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Opus Magnum

w bibliotece

4.6/5

( 50 Recenzji )

4.6

50 Recenzji

English i 5 innych
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Opus Magnum
Opis
“It is not an exaggeration to say that without alchemical engineering, civilization would not exist.” Hailed as the most promising alchemist of his generation, Anataeus Vaya has just accepted a position as Head Alchemist of House Van Tassen, the oldest and richest of the city’s ancient Houses. But...
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Opinie użytkowników

4.6/5

( 50 Recenzji )

4.6

50 Recenzji

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Szczegóły produktu
2017, Zachtronics, ...
Wymagania systemowe
Windows 7 / 8 / 10, 2.0 GHz, 4 GB RAM, 1366 x 768, Version 10, 600 MB available space...
Czas gry
15 hGłówna linia fabularna
26 h Główna linia fabularna + dodatkowe zadania
42 h Kolekcjoner
21.5 h Wszystkie style
Opis
“It is not an exaggeration to say that without alchemical engineering, civilization would not exist.”

Hailed as the most promising alchemist of his generation, Anataeus Vaya has just accepted a position as Head Alchemist of House Van Tassen, the oldest and richest of the city’s ancient Houses. But dangers lurk behind the family’s opulent facade, and alchemy alone may not solve every problem.

Opus Magnum is the latest open-ended puzzle game from Zachtronics, the creators of SpaceChem, Infinifactory, TIS-100, and SHENZHEN I/O. Master the intricate, physical machinery of the transmutation engine— the alchemical engineer’s most advanced tool— and use it to create vital remedies, precious gemstones, deadly weapons, and more.

Design Machines - Design and build machines that carry out alchemical processes using a variety of components including programmable arms, customizable tracks, and more esoteric devices like Van Berlo’s wheel and the Glyph of Animismus.

Open-Ended Puzzles - Compete against your friends and the world to build the simplest, fastest, and most compact solutions to the game’s challenges. Export animated GIFs of your elegant designs to show them off.

Rich Story - Intrigues and dark plots swirl around the city’s ancient Houses. Alchemists, who hold the power to create almost anything known to science, are highly sought— and highly dangerous.

Solitaire Minigame - Alchemical engineering takes focus and concentration. Take a break with Sigmar’s Garden, an original alchemy-based solitaire game. Every game is winnable, but not every game will be won…
Wymagania systemowe
Minimalne wymagania systemowe:
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Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
15 hGłówna linia fabularna
26 h Główna linia fabularna + dodatkowe zadania
42 h Kolekcjoner
21.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
Premiera:
{{'2017-12-07T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
432 MB
Linki:


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Najbardziej przydatne recenzje

Posted on: February 2, 2018

GOOD

A solid puzzle game. At first glance it seems to be very simplistic (especially compared to other Zachtronics games) but about half way through the main story the difficulty and complexity starts ramping up exponentially. On almost every puzzle I've found myself, having already completed the objective, tweaking and fixing my creations for lower cost and greater efficiency. There is no extra reward for doing so (as far as I've seen) but tweaking the lines of code or layout is so easy and fun that it happened anyway. The story starts out very light, mixing up hair gels or makeup, but takes a pretty dark turn that caught me by surprise and had me pretty invested with the outcome. The game's steampunk aesthetic matches the fantasy-alchemy gameplay very well and, for a game where you spend 98% of the time looking at the puzzle interface, the world has a good bit of depth and lore to it as well. So far no technical issues at all (running on windows 10)


Czy to było pomocne?

Posted on: February 8, 2018

Zachtronics' strongest offering

Zachtronics is a company I really love, even though I've never finished any of their games until now. This game is best described as SpaceChem in hexagons and with a much larger playing field. It's also a lot prettier. Also, instead of chemical reactions based on the real periodic table, it's alchemy based on a set of four elements, six metals, salt and quicksilver. Rather than two (and exactly two) moving pieces working to complete a problem, as in SpaceChem, you're given as many pieces as you like (although fewer = a better score) that have less mobility and can be collided with. One touch that's really fun is that after you succeed, the game can record a gif of your solution - and the gif is seamless. You better believe I annoyed all my gaming friends with this feature. The gifs are pretty mesmerizing, especially if you manage to find efficient solutions with nonstop movement. There's no replay value given beyond your own OCD. Once you're done, you can put it down and be satisfied that it's completed - or you can start optimizing and see if you tie the world records. Every player's results are added to a global tally and displayed on each puzzle, and finding your way into that top percentile is really satisfying. The final effect is that Opus Magnum is a lot easier to dip your toes into than SpaceChem (even though it's arguably way more complex) and I managed to get to the end without getting overly frustrated (the reason I've never finished other Zachtronics games). The idea is really solid, and the story is pretty fun - it starts out with a deeply discontented overachiever disliking his new job as House Alchemist, but it takes a Game of Thrones tone very suddenly - and on the whole, if you like Zachtronics, this is their strongest offering yet. Word of advice: Try to master keyboard-and-clicking quickly. If you only click and drag, the final levels will be an absolute slog.


Czy to było pomocne?

Posted on: January 31, 2018

TPReal

Gry: 457 Opinie: 19

Meh

(Based on Steam version of the game. I did not finish the game.) In this game you put a set of moving arms and give them a sequence of movements to accomplish a goal. Well, it is somewhat challenging, and definitely each solution is "your own" - nobody else solved it the same way. But at least for me it's not very satisfying. Somehow the freedom of placement of all elements seems to make the task less meaningful than I'd expect. There are, as usually, three targets to optimise: steps, are and cost. For many of the tasks optimisation for area or for cost is trivial. Well, maybe not really trivial, but at least you know exactly what is the limit, e.g. 1 extenting arm and 1 thing for binding atoms. You just cannot go below that cost. I really LOVE most of the Zachtronics games. Space Chem is great, Infinifactory is fantastic, and I spent many hours also with their programming games: TIS-100 and Shenzhen I/O. But after completing three chapters of Opus Magnum I didn't feel like I really want to proceed. I'll get back to it one day probably, but there's no "just one more level" effect for me. So, I'm a bit disappointed. I'm still giving 4 stars because the game is very polished and nice. It's probably a good game, just somehow not compatible with me.


Czy to było pomocne?

Posted on: February 19, 2018

Amazing and Relaxing Game

I love this game. Unlike many other puzzles games, Opus Magnum is free form. Every puzzle can be solved with enough time and effort. What makes this fun is the fact that your solution will look nothing like your friend's solution. There is room for much creativity. After solving a puzzle, you can revisit it any time to try your hand at improving it one of three categories: area (how spread out the machine is), cost (the quantity and quality of machine parts), and cycles (how many steps the machine takes to finish products). Even if you fail to improve those three areas, it's still fun simply building new machines. Those experiments expand your portfolio and give you ideas to use on future puzzles.


Czy to było pomocne?

Posted on: June 17, 2018

Addictive, satisfying problem solver

I have lost many, many hours this week to playing Opus Magnum. It's hard to feel bad about it; it feels like time well spent, expanding my critical thinking and problem solving capabilities. If you like construction, programming, and problem solving games, you owe it to yourself to check out Opus Magnum. The interface lacks some quality-of-life polish, but every puzzle after the tutorial is free build -- you begin from dead scratch. It's extremely compelling, and the graphics are simple but beautiful in a clean, industrial way. The game also has a more traditional color-matching solitaire board game imbedded in it, My only complaint with the gameplay -- and I do mean /only/ -- is that the programming interface appears to almost have been an afterthought -- it takes up a tiny fraction of the screen, which makes it impossible to see more than a small portion of any program at any time. The keyboard controls are excellent and intuitive but the copying and pasting functionality is not. It would have been nice to simply have the grid numbered so that you can keep your place while programming long strings, but even this was overlooked. That said, it does not even come close to ruining what is otherwise a truly excellent piece of software. I hope to be able to stop playing someday. Perhaps tomorrow.


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