A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in charge of the rebels. The good news: some of the world’s best mercenaries will...
Windows 10+, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, DirectX 9.0c...
Opis
A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in charge of the rebels. The good news: some of the world’s best mercenaries will fight on your side... that is if you can afford them.
Features:
Perfect blend of strategy, roleplaying and tactical combat
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Update (20 March 2025)
Added DDrawCompat wrapper to fix rendering issues and improve compatibility.
Disabled the game’s built-in cursor movement functionality due to its buggy behavior.
ive been playing games for years and usually can just pick one up and get goin.thinking it was an easy point and shoot type game but this game has so much going on with hiring mercs and buying everything you need from different venders on some make shift website and choosing where to go and theres so much to read.....uggh i bought it and didnt know what to do 5 minutes into the game so its just gonna sit on my shelf for awhile until i feel like goin through all the jaz to play it. but i will say that i think once i get the hang of it it could be pretty cool.graphics are good.and it has a baldurs gate feel
This game really shows its age via horrible controls. The online help only covers some of the controls. The manual covers more of the controls. But there are controls I only discovered by pressing every key on the keyboard. Also, there are basic actions the manual and online help do not cover. Like how to use a medical kit on an injured merc on the Tactical screen (had to Google to find the answer). Another example is where my mercs were traveling on the Map screen. They had an encounter and one of the mercs was injured. So naturally I wanted to use a medical kit on him. I literally spent an hour trying to figure out how to apply a medical kit on the Map screen (or how to get back to the Tactical screen since I knew how to apply a medical kit there). The merc kept dying and I had to keep reloading. I never did figure out how to apply a medical kit from the Map screen or how to get back to the Tactical screen while traveling on the Map.
Regarding gameplay, it's very tedious and boring. Double-clicking to run, only worked about half the time. So, I spent a lot of time waiting for the mercs to leisurely get to where they were going. I get older games are slower paced than more recent games. I've played and enjoyed classics like Fallout, Fallout 2, Arcanum, Divine Divinity. Septerra Core, Siege of Avalon. But Jagged Alliance 2 is a big snooze-fest.
I've had this game for over and year, and during that time I've tried several times to learn to enjoy this game. Finally after the eighth try, I uninstalled it and gave up.
I appreciate that this game has a lot of strategic depth, but its ancient and poorly documented controls combined with boring gameplay just ruined what I hoped would be a fun game.
Settings: Expert, Sci-Fi, Iron man
Pros:
++ the mercenaries & their interaction are awesome, there is quite a bit if dialogue
+ in-game cutscenes with Deidranna (the final boss) are pretty cool
+ it has elements of role playing games such as stats/stat improvement & quests
Cons:
-- PRNG. The strength of your mercenaries is INCREDIBLY item dependent. You can hore mercs like Lynx and Scope with 99 marksmanship (ability to hit targets) right from the start (100 being max). Not only that, they are also affordable! So all they need is a good gun and that's basically it. With a bit of luck one merc with a good gun can take out 10-15 enemies without being hit. But you need that gun (you can't buy one until later in the game).
And the PRNG is used EVERYWHERE. Enemy placement in a sector, enemy movement, the weapons they carry, whether or not you hit, how much damage you do (can range from 4-50, same gun, same guy). It is so incredibly frustrating to play because of it.
- broken game mechanics. Basically if your guys are grouped and just one enemy has a mortar, you can reload. The weapon has a range of god-knows-what, they always seem to hit and do MASSIVE damage so all is takes for them is to know your location and even if they can't see you, they can still kill you. The same is true in a way for grenades.
Then there is this beauty of a game mechanic called "interrupt". It means that you surprise someone and shoot him before he/she can do anything about it. While you want to abuse this as much as possible it is incredibly frustrating when being used against you. Sometimes you'll clear out a sector, beat 14 of 15 enemies and the last guy hides in a fucking corner and as soon as you find him, he gets the interrupt and kills one of your guys.
- the stats (Agility and so on) are more or less useless and it takes WAY to long to increase them so you'll be playing with your base stats mostly.
Notice though that the gog version is 1.12, not 1.13.
Best of luck (you'll need it)
considered one of the best crpg ever by many "crpg veterans" but the game is actually pretty average.
yes you have tons of options during combat but these are totally wasted by the braindead AI. and in the end, you end up fighting by using the SAME tactic most every fights (at least like 80% of them).
besides, the game is not hard enough and most options are not even worth using.
but for some weird reason, crpg veterans tend to believe they're playing the hardest games ever made lol.
JA2 is not hard at all, it is extremely tedious tho, but not hard.
this game somewhat reminded of TOEE, which also had a FANTASTIC combat system but totally wasted by the repetitive encounter design and the lack of difficulty during MOST fights.
so in the end, what's the point making a game with so many options? just to show how good you are at coding? also, let me remind you the favorite "crpg veterans" line: less is more. you don't need that many options in order
if you wanna play some better tactical crpgs with smarter AI and some meaningful difficulty you should try: dungeon rats or knights of the chalice 1 and 2. the 3 actual best tactical crpgs out there.
This game is waiting for a review. Take the first shot!
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