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Pandemonium!

w bibliotece

3.7/5

( 52 Recenzji )

3.7

52 Recenzji

English
6.996.99
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Pandemonium!
Opis
Nothing is worse than the fallout from a powerful magic spell that’s been cast incorrectly. Unfortunately for Nikki, she gets to see the side effects of magic gone awry while attending a “Wizards in Training” seminar. Giant monsters, summoned by the spell, swallow her entire town. Now, Nikki and her...
Opinie użytkowników

3.7/5

( 52 Recenzji )

3.7

52 Recenzji

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Szczegóły produktu
1997, Crystal Dynamics, ...
Wymagania systemowe
Windows XP / Vista / 7, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatibl...
Czas gry
7 hGłówna linia fabularna
10.5 h Główna linia fabularna + dodatkowe zadania
15.5 h Kolekcjoner
8 h Wszystkie style
Opis
Nothing is worse than the fallout from a powerful magic spell that’s been cast incorrectly. Unfortunately for Nikki, she gets to see the side effects of magic gone awry while attending a “Wizards in Training” seminar. Giant monsters, summoned by the spell, swallow her entire town. Now, Nikki and her three friends must make a journey to the Wishing Engine and be granted a wish to return everything back to normal.

Pandemonium! is a crazy action platformer that features the acrobatic duo of Nikki and Fargus. Nikki is a wizard's protege with amazing double-jump and somersaulting abilities that propel her to different platforms while avoiding treacherous obstacles in her path; Fargus is a jester with an unusual spinning attack move that enables him to eliminate his enemies. Together, Nikki, Fargus (and his sidekick Sid the puppet!) create total Pandemonium!

  • Play as two different characters: the acrobatic double-jumping Nikki or the crazy puppet-carrying jester Fargus.
  • Tons of variety! Shape-change from a bulldozing rhino into a fire-breathing dragon.
  • Pandemonium! is a fast-paced 3D platformer with a freestyle camera that showcases the huge and brilliantly detailed worlds.

© Square Enix Limited, 1997

Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
7 hGłówna linia fabularna
10.5 h Główna linia fabularna + dodatkowe zadania
15.5 h Kolekcjoner
8 h Wszystkie style
Szczegóły gry
Działa na:
Windows (XP, Vista, 7, 8)
Premiera:
{{'1997-06-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
121 MB
Linki:


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Najbardziej przydatne recenzje

Posted on: June 5, 2012

DCT

Zweryfikowany użytkownik

Gry: 1312 Opinie: 10

A very solid 2.5d platformer(4.5 stars)

Okay let me start by saying that the game looks like it is using a software render when in fact it is using 3dfx, the reason for this is not because of GOG or Nglide but because that is how Crystal Dynamics coded the game. Now with that out of the way, so how is the actual game? Well first off it's a basic 2.5d run and jump platformer like Kalona. The levels use 3d models in a 2d space and because of this the developers decided to have the levels twist around in some form or another, it's really nice to see at first but after the first two levels you probably hardly notice it(or at least I didn't) the levels seem to be varied enough to not feel too repetitive for example in stage 1 you running around, hopping on watermelons and bouncing off creatures in a open area with various paths and areas with stuff to find while in stage 2 your moving along a tower which once you reach a point your chased back down by a moving spike wall trap only to enter a door and take a elevator to the top of and through the glass ceiling of the tower, there is also points in the game where you will have to shapeshift into various animals to progress through the game such as a rhino, a frog, a dragon,a turtle, and so on. So it does break the game play up. Plus the controls are tight and feel solid and the music is quite catchy though they are different from it's PS1 counterpart, now this isn't a bad thing as I find the music in this version to be more catchier and fitting then the PS1 music in alot of stages. The game also features two playable characters with slight differences between the two Nikki being a magic user and a former acrobat can double jump and seems to jump higher while Fargus the jester can't seem to jump as high nor can he double jump but can deliver a nasty spinning attack. Outside of that there's not much to differ the two as they can use the same powerups and can shape change when needed. So what do I think overall, well while as I said the game is very solid with nice well designed levels, two playable characters that feel slightly different, nice catchy tunes, and some nice little ideas such as animal shape shifting and some power ups such as a shrink blast and such, underneath all of this the core of the game still your basic run and jump platformer a really fun and well done one but nothing standout or truly remarkable. Now this is not a bad thing but I feel I should point this out as it for this reason that if I could I would give it 4.5 stars and not 5.


Czy to było pomocne?

Posted on: August 21, 2021

Fix this game to Windows 10 compatible?

Is there any way GOG can make this work on Windows 10? I noticed a few recent reviewers are in the same boat. (I bought and DLed the game a few years back and I seem to remember it working fine, when I try to start it now it just blanks - that's it and apparently it's not compatible with windows 10)


Czy to było pomocne?

Posted on: October 6, 2012

OK Platformer (3.5 stars)

The greats: * Amazing sense of speed. A platformer that reminds old Sonic games on Genesis. The characters run so fast that you'll have to sharpen your reflexes. * Entertaining camera angles: there are many spiral stairs and platforms hidden or at plain sight, each time you walk trough them the camera simply knows the best angle it needs to be for you maximum enjoyment, being really nice to watch. * Astounishing soundtrack: probably the best part of the game. Really catchy and dinamic. The Awfull: * Punishment for forgetfulness: this game is old-school on it's difficulty. You'll die many times to traps just around the corner that you had no idea of their existance, especially when you're light-speed running. The escape will be to memorize the nearby obstacles and prepare your reflexes with antecedence. I won't even write about the bonus stage. * Awkward jumping mechanics: as seen many times before on trully old platformers, you'll have to jump from the very little tiny bit last inch of a ledge toguether with the momentum from a race to get to some other places, especially hidden areas. The double jump skill from the girl main character also requires precision, having to press the jump button within a not that good period of seconds after the first jump. * No save, only passwords: enough said.


Czy to było pomocne?

Posted on: June 6, 2012

The game of my childhood

I remember playing this game on my cousin's PS1 back in 1997, and I loved it. I was amazed by the surroundings and soundtrack, which I listen to up to this day. I am totally buying this game!


Czy to było pomocne?

Posted on: June 5, 2012

Decent Platformer

Many people may not remember this game, but it did OK when it was first launched in 1996(not in 1997, as the gamecard says). I remember it being a pretty entertaining game, with diverse gameplay and nice graphics, which employ a lot of strong colors, without becoming an eye-sore. Probably not for everyone, but if you like platformers with above-average originality, this will be 6$ well-spent.


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