Posted on: June 29, 2020

CharlieLima79
Zweryfikowany użytkownikGry: 638 Opinie: 149
An epic narrative-centric adventure
I went into ‘Ken Follett’s The Pillars of the Earth’ without having heard of the books, of which the game is an adaptation, or the TV miniseries of the same name. Because I had no pre-conceived notions about the material, my opinion about this game may differ greatly from those who were familiar with Follett’s work. I really enjoyed ‘Pillars’. It’s a narrative-centric adventure game, telling an epic tale of ambition, vengeance, loss, perseverance, redemption and faith. While I can’t comment on its faithfulness to the source material, I do find the game’s story to be engaging. It’s slow to start, but I soon found myself emotionally invested in the three playable main characters. Although the first two chapters are quite solemn, the overall story has a nice balance of hope and despair. The choices that you’re asked to make are also tests of your ambition, perseverance, and faith. With that, it’s no wonder I found that ‘Pillars’ so engrossing. Of course, with this game being an adaptation, there’s bound to be details and nuances missing. Although the major characters are well fleshed out over the 21 chapters, the supporting characters end up being one-dimensional, with one really got shortchanged in the end. With ‘Pillars’ focusing on story, there’re no traditional puzzles solve like in classic Sierra and LucasArts games. You simply make choices in conversation and actions, with your decisions affecting how certain parts of the story unfold to some degree down the road. The game wastes no time in setting its portentous mood. Its opening sequence is one of the best designed in recent memory, and conveys a sense of grandeur that the game manages to live up to. It’s a lengthy journey that may be slow to start, but delivers excitement and strong emotions soon after. By the end I wished there would be more, but I was very satisfied by the narrative I just experienced. Because of that, I highly recommend ‘Pillars’ to anyone who love great stories in their games.
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