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Nowhere Prophet

w bibliotece

3.8/5

( 13 Recenzji )

3.8

13 Recenzji

English i 4 innych
Oferta kończy się w dniu: 10/24/2025 09:59 EEST
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Nowhere Prophet
Opis
Build a loyal band of followers and survive the journey across a broken world. Barely. Take on the role of a powerful leader and mystic. Empowered with the gifts of technopathy, the ability to sense and affect electrical currents. You are the last hope to a band of outcastes and refugee...
Recenzje krytyków
82 %
Polecane
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9.5/10
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Opinie użytkowników

3.8/5

( 13 Recenzji )

3.8

13 Recenzji

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Szczegóły produktu
2019, Sharkbomb Studios, ...
Wymagania systemowe
Windows 7 / 8 / 10, 2 GHz, 4 GB, 1 GB...
Opcjonalna zawartość do kupienia
Nowhere Prophet - Digital Extras
Czas gry
6 hGłówna linia fabularna
36 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
11 h Wszystkie style
Opis
Build a loyal band of followers and survive the journey across a broken world. Barely.


Take on the role of a powerful leader and mystic. Empowered with the gifts of technopathy, the ability to sense and affect electrical currents.

You are the last hope to a band of outcastes and refugees. Lead them across the randomly generated wastelands. Pick fights with greedy slavers and crazy machines using the turn-based card combat. Can you survive long enough to reach the mysterious Crypt?

These features make Nowhere Prophet stand out

  • Card-based tactical combat system
  • New procedurally generated maps each game
  • Find loot and recruit followers to build your deck
  • Unlock new content across multiple playthroughs
  • More than 300 cards for you to discover
  • Indian infused electronica soundtrack

A roguelike deck-building game

Nowhere Prophet is a single player card game with procedurally generated maps, a high difficulty and permadeath. At it's heart are two distinct parts of gameplay: Travel and combat.


TRAVEL
During travel you navigate across a procedurally generated map. Make sure your convoy has enough resources to travel as you pick your route. On your journey you will encounter strange places and even stranger people. You will be thrust into situations that put the fate of your followers in your hands.

If you're lucky enough to gain some rewards, maybe for helping someone - or robbing them, then you can invest those to improve your decks. Recruit more followers to have more and different units to put into battle. Equip your prophet or level up and learn new skills to have access to stronger action cards in combat.

COMBAT
You will have to overcome some enemies to keep your convoy and resources together. And sometimes you may even want to pick a fight for righteousness or just for loot. Once in battle the game changes to the turn-based card game mode.

Play convoy cards to put your followers onto the field and position them so you can overcome your enemy. Or play action cards to dramatically change the battlefield. But be careful: If you're wounded you will have to find a safe place to heal. And if one of your followers takes too many wounds, they are lost forever.

A science-fiction post-apocalypse

Nowhere Prophet is set on a far off planet called Soma. Your story begins many years after the Crash, a complete technological collapse. Civilization has broken down and the lack of resources made everyone turn either bandit or madman.


In this world inspired by Indian culture you lead a convoy of outcastes. These desperate men and woman following your vision of a better future. Under your guidance they travel with you through the wastelands. Your goal is the Crypt, a mystical place that promises untainted technology and safety.

If you can survive long enough to find it.
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
6 hGłówna linia fabularna
36 h Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
11 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Premiera:
{{'2019-07-19T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
279 MB
Linki:


Języki
English
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Deutsch
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español
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français
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中文(简体)
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Najbardziej przydatne recenzje

Posted on: July 21, 2019

Flawed rouge-lite deck builder

A rather fun rouge-lite collectable card game that is currently flawed by extremely unbalanced bosses. Pros: The game looks quite nice with a consistent art style but rather light on animations The music is quite catchy without being intrusive. A fun and interesting world with nice stories in events that you encounter during the travels. Sometimes the events are bad and sometimes good. You can unlock reputation and followers which will allow you to interact with the events in new ways. Interesting mechanics in that one of the two decks represent your followers and using them during battles can lead to them being damaged and eventually killed. The player character is part of the battles and thus also at risk of attack making the fights rather tense. Cons: Wildly varying progress due to the randomness. Sometimes you can just get screwed over making the game feel unfun. Very slow progress, unlike many rouge-likes you do not unlock anything most runs making it less rewarding. Random bosses, they are supposed to be a challenge for you to fight when moving from one map to the next but sometimes the are impossible, sometimes there is some sort of tactics you can use and finally they can be easy making the whole thing feel too random and lacking in fun. Stupid AI that puts their followers in positions where the can not fight, uses the leader cards (powers that can cause damage or buffs) on random rubble on the board and generally being noticeable bad at playing.


Czy to było pomocne?

Posted on: December 16, 2020

jedisamurai

Gry: 264 Opinie: 1

The best roguelike card game ever played

When I heard about Slay the Spire I got real excited. Then I finally got to play it and it was a massive letdown. Bland art. Uninteresting story. Bland cards. Meh. I loved the idea but the game was as meh as mayo on white bread with tap water. I tried a bunch of other games to try to find what I've been missing. I tried Neoverse (good, but not great; better than STS). I tried Night of the Full Moon (good, almost great). Then I saw the trailer for this game and wanted to play it BAD. I got a chance to try it on Game Pass and... The only real negative here is that the game is glitchy. REAL glitchy. As in sometimes it won't save. Sometimes a UI element will get stuck on the screen. Sometimes it will wipeout all your progress and you will have to start over again. I have found these bugs in every version of the game I have tested. But it still gets five stars because... I thought this was a game where you have one kind of deck, grow it, get wiped out, start over. I thought this was a game where you just play through different random scenarios. It's actually mostly the opposite. As you play this game you can change your starting cards, you unlock different prophets with different hero decks, you get to add different characters to your decks, and those characters interact with the same scenarios in different ways. No matter how many times you get a cheap death, a quick win, or barely survive a terrible struggle, the game keeps you coming back. The gameplay loop is satisfying. The music is enjoyable. The interface is polished. But most of all, the battles are fun! You're always trying to get the right items and combos to get the best synergy, and trying to outwit the OP computer player, and trying out new cards and hero combinations. The sheer number of cards for followers is the most impressive thing. Every time I think I've seen them all there are more insane follower cards with crazy abilities and that keeps the game really fresh. They are all VERY thematic.


Czy to było pomocne?

Posted on: October 25, 2020

A quiet respite.

Honestly not sure what to say. The game is beautiful, tactical and full of surprises. The love and passion of the team just condenses like sweat on the surface of this games many many many very sweaty, very hungry disciples. Unknown Prophet feels like a tasteful combination of Slay the Spire, Darkest Dungeon & The Banner Saga with a style all its own - from the lore passages to the character portraits there’s just something so warm & unsettling about it all. The game has its faults for sure - progression is hella slow, boss encounters seem pretty divisive, enemy AI is often laughably stupid and the artwork can sometimes be a little hard to read at a glance - but outside of all that the game shines and the devs deserve a massive hug from the universe - if they haven’t already received it.


Czy to było pomocne?

Posted on: July 20, 2019

Howdy, pilgrim!

Fun! But has some minor flaws, which hampers it's replayability. // +Gameplay (fun and original) // +World (I wanna see more games in this universe) // +Art (nice style) // -Progression (it's very slow, also requirments for next upgrade is not listed) // -Sluggish (missing speed up options, after you get used to the gameplay you sorta want to speed things up a bit) // -Balance (Explorers and Echo just seems to beat everything by a decent margin compared to anything else I've unlocked so far) // +-Lanes (I was hoping they whould be a bigger part of the tactics)


Czy to było pomocne?

Posted on: August 5, 2019

Falls shorter than expected

TL;TR: first 5 hrs hard, next 15 nice, next 20 run in circles, after that, exaltation then in free fall. ---- The promise looked good, and for the first 20 hours or so kept it well enough. There's some replayability there, but it's far away from FTL, which I saw this game often compared to. Playing was fun for the part, when I didn't felt either raped by the RNG (the unfairness reminded me at Invisible, Inc.) , or the inability to get some synergies between your two decks, your card pool and your items. But yeah, if you manage to get some real nice synergies, pwning is very enjoyable. Of course, the enemy has these synergies build in. I did not unlock everything nor did all achievements. I've read a lot of people complaining over the AI. I too saw moves that made no sense, but that was ok for me, as i did mistakes, too - and there's no rewind last action (always loved that in warhammer, as i tend to missclick once in a while). That points given, the difficulty could/should be lower, or the unfairness compensated in better ways. Yes, I could have played with more focus and energy, and the game forgives only few mistakes. However I still completionisted Into The Breach, which feels superior in every way (except the story). The story is ok so far, but it seems like reading the (very unfinished) wiki helps putting the image together. The devs anwsered two emails and seemed both dedicated and friendly. Though, as a gog-user, I dislike their activity on the steam discussion board. ---- Still hate that gog forbids editing reviews. Please change this soon!


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