Posted on: April 26, 2019

N7Revenant
Zweryfikowany użytkownikGry: 235 Opinie: 16
Good and fun, but with strong flaws
The story is very scarce, so the rest needs to rely on gameplay. It's functional and the broadside mechanic with a possibility to set your turrets to behave in certain ways is fun. The game is simple, which is a positive for the most part, but in some aspects way too much simple and with limitations that just don’t make sense. The best thing about the whole feeling of the game is that every upgrade you get will make tangible difference. You won't see anything increasing by 2%, like many games do—here you get minimum of some 20%, with gear tier having difference of around double the effectiveness, which is HUGE! You start with a really tiny corvette and get mauled by almost anything and by the end of the game (assuming you work for it, and not race to the end) you end up with a massive dreadnaught, capable of obliterating pretty much anything. The most severe flaws are balancing some of the quests. Defend missions—the bane of players since the dawn of video games—where you are told to protect 3 ships, where each can end up at a different part of nebula. You are almost at the end of the mission, with all of your charges being ok, because you manage to blast each enemy with one salvo, and then enemy warps literally next to one of them and obliterates it faster than you can one-shoot them. This happens ALL THE TIME. At that point, you’ll start avoiding some of the profitable missions, because they are not only impossible, but complete and utter waste of your time due to that and you get nothing out of it.
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