Life is Strange: Complete Season includes Episodes 1-5
Life is Strange is an award-winning and critically acclaimed episodic adventure game that allows the player to rewind time and affect the past, present and future.
Follow the story of Max Caulfield, a photography senior who discovers she ca...
Life is Strange: Complete Season includes Episodes 1-5
Life is Strange is an award-winning and critically acclaimed episodic adventure game that allows the player to rewind time and affect the past, present and future.
Follow the story of Max Caulfield, a photography senior who discovers she can rewind time while saving her best friend Chloe Price.
The pair soon find themselves investigating the mysterious disappearance of fellow student Rachel Amber, uncovering a dark side to life in Arcadia Bay. Meanwhile, Max must quickly learn that changing the past can sometimes lead to a devastating future.
Key Features:
A beautifully written modern adventure game.
Rewind time to change the course of events.
Multiple endings depending on the choices you make.
Striking, hand-painted visuals.
Distinct, licensed indie soundtrack.
Life is Strange™ - Directors' Commentary
An exclusive behind the scenes interview with the team at DONTNOD as they discuss the inspirations and challenges they faced when creating the critically acclaimed and award winning Life is Strange. No fan will want to miss this. You can watch the videos inside the game.
LIFE IS STRANGE is a trademark of Square Enix Ltd. Square Enix and the Square Enix logo DRAGON QUEST, FINAL FANTASY, TOMB RAIDER, SPACE INVADERS, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks or trademarks of the Square Enix Group. All other trademarks are the property of their respective owners.
This is one of the best story-tellinf video games available! I have downloaded the first episode on STEAM when it was free and let it sit in my libary for +3 years until couple months ago, and glad I did. It made me a 26 years old adult cry! The story, characters and setting is so well made after when you are done playing you will enter a sad state of mind. Every character in this game is somehow relatable to once own life.
This is not really a game. Puzzles are few and simplistic, you can't die or fail, and, bar a few selected places, you can (and often are expected to) rewind the time to try different conversation options and select a path based on their immediate consequences. You can't even role play, as there aren't really 'good' and 'bad' choices - even having seen all variants play out, no gain comes without a sacrifice and long term consequences are never clear. Neither it is a visual novel however, with very few final world states - it is the road that counts, not the destination. To criticise it for elements which could be automated (i.e. mandatory clicking) is to fail to see their purpose: the fact that Max can walk freely and the player actually performing those actions serves to increase the immersion. This is crucial, because 'Life ...', despite featuring time travel and a cataclysm, is not an action story. Nor is it a mystery or horror, despite the whole plot being centered around sleuthing for a dissapeared girl and becomes only darker with time. In order to really experience it, you must be able to empathise with normal people and their problems, and this includes teenagers, antiheroes like drug dealers and school bullies. If you can't see the person behind the character, you will discount it as a teenage drama, filled with boring, everyday issues. Talk with any NPC in the game though, and you will find that even extras with no role to play are more than cardboard standouts. By its interactive nature, LiS strikes the points much more strongly then a film would, and it will leave you moved on many occasions, with some of the most powerful moments in gaming.
Despite its small scale, the story is far from simple. The mystery is well constructed, far from obvious, but doesn't feature plot twists for the sake of surprise alone. The nature of Max's abilities results in recursive time travel more complex than any you've seen, and is above what one expects from this medium.
Had to abandon the game as using keyboard and mouse is just too cumbersome, unneccessary steps to just read flavor texts, her body blocks using the mouse action most of the time which makes timed events impossible. Very clunky movement and constantly swinging camera angles. I just cant be arsed with it anymore.
What I saw of it was a nice immersive albeit teen angsty drama llama story which would have been great to explore though I found the time control gimmick tiring for the most part. I enjoyed the music. will pop on a lets play and just watch it.
The rewind time feature brakes the immersion, so rather play the 2nd game, Before the Storm, which I greatly prefer as devs removed the rewind: maybe thay saw their fault.
The most atmospheric game I've ever played.
It's like one of thouse series... when you can't sop watching
what comes next
Deep Story telling mixed with superb voice actors,
epic soundtrack and nice grfx
This game is waiting for a review. Take the first shot!
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