Posted on: July 10, 2019

xnickx34x
Zweryfikowany użytkownikGry: 202 Opinie: 23
didnt even know this exsisted
but its pretty good
Czy to było pomocne?
© 2008 Ubisoft Entertainment. All Rights Reserved. Based on Prince of Persia® created by Jordan Mechner. Ubisoft, Ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries. Prince of Persia is a trademark of Jordan Mechner in the U.S. and/or other countries used under license by Ubisoft Entertainment.
Długość gry według HowLongToBeat
Posted on: July 10, 2019
xnickx34x
Zweryfikowany użytkownikGry: 202 Opinie: 23
didnt even know this exsisted
but its pretty good
Czy to było pomocne?
Posted on: July 6, 2025
Facelesswarrior
Zweryfikowany użytkownikGry: 7 Opinie: 1
can't get extended wallrun to work
ive followed the onscreen prompts exactly and all i do is fall every time
Czy to było pomocne?
Posted on: December 17, 2019
Brutalo_Boy
Gry: 33 Opinie: 8
Needed a sequel
Pro: - They tried something new and created a great Fairytale - The Combat is more of a "one on One" Duel wich looks and feel good - The World is Beautiful - Great Music Con: - The Climbing is very on Rails as well as the Powers - by the End the Combat feels repetetive - The Story ends on a cliffhanger (DLC ends on a Bad note) so no conclusion to the Story. That is the biggest one for me. I want to see this WEorld again and help save it. About the "you cant die" part: You can Fail. If you fall, The girl will save you and put you back. If you get hit to much in a fight, the Girl will save you BUT the Enemy will refill its Livebar. So it just avoids the Loading screens but its the same as Dying in other games. All in all id say its a great Game with cool ideas and for 10 Bucks or less i can EASILY recommend it. It just sucks that we will never finish the Story :(
Czy to było pomocne?
Posted on: February 19, 2022
bakeyourcake
Gry: 19 Opinie: 13
The casual prince
Brilliant presentation and cel-shaded graphics, fluid motion and combat, a wider perspective of a game world, and a new turn for the PoP series. But that turn is also puzzling as it left behind most of the things fans liked in the original trilogy. The plot is freeing a cursed land from corruption by defeating evil. This Prince went a new direction. It was easier, and dying was rare. It gave players a lot of slack so they didn't die every time they miscalculated a jump. In fact, it told you directly that you were about to die. Lots of fans didn't like this. They wanted more challenge. Combat was also made into a more rhythmic dance of which the prince and his female friend use combos to defeat enemies. And the enemies. There are nowhere near as many as the original trilogy. Enemies were spaced further apart and treated as narrative forwarding rather than straight up having to kill ten or more brutes with time travel powers. Still, the game is stylish and fun for casuals. Hard core types who liked the difficulty of Warrior Within will not find the same challenge here. This is a strange, and forgotten, Prince of Persia, but it does shine in its own unique way.
Czy to było pomocne?
Posted on: August 5, 2018
epurSiMuove
Zweryfikowany użytkownikGry: 32 Opinie: 5
Unifinished and repetitive
3h into the game: Combat is repetitive, having to gather collectibles (lightseeds) to advance is tedious, wouldn't pay more than 3€ for it, luckily got it at a sale. Feels rushed and unfinished: the immortality mechanic feels like a patch for a poorly crafted user experience, and the lightseed mechanic an artificial way to lazily stretch a short game by reusing the maps.
Czy to było pomocne?
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