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I.G.I. 2: Covert Strike

w bibliotece

3.6/5

( 126 Recenzji )

3.6

126 Recenzji

English i 3 innych
9.999.99
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I.G.I. 2: Covert Strike
Opis
As the Cold War drew to a close, the world believed that peace would reign across the globe. It seemed that a new age had dawned, an age of lasting unity between nations, but this was not the case. Instead the fight for global supremacy had only been forced underground into the battlefield of covert...
Opinie użytkowników

3.6/5

( 126 Recenzji )

3.6

126 Recenzji

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Szczegóły produktu
2003, Innerloop Studios, Klasyfikacja wiekowa ESRB: Mature 17+...
Wymagania systemowe
Windows XP or Vista, 1 GHz, 128 MB RAM, 3D graphics card compatible with DirectX 7 (compatible with...
Czas gry
10 hGłówna linia fabularna
11 h Główna linia fabularna + dodatkowe zadania
12 h Kolekcjoner
10.5 h Wszystkie style
Opis
As the Cold War drew to a close, the world believed that peace would reign across the globe. It seemed that a new age had dawned, an age of lasting unity between nations, but this was not the case. Instead the fight for global supremacy had only been forced underground into the battlefield of covert ops and evil acts of terror.

Into this arena sprung a new force. Masked behind the guises of subterfuge, plausible deniability and information management, the Institute for Geotactical Intelligence raised the sword against those who would subjugate the world. Though the malignancy of terrorism has broken our world on occasion, the global crucible has not yet boiled over into World War III. For that thank the one-man army David Jones and the forever-unsung heroes of IGI.

Note: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.


  • A great first-person shooter with a touch of stealth
  • Over 30 authentic weapons
  • Create you own plan and find your own way through the challenging campaign
Dodatkowa zawartość
instrukcja (36 str.) materiały graficzne awatary ścieżka dźwiękowa gry tapeta w jakości HD
Wymagania systemowe
Minimalne wymagania systemowe:

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
10 hGłówna linia fabularna
11 h Główna linia fabularna + dodatkowe zadania
12 h Kolekcjoner
10.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2003-03-03T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Rozmiar pliku:
781 MB
Linki:
Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Mature 17+ (Violence, Blood)


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Opinie użytkowników

Posted on: May 22, 2019

A barely functional stealth shooter

It's really hard to overstate how much I.G.I. 2 gets wrong as a stealth shooter. GoG describes it as a great first person shooter with 'a touch of stealth' but the high focus on silenced weapons, guard paths, alarms and mission achievements for not being spotted clearly mark this as a stealth game, and one that under that measure, barely functions. It's two biggest problems are opponent AI and the shooting mechanics. You can't aim down the sight of any weapons except sniper rifles, and even while prone, your silenced weapons have low accuracy except at very close range. Aiming is further hampered by the mouse ballistics, which are clumsy and imprecise. This is irritating because you really can't afford to be inaccurate- a missed shot, even hitting the chest and not the head, will alert nearby guards, who converge on your position and make passing unnoticed even more difficult. There are an absurd number of enemies in some levels- 20 or more- so this necessitates reloading each time you miss that perfect headshot... made more frustating because I.G.I. 2 only permits the player to quicksave 3 times per level. The level design works to make this even more irritating. Many enemies are hidden indoors and cannot be spotted until they have been encountered at least once (necessitating a quickload), robbing the game of the potential fun provided by the tactical map. Key objectives often are hidden in areas inaccesible without setting off alarms or being spotted by guards, regardless of how accurate or careful you are- so unless you can exploit the game's AI, it will devolve into a more traditional 'kill everyone' shooter, and a mediocre one at that. Every element in I.G.I. 2 works in concert against the fundamental principles of it's genre. It's hard to stealth games right, but this one stands out for getting it so extremely wrong.


Czy to było pomocne?

Posted on: August 16, 2019

we need the first IGI

This game..... I played through Project I.G.I. (I still own a copy) and hooray there is a second game.... which is garbage. this game should be renamed: YOU vs. AIMBOTS I know.... this isnt Call of Duty... this is no Ego Shooter.... But it isnt a good game after all and thats the problem. i played almost all stealth and tactics shooters of the last 25 years and i know how such games have to be played. this game is just frustrating trial and error trash. thanks but no thanks. a game that can be skipped.


Czy to było pomocne?

Posted on: October 8, 2019

ezqxll

Gry: 279 Opinie: 1

One of my all time favorites

IGI 2 is a game that I first played right after its launch and which I still have on my PC. The stealth shooting was loads of fun. The AI was dumb in some missions but that is something which I see in almost every other single player game. There are a lot of things which I liked about this game when I played it first. The use of weapons was tactical - I would use knife, pistol and rifle depending on the situation. I could also choose between the main path and alternate path in most of the missions. Same with the AI units, you could spray bullets or selectively shoot or sneak past them without engaging in a fight. The mission maps were nice although a couple of them were frustrating (Border Crossing & Air Strike maps - too big and sneaking slowly made it a drag). I liked some missions a lot - Deep in the mines can be completed without using any weapon, Zaleb's stronghold had shooting from helicopter and The Ancient temple had thermal vision sniping. Part of the fun was also timing AI movement to snipe multiple targets with the same bullet. In terms of the audio and graphics, I would say they are quite OK for a game from 2003. Game runs smooth, there are no FPS stutters, don't remember any major bugs. The only cases of pixelated graphics ( which I don't like) were in the cut scenes. Overall a pretty good game. I was surprised to find that it wasn't reviewed favorably by critics because I had never come across a player (those I know in real life) who didn't like it. It was amongst a few games ( Counter Strike, Unreal Tournament, Age of Empires, Age of Mythology, Need For Speed Hot Pursuit 2, Splinter Cell, No One Lives Forever 2, Hitman 2 Silent Assassin) that were unanimously popular in my friends group way back then. Not a bad set of games to be a part of IMHO.


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