Posted on: December 12, 2019

MaleficXP
Zweryfikowany użytkownikGry: 442 Opinie: 7
Imagination unchained.
Only truly free imagination could create such a miraculous game.
Czy to było pomocne?










Długość gry według HowLongToBeat
Posted on: December 12, 2019

MaleficXP
Zweryfikowany użytkownikGry: 442 Opinie: 7
Imagination unchained.
Only truly free imagination could create such a miraculous game.
Czy to było pomocne?
Posted on: April 30, 2021

voidemissary
Zweryfikowany użytkownikGry: 119 Opinie: 2
Short but sweet
A pretty short game, but one that is supremely clever. Some of the parts were finicky and required a bit of coordination (like dropping the rock through multiple frames). If you see this on sale, you should get it
Czy to było pomocne?
Posted on: May 1, 2021

rentoulis
Zweryfikowany użytkownikGry: 551 Opinie: 2
A beautiful, one of a kind game
A very special, unique game. It is like no other game I have played (and I count more than 36 years as a gamer). Beautiful ideas, beautiful implementation, beautiful game.
Czy to było pomocne?
Posted on: July 27, 2021

Ahmn
Zweryfikowany użytkownikGry: 278 Opinie: 111
Long enough
2 hours and ten minutes on my play through. Seen a lot of people complain about the length. I guess it is what it is. Had it been longer, it would probably still be in development. I think it took seven years or so to develop this. Maybe more. Better like this. Better too because no matter how much I enjoyed it, I'm not sure it would keep my interest for say ten hours. Some things are better short. With that said it was a 5/5 while it lasted.
Czy to było pomocne?
Posted on: August 21, 2021

CharlieLima79
Zweryfikowany użytkownikGry: 638 Opinie: 149
A stimulating and layered puzzle game
‘Gorogoa’ is one of the most captivating and more challenging puzzle games I’ve played. It was meticulously designed, with the puzzles and story being layered and tightly woven together. The puzzles are unique in that they require you to visualize the game world differently, and dissect images into their parts. The game involves manipulating pictures in a 2 x 2 grid. Each picture tells a small part of the story like in a comic strip, and is itself a puzzle or part of a bigger one. Some pictures are made up of a few layers of drawings, which can be stripped off and recombined to form new ones. By deconstructing, zooming in and out of, and moving images, you push the story forward and uncover the backstory of the titular monster. Once you’ve seen how various layers of art in one picture can fit with the others in a totally separate image, you’ll see the brilliance of the art and puzzle designs. You can tell developer Jason Roberts had put much thought and effort in the creation of ‘Gorogoa’. It’s truly an admirable feat for him to design this fun and stimulating game by himself. It may disappoint some players that they can complete ‘Gorogoa’ within a few hours or less. Yet, quality exceeds quantity here, as the art composition is simply astonishing. The learning curve in ‘Gorogoa’ is just right, though the puzzles got noticeably harder by the middle chapter. Still, with a bit of thinking and trial and error, they’re all reasonably solvable. Once you’ve finished the game, its 2012 demo is unlocked for you to check out. As someone who hadn’t seen or played the demo prior to playing this game, I found it interesting to see how the ideas and art in the demo became more refined and expanded for the final release. It’s very easy for me to recommend ‘Gorogoa’. It’s really worth playing even if it’s just to appreciate the intricate art that Roberts had produce, and see how he used the art as bases of many of its wonderful puzzles.
Czy to było pomocne?
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