Posted on: December 18, 2018

Raitisan
Zweryfikowany użytkownikGry: 89 Opinie: 4
Edgy, edgy boi
Just off the bat, the game felt like a chore to play. The simple yet functional controls where butchered to make way for the horrible abortion that is the control scheme for this game. The main hand- "left mouse button", offhand- "E"? Who was the ape that felt like that was a good idea? Any attempt to change the controls so that it can be used by an actual human is limited since this game was one of the pioneers of the "one button to rule them all" game design. Warrior Within has " "gamepad support" - as in broken controls. So no, the gameplay is in no way an "improvement". Just because you cram more stuff inside, does not make something better. Remember the worst two parts in the first game? The battle with your father and the final boss? Now imagine that boring combat cycle repeating itself over and over. This is what this game feels like. The setting is bland and attempts to "get hip with the kids". Making everyone an unlikable bellend and make them utter "naughty words". The music was pure cancer when the game originally came out and it has gone worse with age. Only brainlets that enjoy crap like Hollywood Undead and Limp Bizkit can find any enjoyment in this auditory torture. The setting itself is brown and bland, just like most games from this part of history. The game elects no reason why a player should go through all the effort to make the game work or tolerable. Just read the plot on the official Wikia and play the third game instead. They mostly retcon the second game anyway due to its poor reception. The only reason people like this game now is because people believe that this game has earned a cult classic status and is akin to something like Psychonauts or S.T.A.L.K.E.R. It's not. It has no qualities that make a game a cult classic.
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