Posted on: April 8, 2018

landofozGirl
Zweryfikowany użytkownikGry: 148 Opinie: 38
Good gameplay but some faults
I played all the Myst series and was happy to see Cyan was publishing Obduction. I actually had to get a new desktop to play it as my old one didn't have enough power and would hang up at the onset of the game. All in all, I enjoyed the game as I love first person adventures. The graphics were good, controls pretty good. Story line was OK. I admit that I am don't pay attention to directions I receive so often do a lot of wandering around aimlessly so that explains my 24+ hours of playtime. The good: Graphics. Pretty worlds except for Mofang. Well done. Various worlds to explore. I enjoyed exploring and finding shortcuts. One world is harsh and thankfully you don't spend too much time there. Lots of puzzles that require thinking as there are no inventory items. Very open and fun to explore. The less than good: 1) Lots of transporting from one world to another. My system handled it pretty quickly so that wasn't too bad. But frankly, I do not like a lot of backtracking and revisiting as you figure out your next move. Many time, because I was unsure of the next action, I transported repeatedly in a short period of time. This caused me to play in short spurts because I would get frustrated and quit. 2) Murky objectives. This might be my fault as I didn't listen to CW (or whatever his name was) and I played only on weekends so I would forget objectives. 3) No map. So many transport machines and dimensional walls and no way to document them except by your own hand. 4) Very open. Many areas I would revisit thinking I could now gain access only to find they were "end of game" locations. That's real world, but still frustrating. Enjoyable game. Many hours. Glad I played it.
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