Posted on: May 2, 2020

wilkan
Zweryfikowany użytkownikGry: 509 Opinie: 157
Great Mechanics, Mediocre Content
In short: EXTREMELY ACQUIRED TASTE - TRY THE DEMO AND THE FREEWARE MULTIPLAYER "SHARE THE PAIN" FIRST IF YOU HAVE FRIENDS. Playing the game to beat it is probably not the best experience. You are supposed to experiment with the bystander-slaughtering methods such as setting them on fire and getting them mercilessly mauled by your dogs. The best part of the original Postal 2 (and 1) is how it took soccermom and political correctness whiners and let you slaughter those people. If you do not like experimenting and being creative with games instead of being told what to do, you have very little to enjoy in the game (a 2/5 at most for you, 5/5 for the fanatics). Beating-wise, the first five days are pretty solid, Apocalypse Weekend is a bad potpourri of horror, arcade, comedy and military-shooter gameplay. (The paid DLC Paradise Lost takes the worst parts of the two and amplifies the awfulness. There is almost no striking comedy content in it, just more superficial stereotypes. Oh and those spitting, hard-hitting, super-accurate zombies are the worst.) There is a lot of walking long distances in the game, probably because you are supposed to mess with the people you come across during those long paths. Including the scissors-throwing nutcases at the asylum. The description states that it comes with first TWO (2) expansions. That means it has Share the Pain multiplayer mode with its own executable (still has active servers, all old networking options are there such as Direct IP and LAN). Apocalypse Weekend adds Saturday and Sunday to the first game. I recall StP worked quite well with its Capture the Flag gameplay, despite the weapons not specifically made for PvP use. E.g. no one is going to walk into your gas puddles unlike NPCs. You have to find the Postal2MP (.exe) in the ShareThePain\System subdirectory that also houses the level editor (I failed to get it to work).
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