Posted on: November 25, 2024

Ska-trash
Zweryfikowany użytkownikGry: 37 Opinie: 1
A Spacer's Delight!
The Game is plenty of fun! Controls handle real well, and the characters are likeable!
Czy to było pomocne?
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Długość gry według HowLongToBeat
Posted on: November 25, 2024

Ska-trash
Zweryfikowany użytkownikGry: 37 Opinie: 1
A Spacer's Delight!
The Game is plenty of fun! Controls handle real well, and the characters are likeable!
Czy to było pomocne?
Posted on: February 6, 2025

cbs0407
Zweryfikowany użytkownikGry: 380 Opinie: 1
The best mid-weight space sim in a while
There's a lot to like about this game. The setting is colorful, both literally and figuratively, with a unique look to everything that is well-designed. Outlaw and its predecessor lean a little farther into the "country western" aspect of "space western" than I might prefer, but it does make for a distinct feeling, and my damaged ship making the sounds of an old truck with a broken carbeurator is memorable. Gameplay is absolutely solid. Trading has nuance without being an economy sim. Don't get me wrong, I like space sims with deep, complex economies, but this game is aiming for a point somewhere between that level and arcade, and nails it. Similarly, combat flying has a mid-level nuance, with just enough ability/need to watch or alter ship systems, and just enough situational usefulness between the different weapons, to reward a technical/tactical mindset. Someone who wants to just hold the trigger down on their favorite weapon will still be able to find success. Excellent graphics. The starfield in particular has an amazing pop. Laser blasts look great and leave scorch marks. Chunks of ships fly off when damaged to great satisfaction (though this is not reflected in the ship models). The explosions are spectacular and, happily, debris hurts you in you try to do an action movie fly-through. Maybe the best job board I've seen in this genre. As far as I can tell the game does not support flightsticks. That's unfortunate for those of us with good sticks who like mapped buttons and actual throttles. That said, the mouse controls are very good. The game claims to be optimized for control pads, but playing a flight sim that way just would not feel right to me, so I have not tried. Absolutely hate the music, but there's a good variety of it between different radio stations. Naturally I was able to mute it entirely from the options menu, but that also took away the entertaining radio ads. Oh well.
Czy to było pomocne?
Posted on: April 26, 2025

RockinRowl2
Zweryfikowany użytkownikGry: 17 Opinie: 1
Fun Space Shooter
Lots of missions, you can haul, trade, bounty hunt, be a pirate. But you will dog fight! Well implemented with target lock, responsive controls and ship and weapon variety. Not an overwhelming variety, but plenty to keep things interesting.
Czy to było pomocne?
Posted on: June 7, 2025

Katastrawfick
Zweryfikowany użytkownikGry: 40 Opinie: 1
Great Classic!!
I played the first RG, and was instantly stoked to find a second game in the series. It entertained even more than the first. Why? The first RG had 2D combat and was easy to master. The second adds 3D combat and is much harder to master. If you want a solid shooter, with interesting characters. This is it!! And support the indie game makers that have truly made some diamonds in the rough.
Czy to było pomocne?
Posted on: June 20, 2025

BasTakana
Gry: 85 Opinie: 2
Privateer in Dixieland
This game is so much like Privateer that "inpired by" is not the whole story. I loved Privateer and liked the obvious similarities between these two games from the beginning. The mechanics, the missions, the trading all are quite alike. The universe building isn't quite on the same level though. It's basically Privateer in Space-Dixieland including huge gas stations, drawling radio hosts, and a round or two of pool in run-down bars. T Unlike in Privateer there is a greater variety in missions, there is mining (which is superb) and piracy really is an option. It took me some time though to learn the nuances of the game. E.g. I did not know that mining is an option until the second playthrough, when I descovered that there are interesting mining spots on the map without waypoints that you have to zoom in quite near and then manually mark them and navigate to them. Also the weapons didn't quite make sense in the beginning. The game modes are not that easy to understand (I recommend doing the flight training before starting the game to know what is meant by flight assist and weapons assist - I am an old Privateer veteran and made my firt run-through in old school but doing my second on vetran). What really shines in my opinion is the humour of the radio stations. The stereotype presenter of the classic radio station for example or the honest ads just make me laugh again and again. I still don't like the colourful art style but you can't have everything I guess.
Czy to było pomocne?
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