Posted on: June 7, 2020

Beregorn
Gry: 216 Opinie: 8
Nice game, AWFUL ending
The game is a little more than an interactive graphic novel, but it is done very well, with wonderfull graphic and music; the concept of the time trivel is intriguing and the puzzle well implemented. Its major selling point are the consequences of all your choices: every action you take, even the smaller ones, will have ripercussion in the future. This point is this game's merit and ruin: in the first 4 and half chapter you will ponder every decision, every single action, since everything will have unexpected consequences, even in later chapters. However, the higher it rises, the harder it falls, when the ending brings everything to a ruin. - mild spoilers ahead- My major gripe with the ending is not from the point of view of the story (over which rivers of words has been written, and thousands of flame wars has been fought) but on the game mechanics itself: while during all the game the focal point was "every action and decision has major consequences", the last five minutes of the game destroy all of that, and the conclusion is "all your choices are meaningless and have absolutely zero consequences (besides the very last one, but even on that one the jury is still out)". -SPOILER- Basically, in the end you have to decide whether to undo every single decision you have made up until then, or to let everything getting destroyed, rendering all of your choices a moot point. Basically, you could just play the last 5 minutes of the game and the results would be the same.
Czy to było pomocne?