Posted on: January 29, 2024

StuntmanMikeL
Zweryfikowany użytkownikGry: 303 Opinie: 52
Either it's buggy or I really suck at it
Full transparency, I usually play these games on the easiest difficulty possible, if they allow it. I'm usually not very fond of gameplay mechanics that leave the outcome of my actions to random chance so I just prefer to stack the odds in my favor so that I could enjoy the story and get an occasional dopamine hit when my character whacks a goblin with a sword. And in most tabletop-inspired RPGs it works and I can have a great time. For a while, such was the case with Neverwinter Nights 2. I was off on a fun fantasy adventure while meeting new companions along the way who all had their distinct quirks and managed to quickly grow on me. But then my quest took me to a dungeon that was infested with enemies that gave my entire party a series of massive debuffs. This prevented me from doing any damage or running away, as everyone was injured and slowed down. I was essentially soft-locked because I didn't have any other recent save games. That's when I decided to stop playing and never tried it again. Sure, I could try restarting the game with a more optimized character build, go in prepared with some debuff-removing potions, and even try saving the game more often. But after facing such a blunder with this game, I never found a good reason to do so, considering how many other great RPGs are coming out pretty much every year, and I can have a much more rewarding experience with those instead. I was initially drawn to NWN 2 because of my positive experience with KOTOR and the Dragon Age series, as well as other computer RPGs such as Planescape Torment or Fallout. But clearly, this game has proven to be much more complex than those other titles, and I'm simply not patient enough to try and figure it out. If you're the kind of player who excels in this type of gameplay then this will probably read like a glowing review to you. But to me, the only highlight was the writing and the overall vibe of the game. Gameplay - not so much.
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