Posted on: July 13, 2019

RaynStargaze
Zweryfikowany użytkownikGry: 47 Opinie: 29
The best card game on the market
Period.
Czy to było pomocne?


Gra wymaga połączenia z internetem i umożliwia dokonywanie zakupów.
CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of the CD PROJEKT Capital Group. © 2017 CD PROJEKT S.A. All rights reserved.









Długość gry według HowLongToBeat
Posted on: July 13, 2019

RaynStargaze
Zweryfikowany użytkownikGry: 47 Opinie: 29
The best card game on the market
Period.
Czy to było pomocne?
Posted on: October 31, 2018

paolo_jpmv
Zweryfikowany użytkownikGry: 17 Opinie: 1
Made me love Gwent again
I've played since the beta but it never did catch me long enough to love it. Now that Homecoming is out, I've been playing it non-stop. The innovation is good enough to push gwent on its own and it's really come far from its humble beginnings as a mini-game in Witcher 3. Great job CDPR and hope you'll continue to listen to all of us!!
Czy to było pomocne?
Posted on: December 14, 2018

thehairybfg.241
Zweryfikowany użytkownikGry: 174 Opinie: 4
Not fun like Thronebreaker is!
I enjoyed the Gwent in Witicher 3. I enjoyed the Beta. It was fresh, felt like Witcher 3 Gwent but with more polish, some more depth. The Beta Gwent had new cards, interesting and functional mechanics that worked and worked reliably. I thought the full released would simply be more polish on what the Beta was. It wasn't. To be honest, Gwent is boring. Slow. Combinations are slow or easily broken for some factions, other factions just build very easily (Monsters) and, honestly, the 'neutral cards' don't even make sense. (Witchers usable in Monster decks?). Every win or loss feels random. Each game becomes a 'play every card until someone wins by a smidge' fest. And it is a smidge. A win or loss comes down to the final card played, which boils down to a lot of effort for absolutely no reward for skill, tactics or any strategy. Just final card luck. On top of final card draw winning matches 99% of the time, the game itself is tedious. Want to pull off a card comination? Good luck, it'll take you three turns and nothing happens fast because, one interruption basically ends your combo. Many players forfeit out of frustration the instant you break their combination in round 1. You can 'win' by a mile one round and lose the next two by a fraction... and because you lost 2 by a fraction, you lose overall. Why not just play 1 round then and do away with '2 out of 3' nonsense? Oh, and if you do well in one round and are on the way to win the 2nd, your opponent will just forfeit rather than play out the game anyway. Why waste time, right? Thronebreaker felt great, it felt alive. It had story, interactions, unlockables, and I have to say, the actual Gwent side of it was much, much, MUCH better. Thronebreaker was fast and fun and played with the format by challenging you to 1 round takes the win, strategy changes etc. Gwent just isn't fun. Wait for a patch, an update, or an overhaul.
Czy to było pomocne?
Posted on: January 11, 2019

Blacknsilver
Zweryfikowany użytkownikGry: 52 Opinie: 1
An average user's experiences with Gwent.
I installed Gwent shortly after its open beta started (mid 2017). My first experiences with the game were the tutorials- they were fun and mostly informative but they did gloss over many mechanics and dragged on a bit near the end. I would give them a 3/5. Next, the multiplayer matches. At first, I was facing other new players and had about a 70% winrate (because of my 2000 hours played in Hearthstone, presumably). This was alright, though about 90% of the cards in the game were locked off behind a "Grind or pay" system. Eventually, I started facing other decent players. If you didn't experience the start of open beta, it went like this: Does one player have Drought or RNR while the other does not? Then that player has about a 95-95% chance of winning the match. If both or neither have these cards, it's an actual game. It took me a total of about 200 hours of grind (quite painful at that) to unlock what I would consider a reasonable number of cards- about 80% of the available ones at the time. Then I got into high-level Gwent (above 4000 MMR, where the "real" Gwent happens). I'm going to briefly summarize what Gwent at the top 1% feels like- did one player draw better than the other (more golds, fewer dead cards, etc.)? That player has a 70-80% win chance. This happens almost every game so after a few hundred matches, this feeling of "I'm not really playing, the game plays itself. None of my choices matter." sets in. Entering for the daily quests and playing a couple games a day is enjoyable past this point but any more than 30min a day quickly turns from enjoyment to frustration, to agony. Overall, I would say check it out if you really, *really* like competitive multiplayer card-games. The main differences compared to it's competitors are a slightly lower grind until you unlock a decent-sized collection and the Witcher universe aesthetic/lore.
Czy to było pomocne?
Posted on: March 10, 2019

TokenOracle
Zweryfikowany użytkownikGry: 249 Opinie: 9
Isn't like Gwent in Witcher 3
For those that are unaware, The Witcher 3 contains side content in the form of a card game called Gwent. I like Gwent. I don't like this Gwent. This Gwent seems... off. It looks cool, it sounds good, but it's off.
Czy to było pomocne?
Coś poszło nie tak. Spróbuj odświeżyć stronę.
Brak recenzji spełniającej wybrane kryteria