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I Have No Mouth And I Must Scream

w bibliotece

4.3/5

( 154 Recenzji )

4.3

154 Recenzji

English i 3 innych
5.995.99
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I Have No Mouth And I Must Scream
Opis
Assume the roles of five different characters, each in a unique environmentChallenging dilemmas dealing with powerfully charged emotional issuesProvocative psychological and adult-oriented themesBased on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted...
Opinie użytkowników

4.3/5

( 154 Recenzji )

4.3

154 Recenzji

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Szczegóły produktu
1995, The Dreamers Guild, ...
Wymagania systemowe
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c, 2 GB HDD...
Czas gry
6 hGłówna linia fabularna
7.5 h Główna linia fabularna + dodatkowe zadania
8 h Kolekcjoner
6.5 h Wszystkie style
Opis
  • Assume the roles of five different characters, each in a unique environment
  • Challenging dilemmas dealing with powerfully charged emotional issues
  • Provocative psychological and adult-oriented themes
  • Based on Harlan Ellison's short story "I Have No Mouth, and I Must Scream", one of the ten most reprinted stories in the English language
  • Full digitised speech with over 40 different characters and state of the art animation
  • Harlan Ellison as the voice of the insane master computer, AM.

FIVE DAMNED SOULS: Buried deep within the centre of the earth, trapped in the bowels of an insane computer for the past hundred and nine years. Gorrister the suicidal loner, Benny the mutilated brute, Ellen the hysterical phobic, Nimdok the secretive sadist, Ted the cynical paranoid.

ONE CHALLENGE: The adventure plunges you into the tortured and hidden past of the five humans. Delve into their darkest fears. Outwit the Master Computer AM in a game of psychological warfare. Disturbing, compelling. An adventure you won't easily forget !!
Dodatkowa zawartość
instrukcja making of ścieżka dźwiękowa short story by Harlan Ellison
Wymagania systemowe
Minimalne wymagania systemowe:

This game is powered by ScummVM

This game is powered by ScummVM

GOG Patrons who helped preserve this game
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This game is maintained by GOG in the Preservation Program with the support of our GOG Patrons.

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Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
6 hGłówna linia fabularna
7.5 h Główna linia fabularna + dodatkowe zadania
8 h Kolekcjoner
6.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.7.0)
Premiera:
{{'1995-10-31T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
611 MB
Linki:


Języki
English
dźwięk
tekst
Deutsch
dźwięk
tekst
español
dźwięk
tekst
français
dźwięk
tekst
GOG Preservation Program
Sprawiamy, że gry żyją wiecznie! Od 2008 roku sami ulepszamy starsze tytuły, aby zagwarantować wygodę grania i kompatybilność z nowoczesnymi systemami. Nawet jeśli oryginalni twórcy gry już jej nie wspierają.
  1. Ta gra będzie działać na obecnych i przyszłych najpopularniejszych konfiguracjach PC z systemem Windows. Bez DRM.
  2. To najlepsza wersja tej gry, jaką można kupić na dowolnej platformie PC.
  3. Jesteśmy jedyną platformą, która zapewnia wsparcie techniczne dla sprzedawanych gier. Jeśli pojawią się jakieś problemy z grą, nasz oddział Tech Support pomoże ci je rozwiązać.
Jakie usprawnienia wprowadziliśmy w tej grze:
Update (13 November 2024)
  • Optimized ScummVM settings to improve performance
  • Added "Safe Mode" as an alternate executable for enhanced stability
  • Validated stability
  • Verified compatibility with Windows 10 and 11
  • Added Cloud Saves support
Update 9 (18 January 2018)
  • Updated ScummVM to ScummVM 2.0.0 which also contains an update to Simple DirectMedia Layer 2 (SDL2). This should improve compatibility with a lot of monitor setups and resolve mouse issues
  • SAGA Engine Improvements
  • Fixed crash when using the 'Give' verb on an actor
  • Fixed Gorrister becoming invisible and stuck when reloading at mooring ring
  • Fixed the conversation panel background colour
Update (09 October 2017)
  • Fixed a language selection issue when attempting to install the non-English versions of the game via GOG Galaxy
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Opinie użytkowników

Posted on: March 17, 2020

Great adaptation

This game is a great adaptation... unfortunately it's showing it's age. I liked it and loved the story but I'll be honest here: if you're under 40 the user interface might be nostalgic, if you're under 30 it might be annoying. If you're under 20 though, painful might be the best way to describe the UI of this game. Great story, but the game part needs a bit of patience.


Czy to było pomocne?

Posted on: June 9, 2016

Strong, but some fundamental flaws

All in all, the game has some great elements to it. Not only is Harlan Ellison a remarkably talented writer, he's also surprisingly proficient at voicing AM, the computer antagonist. However, the puzzles can be a bit odd, and it's not at all difficult to get yourself into a nearly unwinnable scenario.


Czy to było pomocne?

Posted on: December 10, 2016

What it loses in bugs it gets in writing

I read the novel before getting into this game, to make sure I had a good foundation on what the game was trying to express. The original short story was, possibly, a take on the cold war and nuclear apocalypse, and the story uses this to paint a picture of hell. The game's story was written in collaboration with the orginal author Harlan Ellison (who also provided the voice acting for the AI AM), and the writing is definitely the game's strongest part. Apparently the game's main focus was decided to be the character's back stories and psychological problems when the game's main writer David Sears asked Ellison why AM had selected the five people into its eternal torment. This question surprised Harrison and they then worked out the characters' backstories. The narrative is told in a sequence of 5 independent stories during which the characters come to terms with their own shortcomings. The final chapter is particularly interesting. The programming was outsourced to an external company. I have no idea if the product was hurried into release, but the game is a buggy mess. There are glitchy graphics (Benny grows an extra arm during a cutscene), out-of-sequence puzzles being buggy (digging a grave, exiting the screen and returning to the screen removes the grave, but the interactable grave object still exists on the screen), save corruption happens (loading a game in Benny's chapter will cause the character to be invisible and interacting with anything will soft lock the game, although re-saving and loading again will fix this), there's at least one game locking puzzle that can be sequence skipped, object examine texts don't get updated (pick up a key, looking at the thing where the key was will still describe a key being on the table), sometimes cutscenes don't get triggered until the screen is entered a few times... It's a disaster. The puzzles are somewhat challenging. Often times the solution to a puzzle is to go back and forth between trying something and then talking to a character to get their updated response to it. In Ellen's chapter you can only pick up a really obvious item near the chapter's end for some reason. The final chapter is extremely difficult, albeit interesting. It should be noted the game has some of the most surprising solutions to puzzles I've seen in a long, long time. Some of it is pretty gross. I'm amazed what they were allowed to leave in the game - who knows what the publisher forced them to remove. Originally the author wasn't going to let the developers add in a "happy" ending as he didn't want the game to be winnable, but they had to later make some amendmends, supposedly because it would have been bad marketting to advertise a game one cannot win. Music was pretty enjoyable. There was enough of it to offer some variety, although there could have been more. It's pretty traditional mid 90s MIDI if that's your thing. Artwork is mediocre. Animations have room for improvement while backgrounds look alright.


Czy to było pomocne?

Posted on: November 2, 2021

Just Read the Original Story

I have to say I was rather disappointed by this. I thought that I Have No Mouth, and I Must Scream's subject matter might make for a game unlike anything I had ever played. In some ways it was - in particular it's dark mood and serious themes - but it just was not fun to play. In gameplay terms it's a fairly standard point-and-click game. The story is well told and the voice acting, for the most part, it good enough. However, it's not a terribly nice game to look at and I found that moving the characters could be annoying, especially when trying to exit certain rooms in which you need to have your cursor on the right edge of the screen for the game to let you leave. Many of the puzzles are needlessly obtuse and i had to use a guide several times, each to find a solution I would never have come up with on my own. Playing the GoG version, much of the dialog was so muted that it could not be heard over the game's music. While you can have subtitles, it does take away from the game somewhat. While I know backtracking is a standard element of point-and-clicks, here it felt like there was an over reliance on it. Certain things would only appear after you'd done certain actions so you've have to retrace your steps frequently. The best part of I Have No Mouth... is the story. There are many better point-and-click games out there, so if you fancy a puzzler play one of those. If you want to experience a great sci-fi story, read the original short story instead.


Czy to było pomocne?

Posted on: September 7, 2013

Finally

I played this game some time ago, but I had yet to own it, as the only choices for rare game these days is to pay a large amount of money for a hard to find physical copy (expensive), or to pirate it (illegal). Now that it has arrived on GOG, I can finally own this gem of a game. As others have already pointed out, this game is not for the young or the faint of heart. It deals with mature, sometimes horrific themes. The story is a gripping, post-apocalyptic nightmare, where there are only five humans left on the Earth, who are constantly tortured by their captor, a sadistic supercomputer named AM. Every playable character has skeletons in their closets, and working through them is the key to success against AM. The graphics are very good, and they hold up pretty well to this day. The voice work is, for the most part, excellent; Harlan Ellison, (the writer of the original short story), voices AM, and the others are good too, but Ellen's sterotypical "jive" voice can get annoying every once and a while. The puzzles can be difficult; I needed a guide to beat the game, but then again I usually need help with these type of games anyway. In summary, if you can handle hard questions and tough themes, then get this game. The story is powerful, the characters are complex, and world will suck you in. Its a great game.


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