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Ion Fury

w bibliotece

4.2/5

( 293 Recenzji )

4.2

293 Recenzji

English
Oferta kończy się w dniu: 10/29/2025 00:59 EET
Oferta kończy się za: d g m s
24.999.99
Najniższa cena z ostatnich 30 dni przed zniżką: 9.99
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Ion Fury
Opis
Ion Fury's preview campaign is also available for download to all owners of "Bombshell Digital Deluxe Edition" or "Bombshell Digital Deluxe Edition Upgrade". You'll find a bonus code for Ion Fury's preview campaign in your account under More -> Serial Keys. 3D Realms and Voidpoint are proud to...
Gatunek:
Recenzje krytyków
77 %
Polecane
Game Informer
9/10
Eurogamer
Recommended
PC Gamer
77/100
Opinie użytkowników

4.2/5

( 293 Recenzji )

4.2

293 Recenzji

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Szczegóły produktu
2018, Voidpoint, ...
Wymagania systemowe
Windows 7 / 8 / 8.1 / 10 (64 bit), Any 64-bit Intel or AMD CPU, 1024 MB RAM, 512 MB video memory. In...
Opcjonalna zawartość do kupienia
Ion Fury: Aftershock
Czas gry
10 hGłówna linia fabularna
13.5 h Główna linia fabularna + dodatkowe zadania
26 h Kolekcjoner
11.5 h Wszystkie style
Opis
Ion Fury's preview campaign is also available for download to all owners of "Bombshell Digital Deluxe Edition" or "Bombshell Digital Deluxe Edition Upgrade". You'll find a bonus code for Ion Fury's preview campaign in your account under More -> Serial Keys.



3D Realms and Voidpoint are proud to bring back the Build engine, which powered Duke Nukem 3D, Blood, and Shadow Warrior, in all of its hand-crafted pixelated glory. They’ve spent a lot of time tinkering under the hood to take advantage of new technology and techniques. Bigger levels, hundreds of new colors, and morphing maps that transform mid-level are all just a few of the advancements made to the engine.

Welcome to ION FURY!

Shelly “Bombshell” Harrison earned her nickname as a bomb disposal expert for the Global Defense Force. When transhumanist cult mastermind Dr. Jadus Heskel unleashes a cybernetic army on Neo DC, Shelly decides it’s time to start chucking bombs rather than diffusing them.

Her journey will leave trails of blood and gore in huge, multi-path levels filled with those famous colorful keycards and plenty of secrets and Easter Eggs to discover behind every corner. There’s also no regenerating health here, so stop taking cover and start running and gunning. Honestly, Ion Fury should probably come out on three hundred floppy disks.

Shelly’s quest to take down Dr. Heskel’s army will see her use an arsenal of weapons, all with alternate fire modes or different ammo types. Her signature revolver, Loverboy, brings enemies pain and players pleasure with single shots, or Shelly can fan the hammer Old West style. Shotguns are fun, but tossing grenades down their barrels and firing explosive rounds is even better. Bowling Bombs are just as violent and over-the-top as one would hope.

Ion Fury laughs at the idea of constant checkpoints and straight paths through shooting galleries. But just because this is a true old-school first-person shooter doesn’t mean there won’t be all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and Auto Saves? 3D Realms and Voidpoint took the best of both worlds and cooked it all into a bloody stew.
  • The true successor to classic shooters such as Duke Nukem 3D, Shadow Warrior and Blood.
  • Built using the original "Build" engine, with additional enhancements to further improve the technology.
  • Beautiful hand-crafted artwork, built using original old-school tools and methodologies.
  • 7 exciting Zones, each spanning multiple maps.
  • Tons of enemies, weapons and carnage!
  • Best of both worlds! ION FURY brings back the classic '90s FPS action you love, with modern additions such as physics and checkpoints.
  • Classic level design, no procedural generation! Expect multiple paths, cool effects, and complex set pieces!
  • True tracked module music!
  • Incredible weapons with alternate firemodes!
  • Easy access to development tools and modding on day one!

© 2018 3D Realms. 3D Realms and related logos are registered trademarks of their respective owners in the U.S. and other countries. Bombshell and Ion Fury are registered trademarks of 3D Realms. The Bombshell Character design, the Bomb and related logos are registered trademarks of 3D Realms. All other trademarks or trade names are property of their respective owners. All rights reserved.

Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
10 hGłówna linia fabularna
13.5 h Główna linia fabularna + dodatkowe zadania
26 h Kolekcjoner
11.5 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04)
Premiera:
{{'2018-02-28T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Linki:


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English
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Opinie użytkowników

Posted on: August 26, 2019

90s Action Games are Alive and Well

It's got the attitude, the gameplay, the graphical style, the lovable jankyness, the AI that works well enough to instantly kick your ass on harder difficulties, the wisecracking main character... Even the controversy of 90s era shooters. This new Build Engine game is everything you could want from a straight up first person shooter game. It's got ridiculously detailed levels for a 2.5D shooter, the gameplay is mostly finding keys to progress, but the level pathing helps make the gameplay interesting, dynamic, and fun. You can usually find multiple paths between the choke points that often serve as battle areas. You can collect weapons and health/armor pickups along the way and if you're lucky extra weapons/health/armor/timed-boosts from any secrets you can find along the way. The secrets are numerous and some are really difficult get access too. I think I found about half of them by hunting a normal amount. Once you're stocked up and come to a choke point/arena you engage in battle with waves of mixed enemy types that encourage you to switch your armaments on-the-fly to whatever is most appropriate to the enemy at the time. I find it to be great fun in practice. While the game is pretty linear, it's not all in a straight line, you often backtrack in interesting ways that allows you to experience the enemy arenas from a different POV. The levels all flow nearly seamlessly between one another which creates a nice forward narrative but still allows you to backtrack and rescue 'saved' powerups in some situations. Often 2-3 levels will form a little seamless section where you can go back and forth until you move on past some sort of environmental gate that stops you from returning later. I am very glad to see 3D Realms and Voidpoint succeed with a badass new FPS in a marketplace saturated by MMOs, lootbox singleplyer games, grinding open world games, and pre-order hell.


Czy to było pomocne?

Posted on: August 17, 2019

Recenzja z wczesnego dostępu

An ok 90's inspired shooter.

ION Fury is a very good game built on top of the BUILD engine. It has many elements that made 90's shooters great. That being said, it brings very little to the table. If you are old enough to remember old 90's BUILD games you know that each had their special quirks which were very original and fun in a unique way. On Shadow Warrior you could play with the RC carts, had a laser guided rocket launcher. On Duke3D you had the shrinker weapon (remember those puzzles where you had to shrink yourself??), freeze weapon etc. Other games of the era like Blood had proximity bombs, voodoo dolls, etc. ION Fury seems like an step back in this aspect. Shelly's arsenal is, ok I guess but nothing new or particularly thrilling. You have the stun baton, the obligatory shotgun, the bombs. And that is where ION Fury suffers the most, because the same can be said for the levels, and the sprites. Which even though are gorgeous and carefully designed you never get the feeling that you are really somewhere new. Every game of that era succeeded immersing the player by changing the setting radically. Duke Nukem's trip from L.A. to the canyons felt very differently with environments changing radically, or making his way through a spaceship in the second episode. Same with Caleb's raising from the grave, riding a haunted train, and descending to the depths of hell itself in Monolith's Blood. ION Fury feels same-y in that regard with every scenario feeling like a deja-vu of the previous one. Enemies also feel extremely repetitive with hordes of red and yellow robots shooting at you and occasionally some small annoying cyber spiders. Most of them are very static, briefly moving and then shooting at you. All in all ION Fury is a good game, but it doesn't particularly stand out against the games that it tries to emulate (specially against the ones from the late 90's ).


Czy to było pomocne?

Posted on: August 27, 2019

Awesome throwback

Did you ever play (and like) Duke Nukem 3D, Shadow Warrior or Blood? Get it! Not just because this is a game made on the Build engine, but it's a true callback to the best FPS's of the 90's. The action is fast, there's a good roster of enemies requiring quick thinking and reaction. The weapons are pretty fun too with some good alternate firing modes to give more flexibility. Visuals look good, the sprites are well made, with a good amount of detail and animation put into it, the stages actually look nice even if they don't use all the best effects that the latest GPUs can pull off nowdays. The art-style of the game is just good enough that you don't need the latest eye-candy effects to appreciate the visuals. The levels are huge, the amount of detail put into these are ridiculous (in a good way), I've played a lot of the classic Build games none of them felt like they had maps as big and detailed as the ones from this game while still retaining the good maze-like elements which involve finding the right keys and items to open up the stage. Plus there's a lot of little nods and easter eggs to other games as well, for people that grew up playing games in the 90's there's a lot of fun stuff here. Sound design is good, there's a sound cue for nearly every enemy, weapon sounds are good with a good punch to it and the music is well done and fitting. While I haven't finished the game yet, this feels like it'll be a great one to re-visit time and again after beating it just like Duke3D, SW and Blood are. Oh and controversy? Review-bombing? Oh please, just play the game and review for it's merits, not for whatever silly reason that doesn't really affect the enjoyment of playing the game. I don't like the so called SJW crowd, but review-bombing the game because they nearly caved to pressure is equally silly.


Czy to było pomocne?

Posted on: August 15, 2019

ArtMANro is an idiot

its not a five star game, but c'mon its fun.


Czy to było pomocne?

Posted on: April 4, 2021

This 95mb game sure packs a punch

Amazing, detailed maps, loads of awesome references/jokes, punchy sound and sick music. Took me 14 hours to complete and I missed quite a bit of secrets. Highly recommend


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