Posted on: November 17, 2019

Flashman85
Zweryfikowany użytkownikGry: 296 Opinie: 19
How am I supposed to know what to do?
If you play adventure games for the gameplay, this is one to skip. Almost every area is a maze of empty, recycled screens with only a couple points of interest. The majority of "puzzles" are pure trial and error, because there are no hints or clues of any kind (other than the occasional NPC telling you exactly what to do). Feedback in response to your actions is often vague, if you receive any feedback at all. Limited inventory space exacerbates the problem: without clearly defined goals, it's impossible to know what's important to carry. So much blind guesswork, backtracking, and reloading to undo failed solutions. The interface is fine, with only a couple rough edges; the game automatically determines what action to take when clicking on something, and there's a concise text description of each screen and inventory object. It's usually obvious enough when something will lead to death or dead-ending the game, but saving early and often is a must. The story (most of which is given in the instruction manual) is thoroughly standard fantasy fare; the humor is sporadic and anemic. Detailed graphics, pleasant music, and competent voice acting improve the experience, but not enough to recommend the game.
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