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Requiem: Avenging Angel

w bibliotece

3.7/5

( 69 Recenzji )

3.7

69 Recenzji

English
9.999.99
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Requiem: Avenging Angel
Opis
Requiem: Avenging Angel is a 3D, first-person action game of biblical proportions set in a world under siege. A holy war rages on Earth between Heaven's Chosen Soldiers and Hell's Fallen Angels. You are Malachi, a Chosen Angel, sent to Earth to save Creation from the wrath of the Fallen. Blast your...
Gatunek:
Opinie użytkowników

3.7/5

( 69 Recenzji )

3.7

69 Recenzji

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Szczegóły produktu
1999, Cyclone Studios, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows Vista / 7 / 8 / 10, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compati...
Czas gry
7.5 hGłówna linia fabularna
10 h Główna linia fabularna + dodatkowe zadania
12 h Kolekcjoner
8.5 h Wszystkie style
Opis
Requiem: Avenging Angel is a 3D, first-person action game of biblical proportions set in a world under siege. A holy war rages on Earth between Heaven's Chosen Soldiers and Hell's Fallen Angels. You are Malachi, a Chosen Angel, sent to Earth to save Creation from the wrath of the Fallen. Blast your way through an immersive futuristic 3D world developing Angelic powers like possession, blood boil, locust swarms, and the ability to turn your enemies to pillars of salt. Without you, mankind doesn't have a prayer.
  • All the heart-pounding action of a top shooter, with a rich story line and realistic character interaction
  • Fight demons and hell's minions using rare angelic powers, including: Bloodboil, Lightning, Flight, Holy Light, and Turn to Salt
  • Take up arms against the dark horde of the Fallen and utilize 7 unique weapons of the plane of Creation, including: the “Trinity” Combat Shotgun, “Beelzebomb” Grenade Launcher and “Revelations” Railgun

2020 © Ziggurat Interactive, Inc.

Dodatkowa zawartość
instrukcja karta referencyjna grafiki koncepcyjne
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
7.5 hGłówna linia fabularna
10 h Główna linia fabularna + dodatkowe zadania
12 h Kolekcjoner
8.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'1999-03-31T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
393 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Strong Language, Animated Blood and Gore, Animated Violence)


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English
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Opinie użytkowników

Posted on: March 31, 2019

A Flawed Curiosity 20 Years Later

Requiem: Avenging Angel is the kind of novelty game that almost seems like it was tailor-made for the 30-and-under crowd who loves the classic era of FPS. It brings original ideas to the table, like having an angel as a protagonist who has a variety of powers ranging from super-speed, turning enemies to salt, to even the earliest incarnation of bullet-time in an FPS. Unfortunately, in spite of these innovations, Requiem is ultimately less than the sum of its parts. It completely fails to elicit any emotion other than frustration throughout its woefully-short campaign. The first thing players will notice (besides the zoomed-in FOV that can be fixed with -FOV60 in the console) is that the game runs way too fast. Malachi zooms around at Doomguy speeds while certain akimbo pistol-wielding enemies can drain his health in a matter of a second. Like Monolith's Shogo, Requiem turns into an assault rifle-spamming fest in order to keep its lethal aimbotting enemies stunlocked. Weapons like the shotgun and grenade launcher become obsolete as soon as the player collects them. Worse, the more interesting powers like turning enemies into salt are made impractical due to the sheer number of on-screen enemies. Despite this reliance on twitch-based gameplay, Requiem is not beyond salvation. By the time players reach Act Two, the level design and weapons step up in quality. The bullet-time mechanic redeems the shooting mechanics while also showing off the fact that enemies' bullets are in fact projectile-based. The story also picks up, though it never stops being predictable. Unfortunately, the game starts to drag on with awful bullet-sponge boss fights as well as mundane, gray tech corridors. By the end, players will likely be slowing down time just to run past enemies instead of fighting them. Requiem: Avenging Angel is understandably not for everyone. It really only appeals to the very small niche of players who can find redeeming factors in Shogo and Kingpin: Life of Crime.


Czy to było pomocne?

Edited on: September 19, 2025

Posted on: December 15, 2018

This didn't age well.

I usually like old style FPS games a lot, I don't really feel they aged that much. This game is an exception. The feel of the weapons and movement is really weird and the feedback from enemies is really, really bad. When you shoot someone he often doesn't budge (and I'm referring to common mooks not the big bad bosses) or falls in a death animation that is really a stun animation (they are the same animation or similar enough they look the same) so you'll often get hit by enemies you would swear they were dead. The protagonist is also very, very fragile compared to other FPSes of the time, even common mooks will completely destroy you sometimes, and I say sometimes because sometimes weapon damage (bot yours and the enemies') seems completely random: at times the exact same mook will withstand a couple of shotgun shots to the face while another he gets gibbed with a sneeze. Let's just say that it tends to get frustrating quickly. The style is really 90s, something out of an Image Comics book or a heavy metal album cover which does have its charm but the gameplay is really not up to standard with other games of the same era but it doesn't quite have the kind of athmosphere of something like Quake, of which it feels like the no-budget direct-to-video sequel at times.


Czy to było pomocne?

Posted on: June 15, 2022

The most badass angel ever

This game is so underrated. I think it should be considered a total classic. If you loved Quake II, this game is the one that gets closer in my opinion. The adrenaline pumping action and the atmosphere feel quite the same. You play as an angel sent to solve a conflict involving Earth and hell. In the first level you actually go through hell and it's quite shocking with all the naked and dismembered people screaming all around you. After that you get into a sort of cyberpunk futuristic Earth with soldiers patrolling the streets. The best part of the game is: you can kick soldiers' and demons' asses by using your angel powers, or your typical FPS guns. There are only seven weapons but they are pretty cool, especially the TRIPLE-BARRELLED shotgun. The powers are what really shine here, you can use some offensive powers like throwing fire or lightning, throwing a swarm of insects, turning enemies into salt statues, or exploding them from the inside. But there are also other abilities like possessing their bodies, resurrecting dead enemies so they join your army, turning into bullet-time mode (yes! before Max Payne and Matrix!) or deflecting their projectiles. The game is really rough around the edges, yeah. It's clunky, graphics are blocky, it's plagued with bugs. BUT when it comes to gameplay, it's extremely fun. It just works. It feels really fast and the once the action starts, it never stops. If you want action, a real challenge, a dark atmosphere and just plain FUN; don't hesitate to get this one.


Czy to było pomocne?

Posted on: September 1, 2023

JoJo2498

Gry: 96 Opinie: 1

Fun game, but many technical issues

The game is very fun, almost similar to Blood in terms of difficulty and gunplay, just ALMOST with a magic twist. However, the game is not optimized for modern computers. It runs very poorly in D3D mode, but has its own set of issues in the, better running, 3DFX mode. The game dips to maybe 40, 30 frames normally in D3D. In 3DFX, it might run better, but I don't think the music works in that mode. That, or it's very, VERY quiet.


Czy to było pomocne?

Posted on: August 18, 2019

Sad to say it's averageish

Recently completed this game I've played better fps games, but it's certainly ok. This game has annoying hit-scan enemies, frustrating enemy placement, clunky movement & bad audio. There are many annoying quirks. You're an angel that even gets a flying jump power, but your fall damage is pathetically severe. Switching powers is clunky in the heat of battle. Much of the story and dialogue is also quite simplistic and ridiculous with often laughable voice acting, and to top the negativity off there is a cursor bug thing that makes the game minimize and maximize when accessing the menu and loading between levels (running on windows 10 at least) But the gist of the game is pretty interesting I suppose. Having a angel/demon flavor in a shooter is certainly fresh and having these many angelic powers are quite fun. You unlock a good amount of options to play with. It's a game that deserved a sequel to improve on the good elements it has. one thing I'd tell buyers of this is that if you play on a modern resolution (1600x900 and up), run the Direct 3D launcher of the game. The default launcher on GOG galaxy opens a version that is sort of 'resolution locked' on a lower resolution. Yelp review conclusion: average


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