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I Have No Mouth And I Must Scream

w bibliotece

4.3/5

( 154 Recenzji )

4.3

154 Recenzji

English i 3 innych
5.995.99
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I Have No Mouth And I Must Scream
Opis
Assume the roles of five different characters, each in a unique environmentChallenging dilemmas dealing with powerfully charged emotional issuesProvocative psychological and adult-oriented themesBased on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted...
Opinie użytkowników

4.3/5

( 154 Recenzji )

4.3

154 Recenzji

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Szczegóły produktu
1995, The Dreamers Guild, ...
Wymagania systemowe
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Czas gry
6 hGłówna linia fabularna
7.5 h Główna linia fabularna + dodatkowe zadania
8 h Kolekcjoner
6.5 h Wszystkie style
Opis
  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitised speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the centre of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Dodatkowa zawartość
instrukcja making of ścieżka dźwiękowa short story by Harlan Ellison
Wymagania systemowe
Minimalne wymagania systemowe:

This game is powered by ScummVM

This game is powered by ScummVM

GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
6 hGłówna linia fabularna
7.5 h Główna linia fabularna + dodatkowe zadania
8 h Kolekcjoner
6.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.7.0)
Premiera:
{{'1995-10-31T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
611 MB
Linki:


Języki
English
dźwięk
tekst
Deutsch
dźwięk
tekst
español
dźwięk
tekst
français
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Update (13 November 2024)
  • Optimized ScummVM settings to improve performance
  • Added "Safe Mode" as an alternate executable for enhanced stability
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Added Cloud Saves support
Update 9 (18 January 2018)
  • Updated ScummVM to ScummVM 2.0.0 which also contains an update to Simple DirectMedia Layer 2 (SDL2). This should improve compatibility with a lot of monitor setups and resolve mouse issues
  • SAGA Engine Improvements
  • Fixed crash when using the 'Give' verb on an actor
  • Fixed Gorrister becoming invisible and stuck when reloading at mooring ring
  • Fixed the conversation panel background colour
Update (09 October 2017)
  • Fixed a language selection issue when attempting to install the non-English versions of the game via GOG Galaxy
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Opinie użytkowników

Posted on: February 11, 2023

Scharfuhrer

Gry: 122 Opinie: 1

Brilliant philosophical game

I played this many years ago and finished it. Based on a short novel. It really makes you think in a philosophical way. Very good game. Yes it's old but it's very worth your time imho. Not a long game, but not too short.


Czy to było pomocne?

Posted on: May 21, 2025

A compelling and scary vision

If you look past all the quirks of the 90's point and click, there is one of the darkest stories ever told by humankind. AM is real. AM is here, inside every one of us. I have no mouth, and I must scream.


Czy to było pomocne?

Posted on: August 27, 2017

Sometimes Obtuse, but Overall Great

This Point-and-Click Adventure has you guiding 5 different characters through their respective stories. They're all looking to overcome something horrific from their pasts, whether they be quests for redemption or coming face to face with traumatic events in their lives. They're pretty diverse, too, with a wide variety of personalities and themes; Ellen was my favorite. There's a lot of trial and error, and there are a lot of opportunities to royally screw yourself over, but having 5 self-contained scenarios means that repeat attempts will be mercifully short. This is also the era inn which the genre had a lot of this sort of thing, so it's a bit more forgivable, but they had the good sense to give you a subtle visual indicator when you did something right, and with that, you can at least attempt to figure out what you're supposed to do. Of course, there are some times when it's still really unclear what you're supposed to do. Generally speaking, you're supposed to make the moral choices, but one of the characters is a Nazi doctor from World War II; how do you even come to grips with the idea of trying to earn redemption from something like that!? The scenario was pretty unintuitive, and even counter-intuitive at times. Ultimately, the game's horrific theme and chilling atmosphere more than make up for its flaws. It may not be the best in the genre, but it takes a wild left turn that makes it a very worthwhile experience. They even got Harlan Ellison, the author of the short story upon which it was based to voice the main villain, which was a nice touch.


Czy to było pomocne?

Posted on: November 6, 2017

good story, bad gameplay

I like the story, but the gameplay is sort of disappointing. It is not rewarding and not forgiving. Mechanics is quite bad and obscure at times. It is intentionally made difficult, but I don't see this adding any value. So, can I recommend it? Yes, but only as a walking simulator, i.e., use a walk-through. Also recommend to read the FAQ about possible glitches and some gameplay nuances.


Czy to było pomocne?

Posted on: August 22, 2021

Interesting concept, bad game design

I love the concept of the story and that’s likely why you’re considering buying the game. However be warned, it isn’t much of a ‘game’ and you would be better off watching a walkthrough instead of buying. You must complete tasks in a very specific order or you will be locked into a no-win scenario if you don't (I don’t mean a ‘bad ending’, I mean you literally cannot continue with the game and will have no way of knowing you’ve done this), I think half of them are bugs rather than deliberate ‘game over’ situations, which is unacceptable given how long this game has been around and how easy some of them would be to fix. You WILL end up looking at walkthroughs when stuck (thinking you must be stupid and can’t figure things out), only to find that you’ve done everything correctly but the game is bugged, and will end up ruining the surprises in the story. Also, I wasn’t invested in any of the characters and the ‘episodes’ for all but one of them don’t really give you much cause to care about them in my opinion. Each of the characters has a laughably short and quite boring ‘episode’ which consists of having to do and redo tasks in the exact order the game demands in order to trigger an event that ends the episode. Even if you’ve searched an object several times, you must have had a specific piece of dialogue before the character will acknowledge the item you need is in there, and even if you’ve asked a particular question or tried a particular movement, the game won’t move on unless you did previous steps exactly right. You will have a couple of usable items in each episode, and they’re pretty self-explanatory, so if you like item puzzles then you won’t be into this. Also, the use of the interaction verbs (if that’s the right way of saying it) are bizarre – it’s hard to give an example without giving spoilers, but for arguments sake, imagine having to ‘take’ a giant metal container in order for your character to see an item inside it.


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