It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi, residence of a wealthy Romanian Count. It is only three days until the family’s eldest daughter, Rebecca,...
It is a misty evening in the year of our lord 1912. The Pattersons, a poor but proud aristocratic family of the British nobility, and some of their closest friends, arrive at the castle Malachi, residence of a wealthy Romanian Count. It is only three days until the family’s eldest daughter, Rebecca, is to wed to the count’s son, uniting the family with the rich heritage of the Malachi, hopefully restoring its glory.
The only person missing is you, the brother of the bride, who is on your way from Stockholm, where you have defended the Union Jack in the noble art of fencing in the Olympics. You are to arrive later during the evening.
Lord Patterson is disappointed when the Count himself doesn’t greet the family at their arrival, but still he lets the servants show them all to their rooms, without complaining too loudly. It is not until later – when the doors are slammed shut and locked behind them, that he realizes his mistake, that they have become prisoners and are at the Count’s mercy…
Nosferatu: The Wrath of Malachi is an action driven shock-style horror first person shooter game. You face the challenge of freeing your family and friends from the captivity of a Romanian Count at his castle. As the game progresses it stands clear that all is not what it seems and violence becomes the only way to save yourself, your family and mankind…
A random architecture generator changes the layout of the castle along with the locations of your family members. It's a new game every time you play!
Slay vampires and other undead enemies with classic vampire hunting weapons such as a crucifix, holy water, flintlock guns, and wooden stakes!
A classic blend of survival horror and first person shooter gets you right in the middle of the action
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You must find you family before they get killed. The castle is randomized each round.
This is not a game with a rich and deep story, it's a simple time-based runner. Albeit good at that.
This is an amazing game. When you think about it there are not that many games about vampire slaying out there, especially not that many good ones. There are some mainstays like Castlevania, but what if you're not in the mood for that type of experience? Nosferatu is a very good change of pace from what's out there and indeed it feels like if the old Vampire Slayer Half-Life mod had a real story campaign. If that sounds like something you'd like to play, give this game a whirl.
I'm finding this old game a lot of fun. The first thing I did was see if there was a way to set higher screen resolutions and I found a package of Noseferatu.exe files on the internet that allow you to play the in many different screen resolutions and aspect ratio's. You just copy the exe file for the resolution size you want and paste it into the main game directory and click overwite.
The game is just good old fashioned horror fun. It's like starring in your own old vampire horror movie. You wander around, collect weeapons, like a sword, guns, stakes etc., even the cross acrts as a weapon that scares away vampires. The main goal is to find your family members and bring them to safety. There's monsters and vampires that spawn, some are easy to kill and others can be quite difficult. Where items are located is random and their are other random factors to the game that add some replayability. Overall I am very much enjoying this game and it was worth every penny.
I am not often let down by GOG games with 4+ stars. However, this game is so bad I don't want anyone else to suffer my fate.
I love horror games and try to buy these gems exclusively from GOG. Having enjoyed everything from The Cat Lady to F.E.A.R., this game looked right up my alley. After a little over two hours, though, I can't recommend this game for anything but nostalgia.
This game is not a good FPS. The hit boxes are atrocious, your bullets seemingly cannot travel more than 20 feet, the flintlock pistol somehow does more damage than your revolver, and the enemies are annoyingly repetitive. Sure, the ghouls (and zombies... and dogs... and bosses...) might look different than the vampires, but they all run blindly towards you and attempt to beat you to death with their three-pixel wide claws.
These recycled enemies randomly respawn in any and all rooms, constantly draining your limited ammo. This game makes you retrace your steps multiple times, and the designers apparently thought random enemies would make things more interesting. After killing the same ghoul for the fifth time on the fourth pass through the same room, believe me, it gets old.
Fortunately, the laws governing your bullets apply to the zombie musketmen as well, but once you get within 20 feet, you better hope you have a ranged weapon, because these crack shots will down you before you even think about pulling out your sword cane. And that's IF your ammo doesn't mysteriously disappear from your inventory while switching weapons.
The controls are sketchy, at best. Going over any bump or debris on the floor will often cause your camera to jerk uncontrollably upwards. Your character is not in good shape, as he can sprint for about 3 seconds. He must be very fat, as well, as melee enemies can deal damage from bizarrely long distances.
And I haven't even mentioned the nonexistent plot, the obscenely sub-par graphics, or the epileptic cutscenes. Don't buy this game, it's not worth it.
How much you'll enjoy this one will largely depend on your tolerance for jank. If you love jank, then this is an easy 5 out of 5, and you're in for a real treat. If you don't, then you'll likely find that whatever atmosphere the game is trying to create goes right out of the window when you see enemies clipping through furniture, your own character clipping through enemies or solid matter, and similar goofs.
The premise isn't half bad actually. Set in a castle that may well be lifted straight out of Murnau's Nosferatu, you arrive at what was supposed to be a wedding, and need to traverse randomly generated rooms to find and rescue your stranded relatives, lest they get killed by all the monsters roaming around. The issue with the procedural generation is the fact that the layouts don't make a whole lot of sense. Often, there is nothing but enemies in a room, so you might as well quickload when that is the case. However, when doing so, enemies often get randomly generated right next to you, adding another layer of jank. Once you've found a relative, you get to escort them back to safety, all the way at the start of the game, in typical 2000s FPS escort mission jank fashion, and you'll be doing that up to 15 times. Obviously, everything looks exactly the same, so have fun getting disoriented. My favorite part was when I was on a roof, and the rescued relative clipped down the roof to his death, in proper jank fashion.
The game is neither scary nor challenging at any point, and despite all the padding with dozens of enemies around every corner, you'll find yourself facing the Count in yet another jank encounter in less than four hours. Overall, I can concede that Nosferatu has a certain jank charm to it (grandfather carrying a machine gun in his trunk gave me a chuckle), but if you're asking me if you miss anything if you don't play it, then my answer is no.
This game is waiting for a review. Take the first shot!
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