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Graveyard Keeper

w bibliotece

3.9/5

( 326 Recenzji )

3.9

326 Recenzji

polski, English i 9 innych
Oferta kończy się w dniu: 10/28/2025 15:59 EET
Oferta kończy się za: d g m s
19.993.99
Najniższa cena z ostatnich 30 dni przed zniżką: 3.99
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Graveyard Keeper
Opis
Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing wha...
Recenzje krytyków
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Opinie użytkowników

3.9/5

( 326 Recenzji )

3.9

326 Recenzji

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Szczegóły produktu
2018, Lazy Bear Games, ...
Wymagania systemowe
Windows 7, Intel core i5, 1.5 GHz and up, 4 GB RAM, 1 Gb dedicated video card, shader model 3.0+, Ve...
Opcjonalna zawartość do kupienia
Graveyard Keeper OST, Graveyard Keeper - Better Save Soul, Graveyard Keeper - Game of Crone, Graveya...
Czas gry
46 hGłówna linia fabularna
56 h Główna linia fabularna + dodatkowe zadania
73 h Kolekcjoner
58 h Wszystkie style
Kup serię (3)
Kup wszystkie gry z serii. Jeśli posiadasz już grę z tej serii, nie zostanie ona dodana do Twojego koszyka.
-79%31.976.67
Idź do kasy
Opis
Graveyard Keeper is the most inaccurate medieval cemetery management sim of all time. Build and manage your own graveyard, and expand into other ventures, while finding shortcuts to cut costs. Use all the resources you can find. After all, this is a game about the spirit of capitalism, and doing whatever it takes to build a thriving business. And it’s also a love story.



  • Face ethical dilemmas. Do you really want to spend money on that proper burger meat for the witch-burning festival, when you have so many resources lying around?
  • Gather valuable materials and craft new items. Expand your Graveyard into a thriving business. Help yourself - gather the valuable resources scattered across the surrounding areas, and explore what this land has to offer.
  • Quests and corpses. These dead bodies don't need all those organs, do they? Why not grind them up and sell them to the local butcher? Or you can go on proper quests, you roleplayer.
  • Explore mysterious dungeons. No medieval game would be complete without those! Take a trip into the unknown, and discover new alchemy ingredients -- which may or may not poison a whole bunch of nearby villagers.
Wymagania systemowe
Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
46 hGłówna linia fabularna
56 h Główna linia fabularna + dodatkowe zadania
73 h Kolekcjoner
58 h Wszystkie style
Szczegóły gry
Działa na:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Premiera:
{{'2018-08-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Rozmiar pliku:
502 MB
Linki:


Języki
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Recenzje krytyków
65
Średnia ocen krytyków
30 %
Krytycy polecają
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Opinie użytkowników

Posted on: December 24, 2018

DO NOT BUY THIS GAME

The game is unfinished, and the developers have admitted they were never going to finish it. It was a scam and a joke from the start. Well, I'm not laughing. To start with (ignoring all the blatant gamebreaking bugs) the game eludes to this elusive "Town". Turns out when you try to go there you just die. And no, that one is not a bug. The developers genuinely said they were just joking and the "Town" doesn't (and will never) exist. Save your money for developers who don't hate and exploit their consumers.


Czy to było pomocne?

Posted on: August 16, 2018

A steep curve, with a rewarding pay off

This game has so far been fun and addicting, the premise is interesting and the objective of the game is simple. The game looks fantastic, and the character interactions have been memorable, especially those with the death cart puller. Currently I am getting some lag now and again when moving where it'll jump ever so slightly making movement jerky. This isn't game breaking just a mild annoyance at worst. The only other thing left to say about this game is that it is pretty dense and you'll need several hours to feel like you've got the ropes. It was about 4 hours in that I began to feel comfortable with the game, and now at seven and a half hours I'm still picking up on somethings. Patience will be your strongest ally, but the pay off is well worth it. I expect to put many hours into this game before I am done, making it well worth the twenty bucks.


Czy to było pomocne?

Posted on: September 30, 2018

54 hrs - its unfinished but clearly fun!

Agree with others that this game is unfinished - it lacks polish and progression is definitely broken. That said I've spent 54 hours getting to mid-game and gamplay is fun if frustrating at times. I easily see myself spending another 50 hours beating the game. Broken - it's much easier to create tier II items before you can gather what you need for tier I items in some trees. In order to progress the story to get the reipies for an item, you first have to provide that item to another character. And while you can buy the item - in games like this typically crafting the item is the norm and it sets the bounds of your progress. Unpolished - there are no recipie or blueprint books and they are sorely needed. It's fine to have a book with ? if you have yet to unlock it but having no way to check what you need for building or even where you need to go to build it is beyond frustrating and easily avoided. I spent many hours going to every known workstation looking for a tech I just unlocked. Recipies are even worse. It's frustrating having to go to the oven to check what ingredients you need while you are out foraging or fishing. Finally one crafting tier is a completely unfinished mess. It would help a lot if, after investing time and resources to study an item, you could check somewhere what you discovered about it. For a fictional example - let's say you study a saw and determine you can break it down into a dust. You then go to a station to break it down and determine it's iron dust. Well hours later when you need more iron dust - can you quickly check what items you've discovered breakdown into this? No. Can you go to the breakdown machine and check items in your inventory before committing them so see what you have already discovered they breakdown into? No. Hugely frustrating. Last but not least - there is a ton of grinding in this game. Some merchants are flat broken and I'm not going to bother baking 1,000 loaves of bread to level them up.


Czy to było pomocne?

Posted on: November 14, 2019

Rough at launch, but patches fixed it.

I have almost completed this game shortly after launch, and now started a new save and completed it. As many have correctly pointed out, this game was in a pretty sorry state at launch. However, it seems they really have fixed it now. I haven't noticed any bugs in v1.205, and the addition of the zombie mechanic in free patches has also fixed the gameplay, which was too grindy originally. So, what do you get? A fun game in which you play a graveyard keeper that butchers and buries bodies, holds different church services with rousing sermons (I don't wanna spoiler it, but I love it), you can plant and harvest various crops (or let zombies do it) and do quests for the townspeople. There's also a dungeon with 15 levels to fight in, simple fishing, etc. The humour is quite good, but pretty silly. As for the expansion stranger sins: I would suggest play this for a couple of hours first. If you like it grab the expansion, too.


Czy to było pomocne?

Posted on: June 14, 2020

I want to like this game, but...

I played the game for about 20 hours. I like the graphics, the humor, the concept, and the style of the game matches what I usually enjoy. However, as the game progresses, I noticed that the time I spend moving from place to place excceds the time I actually get to DO stuff. Multiple trunks in different areas combined with limited inventory space force me to move constantly between places to what should be a simple task. As for the skill trees, while they look impressive, they offer very little real freedom of choice, since a tech might depend on other techs from a different tree. Not to mention that this might come as a surprise to you, since unlocking a tech might unlock a building, but you have to go to the spot where you can place it only to discover that you are missing a different tech to create the materials for the building you just unlocked. So... While I kind of enjoyed the game upto a point, I can't really say I recommend it.


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