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Ghost of a Tale

w bibliotece

4.5/5

( 207 Recenzji )

4.5

207 Recenzji

English i 6 innych
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Ghost of a Tale
Opis
Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with...
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Recenzje krytyków
52 %
Polecane
Eurogamer
Recommended
New Game Network
76/100
Opinie użytkowników

4.5/5

( 207 Recenzji )

4.5

207 Recenzji

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Szczegóły produktu
2018, SeithCG, Klasyfikacja wiekowa ESRB: Everyone 10+...
Wymagania systemowe
Windows 7 64bit, Intel i5 - 2.5Ghz, 3 GB RAM, NVIDIA GeForce GTX 660 (2GB) or AMD Radeon R9 270, Ver...
Czas gry
11 hGłówna linia fabularna
15 h Główna linia fabularna + dodatkowe zadania
19 h Kolekcjoner
15 h Wszystkie style
Opis
Ghost of a Tale is an action-RPG game in which you play as Tilo, a mouse and minstrel caught up in a perilous adventure. The game takes place in a medieval world populated only by animals, and puts an emphasis on immersion and exploration. It features stealth elements, disguises, conversations with allies and enemies, and quests.

You’ll be able to explore the secrets of Dwindling Heights Keep and navigate its dangers. Tilo is not much of a fighter, so stealth and nimbleness are your allies when confronted with enemies twice your size. Talk to the characters you meet and leave no stone unturned in your quest to find Merra, your true love….

About the team:

Ghost of a tale is developed by a very small team. Lionel "Seith" Gallat does 90% of the art, design and coding. Paul Gardner is the game's writer and an experienced game designer. Cyrille Paulhiac does coding and develops tools. Jeremiah Pena is the game's composer, while Nicolas Titeux is responsible for sound design.

All the names, locations and characters featured in Ghost of a Tale are copyright SeithCG.

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Minimalne wymagania systemowe:
Dlaczego warto kupować na GOG.COM?
BEZ DRM. Aktywacja ani połączenie internetowe nie są wymagane do gry.
Bezpieczeństwo zakupów i zadowolenie. Wsparcie 24/7 i pełen zwrot środków do 30 dni.
Czas gry
11 hGłówna linia fabularna
15 h Główna linia fabularna + dodatkowe zadania
19 h Kolekcjoner
15 h Wszystkie style
Szczegóły gry
Gatunek:
Działa na:
Windows (7, 8, 10, 11)
Premiera:
{{'2018-03-13T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
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Rozmiar pliku:
2.8 GB
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Klasyfikacja wiekowa:
Klasyfikacja wiekowa ESRB: Everyone 10+

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Opinie użytkowników

Posted on: August 23, 2023

Cute, well-made indie stealth game!

Ghost of a Tale is an indie stealth game, set in a world populated by small animals where you play as a mouse minstrel named Tilo. Looking for his wife, he must escape the keep he's imprisoned in, using the help of allies and enemies. The game is open-world, not that big, no fast travel but you can find shortcuts which lessens the time to backtrack. One innovative thing the devs did is make quest items pickable even before the quest starts, so you don't need to backtrack and just turn it in. While it is a stealth game, it's more like Hitman kinda stealth rather than purely sneaking. Several times, you'll have to put on a disguise to progress, unlocked by finding outfit pieces. Most important is the guard armor, you'll spend a lot of time asking the guard's commander for quests, and making normal guards ignore you. However, you move super slow, so it might be better and faster to sneak around rather than have it equipped all the time. For a game made by a very small team, I'm amazed at the detail poured into the lore. They created cultures and backgrounds for each animal species. There are folklore that plays a pretty big part during the story, and still shrouded in mystery that makes you want more. Like how a flame with the power of necromancy ravaged the land, but the plains where it was fought mysteriously turned to an ocean. My only problem with GoaT is a minor one, the lack of quest markers. While its not really needed since most of them are obvious and some others can be marked (for a price), it can be kinda confusing if its your first run without guides. Like for example, you need to go to a new area, but the directions are only mentioned once in a conversation that isn't repeated. Overall, I think Ghost of a Tale is a well-made stealth game, and if you like the genre, fantasy settings, or cute animals you'll probably have a great time. Tilo's story doesn't seem to reach an end just yet, so I'll be waiting for a sequel or more stories in this world.


Czy to było pomocne?

Posted on: August 18, 2019

Arahimas

Gry: 8 Opinie: 1

Absolutely amazing!

Love it, love it, love it! I played the whole game. This game was so awesome in story and play experience. My only wish would be for the story to continue in a sequel.


Czy to było pomocne?

Posted on: August 8, 2016

Great game with a lot of potential.

This game is excellent. It looks, feels and plays as good as you can expect from AAA title (in fact even better in some aspects). Even still being in-dev (thus – unfinished) it is more polished than many “final releases” from much larger developing teams/companies. The only fundamental problem (one that unlikely go away at the time of release) is the author(s) probably assume that everyone have similar hardware and control preferences. It may work on console; it never ends well for PC title. Pros: 1) Great visual style and atmosphere. 2) Nice graphics (not mind-blowing, but good enough for 2016 game). 3) Excellent character design and world lore. 4) You do NOT have greatsword/minigun/megablaster to slaughter hundreds of enemies that stand between you and new pair of boots. 5) Overall feeling of being inside a fairy tale. Cons: 1) No support for exotic monitor resolutions. By “exotic” I mean 1280x1024, 1600x1200 and so on. I can understand when huge companies like Bethesda decide to ignore the needs of a few thousands of potential buyers; I cannot understand when indie developers think they can do the same. 2) Control settings can only be described by word “awful”. Game controls designed with two assumptions in mind: first that the player have only one input device, and second that it is xBox-style game controller. No support for multiple input devices, not possible to remap half of input commands (including all analog axes), not even possible to choose which devise to use (or at least disable them all to play with keyboard/mouse). At first, I thought it is as bad as DarkSouls1, I was wrong. Dark Souls at least worked with x360ce emulator/remapper.


Czy to było pomocne?

Posted on: August 13, 2016

The homely tale of a mouse

This game felt homely to me, it felt like those games I've got a glimpse on when I was at a friends house way back in elementary school. It is just a type of setting that flies under my radar for one reason or another. It also reminds me a bit of a children book called poppy and rye but mostly because it has mice, it also reminds me of the secret of nymh but still not quite the same, it only captures some of the charme. A feeling like this game can provide is very rare as far as I know but I just adore it. But there is more to adore than only the the vibes. It is a pretty game, a really, really pretty game. It is not up to the big AAA titles but very close except for one factor: THE CHARACTER MODELL! Holly Shit, the modell of the protagonist is just amazing. Not only is the style adorable because it is mostly real to life model instead of a cartoony model, but it is also smooth, has fur (man I really need to know how exactly the fur is made) and the animation is soo smooth and so diverse, sadly other characters don't seem to be animated just as smooth and you see them glitching trough walls with their halberd very often or slither over the ground. But after a long time I don't see the uglynees of gamemodels, which is hard for someone who makes characters for movie animation with blender, even if only as a hobby right now. I am pretty defied to remoddel our cute little protagonist. Another thing is that yes! You are the size of a mouse!. So be ware of spiders. The Story is pretty forgettable but written in a very fun way, I actually would recommend this game to a younger audience because they might really enjoy out even way more. But if you are children book lover like me you will have a blast. The only problem I see right now is that there is no voice acting. That kinda bothers me since it would really buff the game. I hope that will come eventually since it is still in beta. Also it is filled with bugs! Especially at the beginning! Blue bugs, red bugs, yellow bugs, green bugs!. Also if anyone knows how to make this fur in blender cycles, please let me know.


Czy to było pomocne?

Posted on: December 10, 2016

A really beautiful game, though short

I got interested in this game, due to the adventure part of it. the trailer blew me away. But when i got into the game, the first thing that astonished me were the graphics and animation. It's not in many games now a days, that developers put such effort into the environment and character animations. How Tilo run, and his idle animations is just breathtaking. there are still minor glitches where the character disappears when camera is too close, and passages that are too narrow for the camera, so that the whole world glitches. but it's still has wow factor. The atmosphere in the game is also great, with a great sound track and lighting. the narrative is funny and engaging. All in all a really great game for adventure gamers. Though my only warning is, that the game, at it's current state, is only 4 hours long, and will quickly end, for the experienced gamer. But still buy the game, and show you support, because you really can't get enough of this game!


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