hard or complicated. It's just that they were a bit unexpected.


Czy to było pomocne?

Posted on: July 7, 2022

Resonance is a great adventure game

I had a lot of fun playing it. Works great with wine on Linux. That being said here are a few recommendations: - This is a difficult game. Don't be shy to look at a walkthrough. - Tbe retro graphics become much better with FSR supersampling. In Linux this is very easy with gamescope.


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