Posted on: June 3, 2014

Petrow84
Zweryfikowany użytkownikGry: 116 Opinie: 14
Shall I buy it?
If you ask the same question, here are some hints. Graphics: HOMM4 follows a very different visual style. It fares poorly against such names as HOMM3, os Disciples 2, less characterful, and sometimes downright confusing. But you know what? After 2 hours of gameplay it didn't bother me the slightest. Heroes: They're no more bystanders, but ACTUAL heroes. If you liked the approach of Disciples 2, you'll like that one too. They can be goddamn powerful; properly upgraded they can wrestle with a dozen of black dragons, and emerge victorious. Sadly, combat-skills are almost mandratory, so it somehow limits your skill choices (try to go without that, and you'll be torn to pieces on level 2). Combat: the somewhat random and way too powerful combat bonuses were tamed in HOMM4, and sublte changes in fight will make you to plan every clash. Also, the mutally exclusive unit tree will prevent you from getting all the units from a single town, but there's a solution: conquer other cities, and you can build other structures there. Story: gripping - at least in the original campaign. Many has some sad twists in the end, so it worhts reading all those texts the game drops at you. Sometimes I willingly failed a mission to learn what happend in that scenario. I definitely suggest you to buy that one. Apart of the graphic I liked all the changes it brought after HOMM3, and I cannos say bigger praise than that.
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