Posted on: May 9, 2020

twillight
Zweryfikowany użytkownikGry: 317 Opinie: 71
Modertly hard platformer with a serious flow
I get the gimmick. The sword is heavy, and you strougle pulling it. Fine. Even if in the long term it'll annoy the player a lot. The fights get seriously annoying for bosses getting quicker while you stay slow,and get randomer patterns. Fine, I I'll pass them eventualy. The platformingis your usual indie hardness. Ok, I'll manage it at the start but if it'll start demanding combining forms-abilities - which it probably will - , I'll start thinking turning it off. I turn into an itty-bitty spider instead ofa giant monstrosity? A "bit" disappointing, but I understand.No explanation on how that form works? I figured out eventualy. Infinite head spawn enemies without warning? Surrrre... On the good side the graphic works, the music is passing, and the talks with the NPCs give flavour. On the very bad side, you get this Sonic-mechanic with crystals. Whatare they good for? I'll never know, as I had literaly 0 when reaching the first shop, the only one I've found . And it sold "item: unkown" Well, seems I'll never learn whatit is about. And that pisses me off. Make the pillars save with the crystals I have when touching them,and make me respawnwith all crystals reset to its place, and me with my collected resources. If not - well, at least I got this game for free.
Czy to było pomocne?