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Rebel Galaxy

w bibliotece

4/5

( 271 Recenzji )

4

271 Recenzji

English i 6 innych
19.9919.99
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Rebel Galaxy
Opis
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe. As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend...
Recenzje krytyków
48 %
Polecane
IGN
8/10
GamingTrend
75/100
Wccftech
7.8/10
Opinie użytkowników

4/5

( 271 Recenzji )

4

271 Recenzji

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Szczegóły produktu
2015, Double Damage Games, ...
Wymagania systemowe
Windows Vista/ 7/ 8/ 10, Intel® Core™ 2 Duo 2.4 GHz AMD Athlon™ X2 2.8 GHz, 2 GB RAM, Shader Model 3...
Czas gry
22 hGłówna linia fabularna
31 h Główna linia fabularna + dodatkowe zadania
55 h Kolekcjoner
32.5 h Wszystkie style
Opis
Rebel Galaxy is a swashbuckling space adventure, with action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.

As the commander of an immensely powerful star destroyer, you’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer – or maybe a little of each! Buy larger and more powerful craft with your hard-earned credits, and outfit them with a variety of wicked weapons and defenses. Set in a galaxy of fantastic sights, and secrets to be found, Rebel Galaxy is above all a space epic of adventure, exploration, and combat.

The edge of the universe is a pretty dangerous place, so watch your back.
  • Captain a massive spaceship engaging in epic scale space battles.
  • Trade, negotiate, mine asteroids, hunt bounties, be a pirate and explore a randomized open-world galactic map.
  • Make your own path through a dialog-tree driven storyline making friends and enemies of a variety of alien factions

Copyright Double Damage Games 2015

Częste osiągnięcia
Dodatkowa zawartość
tapeta karty referencyjne
Wymagania systemowe
Minimalne wymagania systemowe:

Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems

Please note: Rebel Galaxy is not compatible with case sensitive partitions on Mac Operating Systems

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
22 hGłówna linia fabularna
31 h Główna linia fabularna + dodatkowe zadania
55 h Kolekcjoner
32.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Mac OS X (10.10+)
Premiera:
{{'2015-10-20T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
2.3 GB
Linki:

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Opinie użytkowników

Posted on: April 26, 2019

Good and fun, but with strong flaws

The story is very scarce, so the rest needs to rely on gameplay. It's functional and the broadside mechanic with a possibility to set your turrets to behave in certain ways is fun. The game is simple, which is a positive for the most part, but in some aspects way too much simple and with limitations that just don’t make sense. The best thing about the whole feeling of the game is that every upgrade you get will make tangible difference. You won't see anything increasing by 2%, like many games do—here you get minimum of some 20%, with gear tier having difference of around double the effectiveness, which is HUGE! You start with a really tiny corvette and get mauled by almost anything and by the end of the game (assuming you work for it, and not race to the end) you end up with a massive dreadnaught, capable of obliterating pretty much anything. The most severe flaws are balancing some of the quests. Defend missions—the bane of players since the dawn of video games—where you are told to protect 3 ships, where each can end up at a different part of nebula. You are almost at the end of the mission, with all of your charges being ok, because you manage to blast each enemy with one salvo, and then enemy warps literally next to one of them and obliterates it faster than you can one-shoot them. This happens ALL THE TIME. At that point, you’ll start avoiding some of the profitable missions, because they are not only impossible, but complete and utter waste of your time due to that and you get nothing out of it.


Czy to było pomocne?

Posted on: May 26, 2019

Fun naval combat with your own music

The game mechanics are simple and fun to play on their own, as it is basically 2D naval combat with a cinematic 3D view of events. There is different weapons, ships, and various loadoats to fit your preference of nimbleness, range, and type of firepower. The music is decent too, but what really sets this game apart is the ability to use any music from your own library for different scenarios (battle, exploration, mining, warping, etcetera). To put that in perspective, I had the Muppets' 'Cabin Fever' song playing while traveling from place to place and when in combat had epic Two Steps From Hell themes such as 'Invincible' playing pumping up the joy of the struggle. Simply awesome! =-D


Czy to było pomocne?

Posted on: November 23, 2019

Solid Space Captain Sim

This is of a certain genre of games that I know is very popular with certain kinds of gamers but that I perosnally find kinda boring. You have a spaceship and you are able to pilot around the galaxy and acquire resources in whichever way you see fit. You can complete deliveries, go mining, collect bounties or just blast away at other ships. It's pretty bare bones but manages to effectively hit all the necessary key points for a space simulation game, and seeing this actually kind of makes me wonder why people are so obsessively interested in games like Star Citizen and Elite Dangerous when this is effectively doing the same type of game with just a fraction of the resources. I'm not familiar with the game 'Freelancer' but I know from a lot of people that that is their favorite game and are always looking for a spiritual successor to it. From what I know of it, this looks like it could effectively be that game. Although I find this style of gameplay kind of boring I didn't have anything to complain about with it mechanically. The only thing is that combat, while easy enough to understand, and functional, could get a little muddled at times. I just felt like the combat never really had a sense of impact. I was always just checking against bars and meters to see what had happened. I never really felt like it was happening to my own ship or the opponents. That said though although it's not really my type of game personally I know that for certain gamers this must be amazing.


Czy to było pomocne?

Posted on: March 21, 2025

A good example of what not to do.

->Stuck on the horizontal plane in a SPACE GAME ->Default Missions (alá Go to XXXX and [destroy][collect][talk to] XXXX). ->Flat Storyline ->Terrible Camera ->Weird Weaponbalancing. Some weapons just shred everything in their way while others are just peashooters. ->Either extremely strong or ridiculously easy enemies.


Czy to było pomocne?

Posted on: February 2, 2016

Top three game of the year... seriously

I picked this game up on a random sale, and expected to file it away for a rainy day. It looked interesting, with nice graphics and an intriguing hook, but I was unconvinced. I was snowed in the very next day, and broke it out on a whim. The next three days would be a marathon session of epic proportions. And I would go on to put 60 hours into this game. To be honest, it's still calling me back to try a new ship, or a new strategy. This game made me feel like I was a ship captain with the freedom to do what I wanted. It was simple to pick up and play, which is refreshing in the days of over-complication. It even has an "attract mode" like old-school arcade games. However it has great depth, and I find new wrinkles all the time (like unique pirate lords randomly showing up in a system with legendary gear if you defeat them, or a mission where you are asked to make a militia officer look good by saving the best enemy for him to destroy). I cannot stress enough how much fun this game really is. Blowing flaming, debris-spewing holes in the side of a capital ship with a viridian-beamed broadside never seems to get old. And then of course, watching them explode in a flaming ball of space junk and detritus while broadcasting their last words is exhilarating. You will always want to fly just one more mission to get you closer to that beautiful Arcturus-class destroyer, or perhaps some rare ship component that will make it just right. I can pick it up to play for 20 minutes, or five hours, and I'll have a blast either way. Some people will knock it for the fact that it's on a 2D plane (your capital ship handles much like an ocean going vessel in many ways). I was worried about this, but it turns out this is actually for the better as it keeps the game accessible, fast paced, and easy to manage. If you ever wanted to be Malcolm Reynolds or Han Solo, and enjoy big ships with your science fiction, buy this game. You will not be disappointed.


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