Posted on: December 27, 2024

cizer09
Zweryfikowany użytkownikGry: 7 Opinie: 1
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Czy to było pomocne?
© 1999 Ubisoft Entertainment. All Rights Reserved. Heroes of Might and Magic, Heroes, Ubisoft, Ubi.com and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other countries.
Ta gra jest utrzymywana przez GOG w ramach naszego Preservation Program dzięki wsparciu naszych GOG Patrons.
Długość gry według HowLongToBeat
Posted on: December 27, 2024

cizer09
Zweryfikowany użytkownikGry: 7 Opinie: 1
gggggggggggg
gggggggggggggggggggggggggggggggggggggggggg
Czy to było pomocne?
Posted on: August 4, 2010

majan_pl
Zweryfikowany użytkownikGry: 105 Opinie: 1
Awesome game
Best climat, best gameplay, best community support! Would be nice if Gog.com will add Heroes Chronicles (not all available in every country so good deal for GOG for exclusive) http://en.wikipedia.org/wiki/Heroes_Chronicles
Czy to było pomocne?
Posted on: November 18, 2022

faustoshiqi
Zweryfikowany użytkownikGry: 98 Opinie: 2
It can be better if its original
This is remix. I prefer the old days
Czy to było pomocne?
Posted on: January 12, 2025

Edgetho
Gry: 123 Opinie: 5
A fundamentally wrong game
Gameplay-wise, this is almost certainly the worst game of its genre, barring older ones. At least the mission design is one of the worst I have ever experienced in a published game. The irrational overhype is easily proven by pointing out how this game lies about what it is or how nobody ever tells the truth. Think this is an addictive, "just another round" kind of game, where you grow your forces and are more or less free to choose your path (with some hard challenges along the way)? Well, it is one of the least relaxed games I have ever played, including frantic ones. Just playing the first mission (although the campaigns seem to be in wrong order) one notices there is no real logic, strategy or design to winning. There is just a secret time wall against which to crash repeatedly, until you take painstakingly pedantic steps, planning 30-50 rounds ahead, in a non-stop frenzied rush (!) forward, counting wilful attrition, and doing cumbersome logistics, in order to be at the right place at the right time. The tiniest missteps will let you fail, although on the face of it nothing is wrong with them. Only looking back at a random point might there be something one might have done differently. There is zero flexibility or tolerance in how to proceed, although nothing of it is motivated by logic or clear design, and a lot of it is arbitrary. There is more "fussing about" than strategy. The enemy is massively overpowered, as all its units have better statistics and he always has more gold for bigger armies - under more heroes you can afford -, even if you take more than half the map. In addition, the AI is ludicrously aggressive, and once it has started, there is hardly a round without harassment, even if you just squeezed out two victories. And it simply never feels good to play. It is a well-established, "mild" criticism that the missions in this game are decided early on, and whatever one does later is a waste of time. However nobody tells you how crude it really is.
Czy to było pomocne?
Posted on: May 31, 2020

lelo999
Gry: 1 Opinie: 1
Best HoMM ever made
So many good memories thanks to this game.
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
Brak recenzji spełniającej wybrane kryteria