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Hollow Knight: Silksong

w bibliotece

4.7/5

( 2168 Recenzji )

4.7

2168 Recenzji

English i 9 innych
19.9919.99
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Hollow Knight: Silksong
Opis
Become the Princess Knight   As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.   Hollow Knig...
Recenzje krytyków
97 %
Polecane
Eurogamer
5/5
IGN
9/10
PC Gamer
90/100
Opinie użytkowników

4.7/5

( 2168 Recenzji )

4.7

2168 Recenzji

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Szczegóły produktu
2025, Team Cherry, ...
Wymagania systemowe
Windows 10 version 21H1 (build 19043) or newer, Intel Core i3-3240, AMD FX-4300, 4 GB RAM, GeForce G...
Opcjonalna zawartość do kupienia
Hollow Knight: Silksong - Official Soundtrack
Czas gry
27 hGłówna linia fabularna
43 h Główna linia fabularna + dodatkowe zadania
59 h Kolekcjoner
44.5 h Wszystkie style
Opis


Become the Princess Knight

 

As the lethal hunter Hornet, adventure through a kingdom ruled by silk and song! Captured and taken to this unfamiliar world, prepare to battle mighty foes and solve ancient mysteries as you ascend on a deadly pilgrimage to the kingdom’s peak.

 

Hollow Knight: Silksong is the epic sequel to Hollow Knight, the award winning action-adventure. Journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover secrets tied to your nature and your past.

 

Game Features

 

  • Discover the fallen insect kingdom of Pharloom! Explore mossy grottos, gilded cities and misted moors as you ascend to the shining citadel at the top of the world.
  • Engage in lethal acrobatic action! Wield a huge suite of deadly moves as you dance between foes in swift, beautiful combat.
  • Craft powerful tools! Master an ever-expanding arsenal of weapons, traps, and mechanisms to vanquish your enemies and explore new heights.
  • Solve shocking quests! Hunt down rare beasts and solve ancient mysteries to grant the wishes of the downtrodden and restore the kingdom’s hope.
  • Face over 200 ferocious foes! Beasts and hunters, monsters and knights. Defeat them all with bravery and skill!
  • Vanquish over 40 legendary bosses! Battle fabled heroes and fallen kings in epic combat to decide the kingdom's fate.
  • Challenge Steel Soul mode! Once you conquer the kingdom, test your skills in a new mode that presents a more formidable challenge.
  • Experience a stunning orchestral score! Hollow Knight’s award-winning composer, Christopher Larkin, brings melancholy melodies, symphonic strings and heart-thumping, soul strumming boss themes to the adventure.

 

 

Hollow Knight is © Copyright Team Cherry 2025

Częste osiągnięcia
Dodatkowa zawartość
Zawartość
Standard Edition
Game & Soundtrack Bundle
Hollow Knight: Silksong
Soundtrack (MP3)
Soundtrack (FLAC)
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
27 hGłówna linia fabularna
43 h Główna linia fabularna + dodatkowe zadania
59 h Kolekcjoner
44.5 h Wszystkie style
Szczegóły gry
Działa na:
Windows (10, 11), Linux (Ubuntu 22.04, Ubuntu 24.04), Mac OS X (12+)
Premiera:
{{'2025-09-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
2.3 GB
Linki:

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Opinie użytkowników

Posted on: September 25, 2025

Good, but doesn't respect your time

The art direction and music are of course top notch. The game controls great, with one big caveat: getting the double jump messes up your muscle memory because pressing jump twice suddenly does something different than it did the last 20 hours. By the time I got to Mount Fay I was definitely continuing out of spite rather than because I was actually enjoying myself. The combination of tricky platforming with time limits and respwning several screens back if you fail I think is the clearest example of this game not respecting your time and turning from challenging to actively punishing. It's a shame that what started with exploring such a wonderfully crafted world ended with me deciding to beat the final boss because I just couldn't be bothered to play this anymore.


Czy to było pomocne?

Posted on: October 11, 2025

Needlessly infuriating and "difficult"

It's a good metroidvania game, but most of the difficulty comes from horrible and uncustomizable controls that make everything needlessly hard and mildly infuriating, This game needs proper controls customization, including replacement of combo attack shortcuts like Down+Attack=Dive, Up+Silk=Tool etc. There is absolutely no need to mix up movement and skill activations.... I feel like playing a Mortal Kombat finger breaker game. Difficulty adjustments would be nice too. Rosaries are lost on death, this is pointless because they can be farmed again anyway, which only leads to boring farming gameplay. There is no "return to save point" button, yet you can force it by saving and reloading anyway. Dialogue is not enjoyable to read, writing style is needlessly complex and tiring for a platformer game. No voice acting doesn't help. The most basic functions of the map (like the map itself, markers for shops, save points etc) need all be acquired ingame separately, and showing position of the character on the minimap requires equiping an item that takes up slot that could be used for something else. I'm just several hours intp the game but the amount of weird design decisions is astonishing. Overall it's a decent game, and certainly good value, but it's far far far from a masterpiece.


Czy to było pomocne?

Posted on: October 14, 2025

Thanks good people for mods

I am lucky I bought this on PC instead of console because I wouldn't finish half of this game if not for stakes of marika mod


Czy to było pomocne?

Edited on: October 17, 2025

Posted on: October 17, 2025

Devs seeking masochists

I played hollow knight in 2018. I've been waiting for this 7 years. What is this game? It's not just hard. I'm fine with hard. This game is sadistic by design. I finished beating last judge yesterday at 2 AM. Guess what? He explodes. Guess what? It kills you usually. Guess what? It wipes your progress. Meaning you fight him again. So I beat him the second time. I hated fighting beastly. Sister splinter. Tight fight spaces and bosses spawning enemies that shred you dealing 2 mask dmg. You are signing up to be abused at this point by artificial difficulty. Not real one. This is not good game design. It's tedious runback and tight arenas for fights with spawns that shred you. The beastly fight shreds you. I haven't found upgrades in the last 25 hours or so? None of the charms are useful. None of the weapons are good enough. I absolutely hate how bosses give no beads. The game tries to wipe you clean you need to pay 20 all the time to make rosaries. Always sacrificing 25% until you unlock bellhart. You need to also use the wanderer crest. Everything else feels just awful. I freaking hate how useless the beastly crest is due to dive down... What a lame design. Do you expect people to even attempt getting used to this crap? Too bad it has the coolest effect with the crappiest dive move. Economy is bad. Pay for benches everywhere. Homeless people would laugh at you for paying for benches from across the road in the park. I waited 7 years for this. 7 freaking years. I want a hard as hell game but not this lame design with artificial difficulty. It's not tactical. It's mindless and RNG based. You pray beastly spawns normal bugs and not the big ones that shred. Upgrades are extremely scarce and you just don't feel it. Shards are such a bad design. You encounter a boss and if you try to play seriously and use up your weapons for 10 encounters you're wiped 500+ shards. You'll have to grind. That's right. This is a farming game as well. Because bosses give nothing. Tons of enemies give shards only and only like 4-5. It's such a terrible design. Then they design a magnet like HK swarm that picks beads but not shards..... Lmao ok team cherry. I freaking hate team cherry now. I bought HK as my first digital game ever. I just had to buy it. Before that I used to download everything you know.... It holds such a dear place in my heart. I dare say Silksong was obviously rushed. 7 years were not enough. Plenty of game design jank around runbacks and benches being 3 - 4 maps away from bosses. The upgrades aren't any good. The bosses fights are trash and unfair in many instances. Yeah I've beaten them. But then I got to beastly the second..... Turns out they added a 4 hits with upgraded nail primal aspid that spits lava that sticks to the platform and exploads. Beastly rush attacks should kill the spawns. I don't get this game design it's so bad and inconsistent. Also the beastly dive attack only kills the spawn if it's at the floor or near it. Seriously? Otherwise it goes through? Are you for real? Who even designed this? It's so bad. What a let down. All I can say is it needs fixing. Badly. The game demonstrates sadistic tendencies that are praised as difficulty and that's just ultra annoying. The simps need to stop. Exploration is solid 9/10 only thing I dislike is how futile it feels due to meaninglessness of any upgrades you get or obtain. Such is life. I've taken a couple of minutes to type this. But it's ok. I won't be playing this anymore. Haha... Primal aspid with 4 hits health and lava exploding attack that deals 2 masks damage, sticks to map elements and platforms and explodes. What a joke.


Czy to było pomocne?

Edited on: September 29, 2025

Posted on: September 6, 2025

Not my Hornet

Does not say Shaw or Adino or really anyone of her signaure voicelines. Not my Hornet. And why the everloving f do I have to walk for 2 maps to get back to every f boss.


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