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The Legend of Kyrandia: Malcolm's Revenge (Book Three)

w bibliotece

3.8/5

( 37 Recenzji )

3.8

37 Recenzji

English i 2 innych
5.995.99
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The Legend of Kyrandia: Malcolm's Revenge (Book Three)
Opis
Your country despises you. The Underworld beckons you. Even pirates reject you. And your toupee smells like squirrel. Long hated by everyone who's anyone, you're Malcolm, the infamous Court Jester of Kyrandia and you are granted one last chance to save your misunderstood hide. A perceived villain a...
Opinie użytkowników

3.8/5

( 37 Recenzji )

3.8

37 Recenzji

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Szczegóły produktu
1994, Westwood Studios, Klasyfikacja wiekowa ESRB: Teen...
Wymagania systemowe
Windows 7 / 8 / 10 / 11, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatible...
Czas gry
4.5 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
4.5 h Wszystkie style
Opis
Your country despises you. The Underworld beckons you. Even pirates reject you. And your toupee smells like squirrel. Long hated by everyone who's anyone, you're Malcolm, the infamous Court Jester of Kyrandia and you are granted one last chance to save your misunderstood hide.

A perceived villain almost never gets to tell his or her side of the story. In the third and final book of the Kyrandia series, we'll finally discover Malcom's take on the events that have transpired in the first game. Prepare for the ends of the Earth with swim fins
  • As there's two sides to every story, now's your chance to experience Kyrandia from Malcom's perspective.
  • Click on everything, talk to everyone, pick up what's not nailed down, there's no clunky interface holding you back and getting in your way.
  • Puzzles that challenge your brain. Can you solve them without reaching for a walkthrough?
  • Control Malcolm's personality and speech with the patented Moodometer. Will you be nice or lie your socks off?

© 1994, 2013 Electronic Arts Inc.

Dodatkowa zawartość
instrukcja official strategy guide
Wymagania systemowe
Minimalne wymagania systemowe:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

This game is powered by ScummVM

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

This game is powered by ScummVM

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
4.5 hGłówna linia fabularna
-- Główna linia fabularna + dodatkowe zadania
-- Kolekcjoner
4.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
Premiera:
{{'1994-01-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
322 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Teen (Animated Blood and Gore)


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Najbardziej przydatne recenzje

Posted on: November 27, 2014

Genius idea-very highly flawed execution

The third game in this series is wildly different from the first two. It's turned the sickly sweet overtones on their head and brought in the original villain as the main character. Unsuprisingly after that you need to be ready for a lot of sarcasm a lot of totally crazy side characters and one hell of a lot of mischief based puzzles. I have played this game twice now. The first time I didn't notice the full extent of how annoying and illogical the puzzles could be but we were used to having a lot of poor puzzle design then. Some of the puzzle designs in this game were really poor. Younger point and click fans might get really annoyed with good reason. The main issue is not that the puzzles are hard. The execution is tedious. Theres a lot of stuff you have to collect that seems to be randomly distributed over your landscape. Kyrandia 1 was also like this but it didn't seem quite as laboured. Many people will find this game tries their patience a bit too much. It's a big shame. I loved this game as a teenager and I barely noticed the noticed the annoying bits back then. But although the game's plot and characterisations are really well thought through the puzzle execution is really poor compared to what is available now.


Czy to było pomocne?

Posted on: December 30, 2013

Very flawed, but very enjoyable

I'm happy to say that the Kyrandia series ended on a high note. Classic point-and-click game goodness, plus the "alignment" system is a very nice addition and the humor is incredible, Malcom himself is the main source of jokes and his wit is on par with Manny and Guybrush. The 3D background graphics are pretty poor, but tolerable given when this game was made. Some of the puzzles are VERY frustrating and slow down the game. HOWEVER, I think everyone is overreacting to them; especially since similarly inane and annoying puzzles plagued the previous Kyrandia games. Still, the middle puzzle that people have been referencing is quite awful, its the only thing keeping me from giving this game a 5 out of 5. While it is far from perfect, I can say with confidence Malcom's Revenge is as good as the previous Kyrandia games (if not better). I'd also like to note that most of the negative reviews for Malcom's Revenge seem to be out of nostalgia for the first two games, I recommend disregarding most reviews 3 stars or less.


Czy to było pomocne?

Posted on: October 10, 2013

My personal favorite of the three

Many people hate the third one, but I love it. The thing I love the most about it was that there were multiple ways of coming from A to B (though mostly in the first part of the game). And I REALLY LOVED this. In the other two Kyrandia games, though awesome, I really hated that you could only do the game in one particular way: namely only the one way the game designer had decided. In this way this game was a little like Maniac Mansion, another great adventure game. It also had multiple ways of doing things, in accordance to the choices in the start of the game. For example there are at least 4 ways of getting to the island of cats (2 potion way and 2 ship ways). That just makes the replay value that more awesome. I have played this for almost 10 years, and I still find new things. That is why I love it. But taste in games are of course subjective.


Czy to było pomocne?

Posted on: October 11, 2013

You are all wrong!

This game is awesome. Yes, it is not as pretty to look at as the other ones. This pre-rendered 3D graphics... yuck! Yes, the puzzle in the middle of the game stinks. But you know what makes this game so awesome? It's Malcolm. He is the bad guy with a golden heart, a mischief maker with an overweight bad conscience. I love this game just for him. It gives the whole series another twist. Now you know, that Kallak is a dick, Brandon is a dimwitted dope and that Malcolm is the true hero. Great humor!


Czy to było pomocne?

Posted on: July 17, 2020

Pretty Bad!

I actually have some fondness for this game - as a kid, I tried and failed many times to get this game to run on the family PC. When it eventually did work, I must have spent hours exploring the first area, trying to figure out how the heck anything works. Playing it now, it's no surprise I never made progress in this game - the puzzle logic is about as far-fetched as can be. The solutions often seem to be complete non-sequitors (to the point you start to wonder if the game bugged out). Two frustrating design sins appear constantly: randomization and repetition. Through every part of the game, key puzzle solutions involve randomized elements: searching the dump *may* give you something useful, maybe not. Giving an item to a character *may* grant an important item, maybe not. You can easily cheese this with the save/load system, but even then, it took me 30-40 loads in one case to get past the randomization...can you imagine solving this as intended!? Again and again, the solution is to do the same thing a ton of times until you make progress. As you solve puzzles, it just gets more bewildering. How and why anything is happening is just completely unclear. Enter a cave, an avant-garde video clip plays, suddenly you're somewhere else. Whiff a "magic can" to just go places for reasons. Make plants grow by using sea creatures on them. Just whatever! And, of course, there's a maze thrown in there. And you have to navigate it twice. I actually don't think the graphics are as bad as others have mentioned, but they're not awesome. It probably seemed very bleeding edge at the time, but hasn't aged super well. Certainly the previous game's graphics were better. Bringing back the villain from the first game as the hero is a fun idea, and Malcolm is a great character. The dialogue and scenarios are sometimes pretty funny. But the story just goes nowhere - part of the puzzle is understanding why in the world you are doing anything this game wants you to do.


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